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![[Post New]](/s/i/i.gif) 2010/09/01 16:15:36
Subject: SM Heavy Bolter ammo
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Space Marine Scout with Sniper Rifle
UK
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Hey guys,
I have a 5 man squad of sternguard veterans. The sergeant and 2 others have regular bolters and 2 models have HB 's
Can I use the special issue ammunition with the heavy bolters?
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No, "It makes a funny noise" is not an excuse for punching a guardsman |
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![[Post New]](/s/i/i.gif) 2010/09/01 16:23:05
Subject: SM Heavy Bolter ammo
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Hardened Veteran Guardsman
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No. The special ammuntion replaces the boltgun's profile
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2010/09/01 16:24:51
Subject: SM Heavy Bolter ammo
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Long-Range Land Speeder Pilot
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No, you can use it with bolters and combi-weapons, the rules are unambiguous. Even if that limitation wasn't there, there would be no reason to use it with heavy bolters, as it would have exactly the same effects as in a bolter (rapid fire, less range, less ST, less AP except for hellfire).
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![[Post New]](/s/i/i.gif) 2010/09/01 16:44:15
Subject: SM Heavy Bolter ammo
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Decrepit Dakkanaut
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Heavy Bolter /= Storm Bolter /= Bolter
You are told you can use it in bolters, none of the others are bolters
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![[Post New]](/s/i/i.gif) 2010/09/01 16:50:24
Subject: SM Heavy Bolter ammo
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Drop Trooper with Demo Charge
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Nope.
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![[Post New]](/s/i/i.gif) 2010/09/01 17:19:42
Subject: SM Heavy Bolter ammo
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Space Marine Scout with Sniper Rifle
UK
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Oh that sucks. I would of liked the shells that ignore cover
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No, "It makes a funny noise" is not an excuse for punching a guardsman |
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![[Post New]](/s/i/i.gif) 2010/09/01 17:33:39
Subject: SM Heavy Bolter ammo
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Longtime Dakkanaut
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BlackWaves wrote:Oh that sucks. I would of liked the shells that ignore cover
It'd be nice, but the nice fellows above are correct.
This comes up every so often.
That is to say, often.
The bottom line is that if it's described as a "boltgun" in the armory, and the special issue ammunition replaces the Veteran's "boltgun's" profile, it can only be used if the Veteran is armed with a "boltgun."
Besides, why would you want a Rapid Fire profile on a heavy bolter anyway? Or less than 36" range? Or S4?
You get all of the above when you use the special issue ammunition. All part of the package.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/01 18:01:21
Subject: SM Heavy Bolter ammo
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Hanging Out with Russ until Wolftime
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Heavy Weapons are a waste in Sternguard squads. You are better off taking combi weapons, since they DO work with the special ammo when you fire the bolter half.
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![[Post New]](/s/i/i.gif) 2010/09/01 18:19:45
Subject: SM Heavy Bolter ammo
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Longtime Dakkanaut
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Gwar! wrote:Heavy Weapons are a waste in Sternguard squads. You are better off taking combi weapons, since they DO work with the special ammo when you fire the bolter half.
And it's the only way to get ten meltaguns into a single unit. For Marines, anyway.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/03 18:40:44
Subject: SM Heavy Bolter ammo
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Bonkers Buggy Driver with Rockets
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Yea, but better to take 5, 3-4 combi plas, and a few flamers, versatility is the best, especially as 5 bs4 meltas is almost always enough to drop a land raider every time.
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![[Post New]](/s/i/i.gif) 2010/09/03 18:53:41
Subject: Re:SM Heavy Bolter ammo
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Longtime Dakkanaut
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Well sure, in practicality I'd never drop 10 Sternguard directly behind a Land Raider anyway. I don't spend 250 points on a suicide squad if I can avoid it.
5 Sternguard with Combi-Meltas does the trick.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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