Switch Theme:

Dark Angel Assault Marines and Thunder Hammers  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ru
Regular Dakkanaut





I have a Dark angels army and it is all based off of the Dark Angels Codex. In the DA codex there is no option for assault marines to have thunder hammers, yet in the 5th edition space marines codex the option is there.

My questions is would i be able to take thunder hammer on a dark angels assault squad?

and while im on the subject how does this work for other things in my army such as the land raider redeemer being none existent in the dark angels codex (would i be able to use one?)

thanks in advance

 
   
Made in us
Annoyed Blood Angel Devastator




Alaska

You can only use what is in your codex.

So if there is no option of Thunder hammers, you can't use Thunder hammers. Same with the Land Raider.

Current Army: Too many freaking Jump Packs 1500
Gwar! wrote:The newb has it right.
 
   
Made in ru
Regular Dakkanaut





ok then. just checking as people make their own chapters up and use rules from different parts of the space marine codex i was just wondering if there was a loop hole at all.

thanks for clearing that up.

 
   
Made in gb
Hanging Out with Russ until Wolftime







virusoverload wrote:ok then. just checking as people make their own chapters up and use rules from different parts of the space marine codex i was just wondering if there was a loop hole at all.

thanks for clearing that up.
When people make their own chapters up, they still only use one codex. To do otherwise is cheating.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Long-Range Land Speeder Pilot




If people are playing proper 40k, they may have their own chapter but they use one Codex's set of rules for that chapter. If someone makes up their own rules, or does a mix-and-match like BA assault squads, vanilla terminators, and grey hunters, that's using house rules if it's agreed on, or cheating if they try to sneak it in. You can do whatever you want with house rules, but it won't apply outside of your 'house', and if you ask somewhere like here the answer will always be 'no, you can't do that'.
   
Made in au
Dakka Veteran




Brisbane, OZ

I think you can take vanilla marines assault squads as allies, if you want.

Son can you play me a memory? I'm not really sure how it goes... 
   
Made in ru
Regular Dakkanaut





thanks for that everyone. and how does the allies thing work? do i just say yeah they're here to help?

 
   
Made in gb
Decrepit Dakkanaut




Ordo Dakka wrote:I think you can take vanilla marines assault squads as allies, if you want.


No you may not.

In normal 40k there are no rules for taking allies. Within the (print only) DH and WH codexes you can take allies, but only with the rules as printed there.

What you CAN do is agree to take 2 FOC each, fulfilling the minimum requirements of each one, and play a game that way - each person has 2 armies.

This is however not warhammer 40k but a houserule, so you could not expect to do it against every opponent (plus requiring 2 FOC normally needs some advance notice!)
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

virusoverload wrote:thanks for that everyone. and how does the allies thing work? do i just say yeah they're here to help?


Sorry, VO. No Thunderhammer for you. Just as there are no whirlwinds or Ironclad Dreadnoughts for my Black Templars.

This message was edited 1 time. Last update was at 2010/09/02 15:30:34


DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
 
Forum Index » 40K You Make Da Call
Go to: