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![[Post New]](/s/i/i.gif) 2010/09/02 03:16:35
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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Decrepit Dakkanaut
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If I include a superheavy from the IA books, like the banehammer, in my Space Marine list, is there any restriction keeping me from using it's transport capacity for my marines?
A banehammer has a carrying capacity of 25. Could I stick a tactical squad in it?
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 0010/01/22 23:53:43
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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Lord of the Fleet
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Well technically I guess so
I remember when they errata/faq'ed the IG/Inquisiton allied system it only mentioned the "ogryn" sized models (like GK termies) couldnt use the transport of a valk/etc
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![[Post New]](/s/i/i.gif) 2010/09/02 03:20:16
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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[MOD]
Making Stuff
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There's no real solid answer on that.
The Apocalypse rules state in the case of team games that one army's rules apply only to that army. So you can't put your models into a team-mate's transports.
But they don't cover how rules interact between different armies controlled by the one player. You'll have to sort it out with the people you're playing with.
Some players go with the 'It's all one force, so go for your life' option, some go for the 'Transports can only transport units from their own army' option.
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![[Post New]](/s/i/i.gif) 2010/09/02 03:34:39
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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Flashy Flashgitz
Kintnersville/Philadelphia, PA
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Says in the back of the Apoc. book on page 198 that transports in Apoc. games can carry models from any army that they are allied with; one of the examples they give is a unit of 3 Carnifexes charging from an Ork Skullhamma. Since your armies are allied together, then there should be no problem with transporting Space Marines in a Banehammer.
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Ouze on GW: "I'd like to be like, hey baby, you're a freak but you just got too much crazy going on, and I don't hook up with bunny boilers. But then Necrons are going to come out, and I'm going to be like damn girl, and then next thing you know, it's angry sex time again.
It's complicated."
Da Goldtoof Marauders - 2000 pts, The Sacred Host of Kai'Xili (Lizardmen) - 500 pts
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![[Post New]](/s/i/i.gif) 2010/09/02 03:41:45
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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[MOD]
Making Stuff
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Well spotted.
So, er... ignore my last post
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![[Post New]](/s/i/i.gif) 2010/09/02 13:53:10
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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Decrepit Dakkanaut
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Thanks. Yep. I read the IA:2 last night and it says "friendly may ride" and goes into terminators taking 2 slots and such.
Thanks a ton!
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2010/09/02 14:09:33
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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The New Miss Macross!
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apoc is... um... interesting. considering that you can take daemonhunters and daemons in the same army as long as you have a good story/reason, there's not much that isn't allowed.  but, yeah, agree with the above. you could take two full and a half strength tact squad in that vehicle. remember that superheavy transports can carry more than one unit.
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![[Post New]](/s/i/i.gif) 2010/09/02 14:22:30
Subject: Apoc Rules: Using an IG Superheavy in a Space Marine Army
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Decrepit Dakkanaut
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Yep. I'm thinking of popping in the Masters of the Chapter data sheet and a tactical squad to hold an objective.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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