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![[Post New]](/s/i/i.gif) 2010/09/04 12:53:27
Subject: 2,000pt Blood Angels [To balanced?]
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Angry Blood Angel Assault marine
In your thread, trolling.
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HQ: Reclusiarch - PF
Elite: Sanguinary Priests x3
Elite: Furioso Dreadnought - Magna Grapple
Transport: Drop Pod
Elite: Furioso Dreadnought - Magna Grapple
Transport: Drop Pod
Troops: Assault Marines x5 - Meltagun, PF
Transport: Razorback - T/L Lascannon
Troops: Assault Marines x5 - Meltagun, PF
Transport: Razorback - T/L Lascannon
Troops: Assault Marines x5 - Flamer, PF
Transport: Razorback - T/L Assault Cannon
Troops: Assault Marines x5 - Flamer, PF
Transport: Razorback - T/L Assault Cannon
Fast: Baal Predator - Flamestorm, HFlamers, Dozer Blade
Fast: Baal Predator - T/L Assault Cannon, HBolters, Dozer Blade
Heavy: Vindicator - Siege Shield
Heavy: Vindicator - Siege Shield
So I think this list might lack much of the Blood Angels assertiveness. If you're wondering about 3 Priests, it's because I want full support to my troops, no matter where they are on the table. I don't like to turtle up and I find that only having one or two priests will screw you over when you need them most.
I'm considering changing the Reclusiarch to a Librarian, but only for the defense.
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![[Post New]](/s/i/i.gif) 2010/09/04 13:46:53
Subject: 2,000pt Blood Angels [To balanced?]
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Lord of the Fleet
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Dont really like siege shields on vindis. Also maybe get rid of pread sponsons. Moving 12" a turn should be their priority. Kinda dont like the PF on the HQ since he already has a PW. Maybe give him an infernus pistol. Maybe try to add in a Autocannon Dread for extra transport hunting
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![[Post New]](/s/i/i.gif) 2010/09/04 17:48:57
Subject: 2,000pt Blood Angels [To balanced?]
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Ladies Love the Vibro-Cannon Operator
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I'd drop the Sang. Priests since they are next to useless in a mech army with min-size Assault squads.
FNP is not going to work for min-sized units.
I'd drop the Reclusiarch and take Mephiston. He's a perfect leader for a mech army.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/09/04 18:52:42
Subject: 2,000pt Blood Angels [To balanced?]
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Longtime Dakkanaut
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At 2000 points, 20 scoring units is not enough.
Id start by droping the Seige Shields on the Vindicators.
I have mixed feelings about Baal Predators, on one hand they only use up a fast attack slot, but every time I've used them they tend to die quickly due to their mostly short ranged weapon choices. I'd be tempted to drop the Baal's and add another Vindicator.
Your assult squads, I would definatly try and fill these squads out, then take some extra meltas.
Furiosos are neat but I can't think of one time I've ever used the magna grapple... The best way to drop dreads of any kind is in odd numbers, if you can take a third, then you'll get two out on the first turn.
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![[Post New]](/s/i/i.gif) 2010/09/06 06:04:59
Subject: Re:2,000pt Blood Angels [To balanced?]
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Fresh-Faced New User
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Definitely swap out to a Librarian w/Jump Pack, if not 2. Add in Honor Guard with Jump Packs, 4x Melta/4x Flamer and your rolling.
Drop the Baal Preds, they get blown up fast and early, 3 Vindi's was a good suggestion Catyrpelius. 3 Vindi's rolling around with 2 Libby+HG squads jumping around and Melta/Flaming/Blood Lancing things will make target priority difficult for your opponent, which is pure win.
Problem with the Furiosos is your going to be forced into dropping them separately, can't drop em both at the same time. Have to drop half your pods first round a la Drop Pod Assault rules, so one comes in for sure and one stays out for sure, unless you run them both on, which is fail. Id say drop the Dreads completely, add in some vanguard veterans or some land speeders (No Sanguinary Guard! No! They aren't worth the points, and don't have the options to make them who they should be).
If you gave a Vanguard Veteran squad all lightening claws, then joined the librarian to them and used Unleash Rage, they would all swing power weapons and re-roll "to-hit" and "to-wound". Beefcake.
This adds up to a headache for your opponent to figure out where to attack first. My guess would be the Vindi's, which would leave the rest of your army to run amok.
Amok Amok Amok!
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![[Post New]](/s/i/i.gif) 2010/09/06 15:30:31
Subject: 2,000pt Blood Angels [To balanced?]
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Tower of Power
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Librarian with Honour Guard can really be useful with mass special weapons and psychic powers plus defense.
Furioso Dreadnoughts are made for combat; they cannot assault out of a Drop Pod. So fire that grapple pull a vehicle over and you still cannot do anything.
Razorbacks should all be the same. Remember, you need to get out to fire that single melta shot putting you at risk and 5 Space Marines won't last long even with a power fist
Triple Baal Preds with assault cannons would be cool on the cheap.
Vindicators are ok; I echo others about siege shields.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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