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Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Reculsiarch, 130
x5 Assault Squad, PW, Meltagun, 125
Razorback, TLHF, 20

Priest, PW, 65
x5 Assault Squad, PW, Meltagun, 125
Razorback, TLHB, 20

Priest, PW, 65
x5 Assault Squad, PW, Meltagun, 125
Razorback, TLHB, 20

Priest, PW, 65
x9 Assault Squad, PW, Flamer, 192
Drop Pod, 0

Priest, PW, 65
x9 Assault Squad, PW, Flamer, 192
Drop Pod, 0

x2 Attack Bike Squad, MMs, 100

x2 Attack Bike Squad, MMs, 100

x2 Attack Bike Squad, MMs, 100

1,509 Points. Drop Pods get in there, and start causing havoc. Attack Bikes rush any Heavily Armoured Targets, and bring those Meltas to bear. Razorbacks speed across the Board. Chaplain's Razorback targets other Squads in Transports. Disembark, Melta the Tank, Flame the Bunched-Up Occupants, and Charge the Leftovers. Better still is that I'm packing 10 Power Weapons and almost everything has Feel no Pain.

Thoughts?

This message was edited 2 times. Last update was at 2010/09/05 15:53:36


 
   
Made in us
Furious Fire Dragon





It has merit, but I'm really really not fond of Drop Pod assault troops. You get that flamer off then you get shot. In friendly games I think this is probably hard to beat, but against really experienced players and nasty lists it's probably a B list due to you having a pretty heavy anti-infantry list.

You lack power fists/thunder hammers/infernus pistols for AV13+ and rely on a couple of meltaguns and your host of attack bikes. I'm a fan of the attack bike, but they're not that hard to eliminate with anti-tank fire and since you have no real tanks, that's the only real target your enemy's tanks/AT fire will have.

Your biggest threat in this list is facing a fully mechanized army with low infantry count.

On the fluff side, I have a hard time seeing Flesh Tearers without Gabriel Seth, some Death Company, and no real jump infantry to speak of. If that doesn't matter to you past paint scheme though, it doesn't really matter. This is probably more of a Blood Angelsesque list.

Zain~

Zain~

http://ynnead-rising.blogspot.com/
 
   
Made in us
Lord of the Fleet





Texas

Drop the PW on the priests. they'll get picked out too fast. They should primarily be there to buff the troops. I would consider maybe dropping one of the drop pod squads for some preads with lascannon sides

 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Zain60 wrote:It has merit, but I'm really really not fond of Drop Pod assault troops. You get that flamer off then you get shot. In friendly games I think this is probably hard to beat, but against really experienced players and nasty lists it's probably a B list due to you having a pretty heavy anti-infantry list.


I get shot, and then I take a 3+ Armour Save, and then I take a 4+ FNP Save. Then I pile in and do some damage with somewhere around 30 Attacks on the Charge, with 7 or so being Power Weapon Attacks. That's going to hurt whatever I point them at.

Zain60 wrote:You lack power fists/thunder hammers/infernus pistols for AV13+ and rely on a couple of meltaguns and your host of attack bikes. I'm a fan of the attack bike, but they're not that hard to eliminate with anti-tank fire and since you have no real tanks, that's the only real target your enemy's tanks/AT fire will have.


I think 8 Melta Weapons is suffice. Granted, Power Fists wouldn't go amiss, but they're not desperately needed. At least, I don't think so. Not against the guys at the Club. Nobody really does Mech-Heavy.

Zain60 wrote:Your biggest threat in this list is facing a fully mechanized army with low infantry count.


As before, nobody really does Full-Mech at the Club. Anyways, I'll pop them with Meltas, and then Assault them. It won't be too difficult.

Zain60 wrote:On the fluff side, I have a hard time seeing Flesh Tearers without Gabriel Seth, some Death Company, and no real jump infantry to speak of. If that doesn't matter to you past paint scheme though, it doesn't really matter. This is probably more of a Blood Angelsesque list.


I actually reconsidered on the Paint Scheme, and I'm going with Angels Sanguine now. (I'm having them Commissioned anyways. )
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Eh, I'm not a fan or relying on drop pods, but it seems OK if you're willing to risk it.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Cerebrium wrote:Eh, I'm not a fan or relying on drop pods, but it seems OK if you're willing to risk it.


I wouldn't say I'm relying on them. An All-Drop Pod Army relies on Drop Pods. I'm just employing them. It's not so much of a risk when I also have Razorbacks speeding towards the Enemy Line, and Attack Bikes zooming about.
   
Made in us
Araqiel




Yellow Submarine

I would try to squeeze in a couple of power fists. It would be nice to swap out an assault squad for Honor Guard, that way you get a cheap priest. I like the power weapons on your priests and think you'll find them useful.

Mayhem Inc.  
   
Made in us
Furious Fire Dragon





8 Meltaguns sounds like a lot, but the way you're employing them isn't very efficient is all. If you don't face mech a lot, then I'm sure this list will wreck people with all the heavy flamer action and feel no pain can be really hard for low firepower lists, but I guarantee my 1500 pt list could kill all but a few marines out of the 20 drop marines. The rest of your list, although fast, can't assault out of razorbacks and therefore will be too slow to catch up to help them.

I think that's why the drop pods just don't fit in the list when you could just use the jump packs and run them alongside to shock troop.

Zain~

http://ynnead-rising.blogspot.com/
 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

BloodThirSTAR wrote:I would try to squeeze in a couple of power fists. It would be nice to swap out an assault squad for Honor Guard, that way you get a cheap priest. I like the power weapons on your priests and think you'll find them useful.


I might try it. Perhaps in the Chaplain Squad, since I can get Re-Rolls. I'm ditching one of the Attack Bikes for Extra Armour on all 3 Razorbacks, leaving me some room to breath where I might be able to snag a

Zain60 wrote:8 Meltaguns sounds like a lot, but the way you're employing them isn't very efficient is all. If you don't face mech a lot, then I'm sure this list will wreck people with all the heavy flamer action and feel no pain can be really hard for low firepower lists, but I guarantee my 1500 pt list could kill all but a few marines out of the 20 drop marines. The rest of your list, although fast, can't assault out of razorbacks and therefore will be too slow to catch up to help them.

I think that's why the drop pods just don't fit in the list when you could just use the jump packs and run them alongside to shock troop.


The Drop Marines are supposed to get in there, bear the brunt of Enemy Fire with 3+ Armour and 4+ FNP, and then start ripping things simultaneously at different sides of the Map. Meanwhile, the Razorbacks are Supercharging across the Board. It makes sense to me in theory, as the Drop Podders start ripping tings, the Razorbacks are splitting off to different Targets, or up to reinforce them.
   
Made in us
Araqiel




Yellow Submarine

I like the mix of drop pods and razorbacks. It's a bit different from what you typically see but I think it could work well. Extra armor is always a good investment. I like dozer blades as well plus they are cheap.

Mayhem Inc.  
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

BloodThirSTAR wrote:I like the mix of drop pods and razorbacks. It's a bit different from what you typically see but I think it could work well. Extra armor is always a good investment. I like dozer blades as well plus they are cheap.


Why, thanks!

The thinking behind it is that immediately, they've two things to worry about. They've got 3 Extra-Armour Razorbacks to halt, and at the same time, there are 2 Assault Squads in their face, hacking and slashing with 4 Power Weapons, and shrugging off incoming fire with their 3+ and 4+.
   
Made in gb
Mighty Chosen Warrior of Chaos




Essex

Well overall I like the army, I think It would be cool If you changed it up abit, why not have some landspeeders rather than attack backs, maybe something like 2 speeders (HF & MM ones) and 3 attacks bikes? The advantage is atleast you can deep strike some of them if you really need to..

Have you thought about taking a lib rather than a Reculsiarch? When using drop pod you are better off with a odd numbers, How about droping a squad and taking a dread in a drop pod? what about some twin lascannons on one or two of your razor backs?

   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

itsonlyme wrote:Well overall I like the army, I think It would be cool If you changed it up abit, why not have some landspeeders rather than attack backs, maybe something like 2 speeders (HF & MM ones) and 3 attacks bikes? The advantage is atleast you can deep strike some of them if you really need to..

Have you thought about taking a lib rather than a Reculsiarch? When using drop pod you are better off with a odd numbers, How about droping a squad and taking a dread in a drop pod? what about some twin lascannons on one or two of your razor backs?


With the Drop Pods; I thought you could Drop In as many as you liked? And it was only with Deep Striking - i.e. with Termiantors - that you did 50% Rounding Up?

As for the Landspeeders; I was actually looking at some, including the Tempest Variant. Watch this space if I make it to Games Day, and furthermore, to the Forgeworld Stand. (If not, I have some friends that can make it for me. )

On the Librarian; I considered it, but I decided that Re-Rolls were more attractive. I've had a Librarian suggested before, so I may Build and Paint both, and swap them out when I feel like it.

As for a Dreadnought; I'm just not convinced they're worth the Points. Not just the one, anyway.

And the Lascannons; I thought about it, and again, people suggested it. I just decided it was too expensive, and negated the value of taking a Razorback at all. I still have the Meltas for AT.
   
Made in gb
Mighty Chosen Warrior of Chaos




Essex

You can use as many drop pods as you like however its all about the drop pod assault rules, if you take 3 then two will arrive on turn one. I have made the mistake of using just two pods and I generally get owned because of. I think its pretty good if you can have a dread in a pod, you land behind a enemy with a multi-melta take out a tank early on. It will also draw some of you anti tank weapons away from you transports. They can either ignore it and take a another multi-melta + heavy flamer and then have a unit bogged down in a assault or target it and allow you other units to close in on them.

The chaplain is great but his used is sadly very limited, yeah he buffs them in assault however you have so many options with a Lib.

Shield of Sang (5+ cover save), if you squad with chaplain jumps out of its transport its going to take alot of shooting.

Unleash age (prefered enemy rule)

shackle soul (pin a unit in postion)

That's just to name a few of the really good powers they have available, I think they are far better than the Codex marines ones :(

Lascannons are certainly well worth it, rather than having to wait to get up close and person with your squad to take out tanks you can start turn one. take out troop transports, hell you could drop a pod with a dread next to a squad in a transport, take the tank out with the razorback and heavy flamer the squad afterwards!

Its your army at the end of the day and like many people I can only make suggestions based on my limited experience with 5th ed.

Well id you make it to games day come say hello, I will be helping run some forgeworld games.


   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Will do! I'm probably going to be turning up with 4-5 guys from my Club; that's my way down there to Birmingham, being from Glasgow.

But yeah, I'll pop over and say hello. What sort of Forgeworld Game?
   
Made in gb
Mighty Chosen Warrior of Chaos




Essex

Astronomical and possibly Apoc assuming I can actually get some games of that in and get my head around the rules!

   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Ooh, interesting. I'll keep an eye out, assuming I can make it down there.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

My other idea was to switch to running 2 Librarians, one with each Drop Pod Squad (which are almost certainly going to be changed to Rhino Squads before long) They'd retain the Sanguinary Priest, giving me a neat, viscious Combat Unit. Two, rather.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Version 2.0. Reculsiarch gone. Librarians with Unleash Rage compensate. Decided they were better with the x8 Squads. 6 Power Weapons between them with Re-Rolls to Hit! Don't know what other Psychic Power to run? Anyway, how does the List look now? C&C appreciated.

Priest, PW, 65
x5 Assault Squad, Meltagun, 110
Razorback, TLHF, 20

Priest, PW, 65
x5 Assault Squad, Meltagun, 110
Razorback, TLHB, 20

Priest, PW, 65
x5 Assault Squad, Meltagun, 110
Razorback, TLHB, 20

Librarian, Unleash Rage, ?, 100
Priest, PW, 65
x8 Assault Squad, PW, Meltagun, 179
Rhino, 15

Librarian, Unleash Rage, ?l, 100
Priest, PW, 65
x8 Assault Squad, PW, Meltagun, 179
Rhino, 15

x2 Attack Bike Squad, MMs, 100

Attack Bike Squad, MM, 50

Attack Bike Squad, MM, 50

Cheers,

Martin

This message was edited 2 times. Last update was at 2010/09/11 09:24:37


 
   
Made in us
Lord of the Fleet





Texas

I may want to split one of the attack bikes so that you have 3 units. Increase target threats

 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

True. Edited.


Automatically Appended Next Post:
Is the fact that nobody has really commented a good thing or a bad thing?

This message was edited 1 time. Last update was at 2010/09/11 15:30:01


 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





Glasgow

Changes made.

x5 Assault Squad, PW, Meltagun, 125
Razorback, TLHF, 20

x5 Assault Squad, PW, Meltagun, 125
Razorback, TLHF, 20

x5 Assault Squad, PW, Meltagun, 125
Razorback, TLHF, 20

Librarian, 100
Priest, PW, 65
x8 Assault Squad, PW, 169

Librarian, 100
Priest, PW, 65
x8 Assault Squad, PW, 169

x2 Attack Bike Squad, MMs, 100

x2 Attack Bike Squad, MMs, 100

Predator, HBs, 100

Predator, HBs, 100
   
Made in us
Longtime Dakkanaut





Is there anyone at the club who plays Eldar, because if there is, he's gonna figure out pretty quickly that the Avatar of Khaine is immune to your army. Something to keep in mind.

On a more general level, if I were you, I would consider cutting one of the predators (you seem to be doing fine on crowd control), and using the extra points to give your priests and librarians jump packs.

I would also knock an assault marine off each of the larger squads, so that you can field an autolas predator (deadly as BA). This would also bring you down to the 1500 mark (I couldn't help but notice that you're three points over).







There's just an acre of you fellas, isn't there? 
   
 
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