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Made in us
Steadfast Grey Hunter





Dayton, Ohio

I've been pondering taking a command squad in my list.

I would run a chapter banner (the command squad equivalent if I have this wrong)

I would run one power fist+Storm Bolter

I would run a melta gun

and a chapter champion? I think that's honor guard but I'm pretty sure you know what I mean my codex is not readily available.

Would this be a good set up or am I wasting my time all together?

"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator 
   
Made in us
Drop Trooper with Demo Charge







Command squads arn't that good for their points (unless you take 4x melta/plasma guns), compared to TH/SS terminators, but if really want to take them you run them like I described above.

Or maybe you could take a ac/lc predator for the points.

"There are three things I need to win a war,men,guns and coffee!"

Armies so far: W/L/D
1250pts. 1/1/2
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Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I do the Plasma Gun armed Comand Squad and it works real well as a "Sniper" Unit in Clock Tower

Space Wolf Player Since 1989
My First Impression Threads:
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Lord of the Fleet





Texas

Plasma Bikes is expensive but tough

 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

kenshin620 wrote:Plasma Bikes is expensive but tough

I migtht just need to get more bikes.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

Vanguard
yes. command squads are good. a marine with a special weapon is *alot* more effective than a marine without. Since the command squad lets you take more special weapons, and it gives you feel no pain, it's a more aggressive choice. Dont spend too many points on them. thats where alot of players go wrong.
AF

   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

I don't think they're bad, there just always seems to be something else that I'd rather spend the points on.

You know, like Terminators and Speeders and whatnot.

Drink deeply and lustily from the foamy draught of evil.
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Made in us
Hellacious Havoc




OC FTW

Command squads are a cool idea but not very effectice for their points cost. Every time you fail a save you have to remove a model that's doing something useful.
For the points of a tooled out CS you can get a unit that can shoot better or beat things to death better. I'd go for it though, I love seeing a command squad on the table.

BTW I like your pic Van. It's nice to see a real person on the interwebz

This message was edited 1 time. Last update was at 2010/09/09 06:40:43


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

command squads work if you take a captain with a bike.

Give them all melta or plasma guns and watch them tear into the enemy
   
Made in gb
Stealthy Kroot Stalker





I include them for completeness mainly. As the Captain or Chapter Master isn't going to roll out to battle with any random troopers. He would roll out with his favoured warriors in his Command Squad.

Hold the banner high and support your Brothers!!!

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in gb
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UK

Captain and Chapter Master will fight alongise any of his brethren!!!!
   
Made in us
Longtime Dakkanaut





Pasadena

A neat load out I have seen is taking a Command Squad with 4 Plasmaguns in a Drop Pod that comes in after turn one. Dropping 8 Plasma shots on a squad of MEQs/Terminators caught out in the open is a fun thing to watch.

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Made in us
Long-Range Land Speeder Pilot




Sgt. Salt wrote:Command squads are a cool idea but not very effectice for their points cost. Every time you fail a save you have to remove a model that's doing something useful.
For the points of a tooled out CS you can get a unit that can shoot better or beat things to death better. I'd go for it though, I love seeing a command squad on the table.


Well, like most fancy units you can always sink a ton of points into them, but if you stick to basics it seems you can get something handy. I'm probably going to start using a command squad like the one below. It compares pretty favorably to the 55pt more expensive tac squad - it only has 5 guys, but they have feel no pain and a 3+ invulnerable to drop AP3 stuff on and always gets 2 melta shots. The big thing for me is it leaves me room for my captain (and/or any other characters like a librarian or techmarine) to ride along, which tac squads can't do and still take weapons.

165 Command squad w/ Apothecary 2x Veteran w/Melta Gun 1x Company Champion 1x Veteran w/Storm shield
35 Rhino

210 Tac squad w/ Melta gun, missile launcher Sarge w/Powerfist, Combi-melta
35 Rhino
   
Made in gb
Stealthy Kroot Stalker





Yes they will fight with any Brother, but when riding out to a large battle it is only good and proper that they ride out with the Chapter Banner held high! =D

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

A Cmd squad is a fluffy unit for a fluffy leader.
However, a single melta will hit or miss.
I'd take 4 meltas or flamers. That would be a threatening unit.
Now the problem is to bring the unit to the target...

This message was edited 1 time. Last update was at 2010/09/10 12:47:44


Former moderator 40kOnline

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Grim Rune Priest in the Eye of the Storm





Riverside CA

wuestenfux wrote:A Cmd squad is a fluffy unit for a fluffy leader.
However, a single melta will hit or miss.
I'd take 4 meltas or flamers. That would be a threatening unit.
Now the problem is to bring the unit to the target...

Thats what Rhinos, Razorbacks, Drop Pods and Land Raiders are for.
Forgot about the Bikes [and Jump packs for the Blood Angels]

Space Wolf Player Since 1989
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I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in gb
Esteemed Veteran Space Marine




Sheppey, England

I've just put together a 4-plas squad and plan on using them with a captain with artificer armour / relic blade with a drop pod. Fluffy and short-lived, but fun.

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Final part's up HERE

 
   
 
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