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Made in bg
Cosmic Joe





Bulgaria

So in what order should the cupped hands be resolved, i only came up with two options so i'll give those, you tell me if any of them are correct or is the answer something different.

Option A:
1. Get a miscast.
2. Roll on miscast table.
3. Make 2+ save and transfer to enemy.

Option B:
1. Get a miscast (deja vu)
2. Make 2+ save and transfer to enemy.
3. Enemy rolls on miscast table.

The question is up, because option A would give an advantage to a life slann, as the player would know what miscast has been rolled and then choose weither to use throne to just shrug it off or to use his expensive item to throw a particularry bad miscast on an enemy wizzard, whyle B would leave room for uncertainty.

This message was edited 1 time. Last update was at 2010/09/09 16:09:16



Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Stoic Grail Knight



Houston, Texas

Its option A.

You see what the miscast would be, then can determine whether to bounce it or not.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in bg
Cosmic Joe





Bulgaria

Niice, cupped hands keep getting better

This message was edited 1 time. Last update was at 2010/09/09 16:10:22



Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Decrepit Dakkanaut




It's in the FAQ you know
   
Made in bg
Cosmic Joe





Bulgaria

nosferatu1001 wrote:It's in the FAQ you know


Really?...


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Decrepit Dakkanaut




3rd page, about 4 questions down.
   
Made in bg
Cosmic Joe





Bulgaria

Yea, yea, found it


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
 
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