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![[Post New]](/s/i/i.gif) 2010/09/09 17:57:09
Subject: 1000pts IG Army List
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Purposeful Hammerhead Pilot
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Another army thought for the tournament. Basically I plan to use the first platoon to take infantry and maybe light vehicles and the second platoon will focus on the heaviest armour, as will the Demolisher and the CCS. Tell me what you think. HQ: CCS Plasma Pistol 4x Melta Carapace Armour Master of Ordnance Chimera (w/ heavy stubber) 215pts. Troops Platoon 1: Platoon CS Plasma Pistol 4x Plasma 100pts. Infantry Squad Grenade Launcher Autocannon 65pts. Infantry Squad Grenade Launcher Autocannon 65pts. Infantry Squad Grenade Launcher Autocannon 65pts. Platoon 2: Platoon CS Plasma Pistol 4x Plasma 100pts. Infantry Squad Grenade Launcher Lascannon 75pts. Infantry Squad Grenade Launcher Lascannon 75pts. Infantry Squad Grenade Launcher Lascannon 75pts. Heavy Support LR Demolisher 165pts. 1000pts.
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This message was edited 1 time. Last update was at 2010/12/25 10:37:20
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![[Post New]](/s/i/i.gif) 2010/09/09 23:43:59
Subject: 1000pts IG Army List
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Lord of the Fleet
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Carapace Armor and MoO dont work well for the mobile command. Plasma is being wasted on BS 3 guys that are foot slogging, switch them to grenade launchers/flamers. Consider adding a commissar to the infantry squads (1 will do, then you could combine to increase chances of knocking out transports). Lascannons is also a bit of a waste. I might even swap platoon 2 for some (well is this a surprise?) chimera vets. Might Consider switching demo tank for either a LM with a lascannon or a manticore
Your main issue you have is that you have little mobility. the ones you already have are either short ranged or have a lot of dead weight on them.
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![[Post New]](/s/i/i.gif) 2010/09/10 00:08:33
Subject: 1000pts IG Army List
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Decrepit Dakkanaut
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yeah, this list is kind of old fashioned. You're concentrating your power into just a couple of squads while you let the rest of your army lacking. It is especially unfortunate that the infantry squads don't have commissars.
That you're spending the points for a chimera (to move) and a MoO (which can't shoot and move in the same turn) is particularly unfortunate.
Basically, your opponent only needs to take down a couple of units, and the rest of your army can be wiped off the table no sweat.
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![[Post New]](/s/i/i.gif) 2010/09/10 16:48:44
Subject: Re:1000pts IG Army List
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Purposeful Hammerhead Pilot
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Would an army of mechanised veterans work better?
Something like:
HQ:
CCP
Medi-pack
3x Melta
Carapace Armour
Officer of the Fleet
Chimera (w/ heavy stubber)
240pts
Troops:
Veteran Squad
3x Melta
Grenadiers
Chimera (w/ heavy stubber)
195pts.
Veteran Squad
3x Melta
Grenadiers
Chimera (w/ heavy stubber)
195pts.
Veteran Squad
3x Plasma
Grenadiers
Chimera (w/ heavy stubber)
210pts.
Heavy Support:
Manticore
160pts.
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![[Post New]](/s/i/i.gif) 2010/09/10 18:00:49
Subject: 1000pts IG Army List
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Decrepit Dakkanaut
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Yes, but it would be a mech list then.
In this particular list, you should drop all 3 grenadiers and carapace armor and the med-pack and spend the 140 points on another artillery piece (or also drop the officer of the fleet and take either another manticore or another mechvet squad)
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![[Post New]](/s/i/i.gif) 2010/09/13 18:11:18
Subject: Re:1000pts IG Army List
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Purposeful Hammerhead Pilot
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I also know which armies there are; I'm playing alongside SM and there's a CD and CSM alliance and a Necron 'Nids alliance too. Any ideas?
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![[Post New]](/s/i/i.gif) 2010/09/13 18:15:24
Subject: Re:1000pts IG Army List
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Bane Knight
Imprisoned in stone, Canterlot Gardens.
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good for me because i don't have to buy you the razorback for this list. bad for Alec because you'll roast all his nids.
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![[Post New]](/s/i/i.gif) 2010/09/14 20:14:07
Subject: Re:1000pts IG Army List
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Purposeful Hammerhead Pilot
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bloodaxegit wrote:good for me because i don't have to buy you the razorback for this list. bad for Alec because you'll roast all his nids.
Firstly, you still have to buy me that razorback. Secondly, which army list do you mean, first or second (the one that's 'nid roasting)?
Automatically Appended Next Post: If using the mech army, should I use more LR? Also, does Pask's crack shot work against monoliths?
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This message was edited 1 time. Last update was at 2010/09/14 20:23:42
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![[Post New]](/s/i/i.gif) 2010/09/15 04:42:37
Subject: Re:1000pts IG Army List
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Homicidal Veteran Blood Angel Assault Marine
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CommissarCandlestick wrote:
If using the mech army, should I use more LR? Also, does Pask's crack shot work against monoliths?
Yes & Yes.
LRBT are a must for any mech-army really. Unless you are vs a mech army, in which case I would take some Hydras (Cheap, and effective).
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![[Post New]](/s/i/i.gif) 2010/09/15 10:29:51
Subject: Re:1000pts IG Army List
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Purposeful Hammerhead Pilot
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What about this list: HQ: CCS 4x Melta Chimera 145pts. Troops: Veteran Squad 2x Melta Chimera 145pts. Veteran Squad 2x Plasma Chimera 155pts. Heavy Support: LR Demolisher Lascannon Pask 230pts. 2x LRBT 1x Multi-melta 330pts. 1005pts (5pts over max).
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This message was edited 1 time. Last update was at 2011/01/29 11:32:30
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![[Post New]](/s/i/i.gif) 2010/09/15 12:14:09
Subject: Re:1000pts IG Army List
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Stalwart Veteran Guard Sergeant
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Solid army, I'd lose Pask in the Demolisher. You're only taking him in the hopes of a lascannon hit, which is the secondary function of a demolisher. The s10 pie plate is far more effective, and pask is a 50 point sink that won't help. I usually take an HF on a demolisher, since it's cannon is so short range. Use the points saved on more Melta's and Plasma's.
I also question MM's on the LRBT. you want to keep it well back and use it's battle cannon. MM's need to be up close and personal. If you insist on the MM's maybe put them on the Demolisher? Although I personally find sponson's a points sink since you can't move and fire all weapons, and you want to keep that Demo moving to make it harder to hit in CC.
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Frogstar 101st Mechanized Guard |
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![[Post New]](/s/i/i.gif) 2010/09/15 12:18:20
Subject: Re:1000pts IG Army List
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Purposeful Hammerhead Pilot
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Leprousy wrote:Solid army, I'd lose Pask in the Demolisher. You're only taking him in the hopes of a lascannon hit, which is the secondary function of a demolisher. The s10 pie plate is far more effective, and pask is a 50 point sink that won't help. I usually take an HF on a demolisher, since it's cannon is so short range. Use the points saved on more Melta's and Plasma's.
I also question MM's on the LRBT. you want to keep it well back and use it's battle cannon. MM's need to be up close and personal. If you insist on the MM's maybe put them on the Demolisher? Although I personally find sponson's a points sink since you can't move and fire all weapons, and you want to keep that Demo moving to make it harder to hit in CC.
These are good points. I'll see what I can do. I'm definitely putting HF and MM on LR Demolisher. Thanks!
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![[Post New]](/s/i/i.gif) 2010/09/15 13:13:54
Subject: 1000pts IG Army List
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Lord of the Fleet
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I dont think your vets need plasma with all the russes. Switch out for 3 meltas
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![[Post New]](/s/i/i.gif) 2010/09/15 13:32:00
Subject: 1000pts IG Army List
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Purposeful Hammerhead Pilot
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kenshin620 wrote:I dont think your vets need plasma with all the russes. Switch out for 3 meltas
Sounds good to me.
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![[Post New]](/s/i/i.gif) 2010/09/15 16:35:26
Subject: 1000pts IG Army List
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Decrepit Dakkanaut
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It's pretty close. You rushed for desert at the end, though, without eating all your peas. Drop pask and the multimelta sponsons and spend those 80 points for an extra melta for the one vet squad and an extra plasma for the other. This gives you 50 points which, if you insist, can be used to put pask back in. Honestly, though, I'd go for a sentinel to even further saturate the amount of armor you have on the field (shots at the sentinel aren't going at your chimeras).
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![[Post New]](/s/i/i.gif) 2010/09/16 15:31:08
Subject: 1000pts IG Army List
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Purposeful Hammerhead Pilot
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Ailaros wrote:It's pretty close. You rushed for desert at the end, though, without eating all your peas. Drop pask and the multimelta sponsons and spend those 80 points for an extra melta for the one vet squad and an extra plasma for the other. This gives you 50 points which, if you insist, can be used to put pask back in. Honestly, though, I'd go for a sentinel to even further saturate the amount of armor you have on the field (shots at the sentinel aren't going at your chimeras). A single sentinel won't do much, it's lightly armoured and will die quickly; it doesn't take many shots to kill it. Granted, they won't shoot the Chimeras but Necrons and CSM can both glance it on a 6, and the anti-tank guns will then target the chimeras. As for using Pask, there's going to be at least one LR, one Monolith and three Carnifex so I'd prefer to keep him.
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This message was edited 1 time. Last update was at 2010/09/19 12:24:07
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![[Post New]](/s/i/i.gif) 2010/09/16 16:25:41
Subject: 1000pts IG Army List
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Decrepit Dakkanaut
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yes, but you can't wreck on a 6. Furthermore, sentinels give vehicles behind it cover. Remember, you can use smoke grenades in your scout move.
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![[Post New]](/s/i/i.gif) 2010/09/16 16:40:41
Subject: Re:1000pts IG Army List
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Regular Dakkanaut
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CommissarCandlestick wrote:Would an army of mechanised veterans work better?
Something like:
HQ:
CCP
power fist
4x plasma
Chimera (w/ heavy flamer)
200pts
Troops:
Veteran Squad
3x Melta
Demolitions
Chimera (w/ heavy stubber)
195pts.
Veteran Squad
3x Melta
Demolitions
Chimera (w/ heavy flamer)
190ts.
Veteran Squad
3x melta
Demolitions
Chimera (w/ heavy flamer)
190ts.
Heavy Support:
Manticore
160pts.
I'm not going to lie, i liked this list better with 2 exceptions:
switching the grenadiers doctrine to demolitions(also the veterans to melta guns)
re-kitting the ccs to be 4 plasma (and personally i would throw the power fist in there, but thats just me, yes i know you disagree with me Ailaros)
Let us not forget the 1000 point limitation that other armies (such as marine variants) are forced through, the manticore is a real good anti-tank unit. If you couple that with the 3x demolition meltaguns, we have made it so that every unit is captable(pardoning the manticore) of destroying heavy infantry or vehicles. The demolition charges with melta guns will do mean things to a squad of marines, melta guns vs vehicles is fairly obvious, and then if it really boils down to it. you have a manticore and heavy flamers to deal with foes that are a little too numerous. But thats just my thoughts
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This message was edited 1 time. Last update was at 2010/09/16 16:43:09
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