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![[Post New]](/s/i/i.gif) 2010/09/09 23:44:10
Subject: deff dreads wich would be the better heavy weapons to add it?
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Screamin' Stormboy
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hello I was building a deff dread but i cant decide wich weapons add it or wich combinations i love the big shootas and since its assault 3 and bthe deffs bs of 2 ithought it was the best idea but then i wondered about some burnas also the big shootas arent that powerfull i dunno what would you do in my place?
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i juzt want to go more fazta |
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![[Post New]](/s/i/i.gif) 2010/09/10 02:39:38
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Battlewagon Driver with Charged Engine
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When I run Dreads, I go 4x CCW, grot riggers, extra armour. That makes them quite hard to stop, particularly if you get them some cover from a KFF or intervening units, and in close-combat they just mulch everything. I've had Dreads outfitted like that kill Wolf Lords, Warbosses, Chapter Masters, and even some special characters. 6 S10 attacks on the charge is better than any other walker in the game.
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![[Post New]](/s/i/i.gif) 2010/09/10 02:45:16
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Avatar of the Bloody-Handed God
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I like rokkits ( even though they have bad aim ) Opponent knows i 'll go for the juicest targets ( vehicles or something heavy )
So instead of ignoring my dread by running away easily , they'll still feel threatened if i can hit them with SOMETHING.
So the dread might draw tiny bit of enemy fire away. Which is good
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This message was edited 1 time. Last update was at 2010/09/10 02:45:59
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ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2010/09/10 02:56:02
Subject: deff dreads wich would be the better heavy weapons to add it?
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Lord of the Fleet
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I like 2 scorchas. Keep it cheap. although in hind site this may make it impossible to assautl!
Sometimes shootas aint bad. theres also the safe 4 CCW
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![[Post New]](/s/i/i.gif) 2010/09/10 02:56:56
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Regular Dakkanaut
CT
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2x skorchas is my favorite. That way he can cook his dinner before he eats it.
In all seriousness it makes the deff dread relatively cheap, it doesn't rely on the ork's BS2 and it supports the dread's primary roll which is to get into assault as soon as possible.
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![[Post New]](/s/i/i.gif) 2010/09/10 23:03:42
Subject: deff dreads wich would be the better heavy weapons to add it?
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Screamin' Stormboy
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well i dunno about the rokkits cuz those go in the kans, just as the kustom mega blastas that way i still got a walker and it have bs 3 Wich is better and i dunno if 4 CCW isnt it too much?
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i juzt want to go more fazta |
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![[Post New]](/s/i/i.gif) 2010/09/10 23:14:46
Subject: deff dreads wich would be the better heavy weapons to add it?
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Lord of the Fleet
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With orks, enough is never enough!
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![[Post New]](/s/i/i.gif) 2010/09/10 23:55:14
Subject: deff dreads wich would be the better heavy weapons to add it?
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Gargantuan Gargant
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A lot of people seem to like scorchas, not because they expect to toast entire squads, but because it keeps things cheap (and is usually considered more effective than the equally priced big shootas). The dread can still smash things up in CC (STR10 DCCW attacks can smash tanks, too, if your opponent lets it happen) and should be resilient enough to tie up most squads for a while, but making them CC monsters eats up points that could probably be better spent elsewhere.
Granted, if it was between scorchas+adding some useless crap elsewhere and buying the 2 extra DCCWs, I'd take the latter option. Really, it depends on your list, but if you've got kans, let them do the shooting and get those dreads into assault, whether you use scorchas or DCCWs.
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2010/09/11 01:08:53
Subject: deff dreads wich would be the better heavy weapons to add it?
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Screamin' Stormboy
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Ok then if theres kans with heavy shooting i shoud add scorchas and armor and riggas or ccw ?
Im really learning here lol
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i juzt want to go more fazta |
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![[Post New]](/s/i/i.gif) 2010/09/11 01:20:43
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Tough-as-Nails Ork Boy
burton, MI
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I run mine with full DCCWs, but occasionally i will add one scorcha. This makes for some good anti tank. A lot of peopl will argue that they will never get close enough but take 3 of them and put them behind some fodder or a KFF mek and they will do fine.
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This message was edited 1 time. Last update was at 2010/09/11 01:25:37
DAKKA!!! DAKKA!!! DAKKA!!!
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![[Post New]](/s/i/i.gif) 2010/09/11 22:05:22
Subject: deff dreads wich would be the better heavy weapons to add it?
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Tzeentch Veteran Marine with Psychic Potential
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I usually hedge my bets with 3 CCW & a single skorcha. Probably not very efficient, but I hate putting all my eggs in one basket so to speak. Anything other than the skorcha ranged wise is a bit of a waste on a dred imo, seeing as kans can take them too & with better BS. Also, Zane speaks the truth, especially in smaller games kans & dreads are great for taking out armour. I played a game last week where one of my kans destroyed a Monolith on the second turn. (edited for anecdotal aditions).
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This message was edited 1 time. Last update was at 2010/09/11 22:08:12
=====Begin Dakka Geek Code=====
DQ:80-S---G+MB-I+PW40K00#-D++A+/fWD-R++T(M)DM+
======End Dakka Geek Code======
"I just scoop up the whole unit in my hands and dump them in a pile roughly 6" forward. I don't even care."
- Lord_Blackfang on moving large units
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![[Post New]](/s/i/i.gif) 2010/09/11 22:25:32
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Swift Swooping Hawk
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Personally i'd run with 3 DCCW and 1 scorcha.
You loose one CC attack but no-one can pass up an oppertunity to take a flame weapon... they are just so fun.
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WLD: 221 / 6 / 5
5 Dragons 2011: 2nd Overall
DT:80+S++G++M+B+I+Pw40k96++D++A++/mR+++T(T)DM+
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![[Post New]](/s/i/i.gif) 2010/09/13 21:50:05
Subject: deff dreads wich would be the better heavy weapons to add it?
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Screamin' Stormboy
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Ok i havent considered 3 ccw and 1 scorcha and my mek with kff is soon to be able to be used
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i juzt want to go more fazta |
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![[Post New]](/s/i/i.gif) 2010/09/13 22:28:15
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Sneaky Kommando
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I approve of 3 CCW and a skorcha
Softening something up before you smash into it is always a good idea.
DONT BE AFRAID TO DO "TOO MUCH" OF ONE THING WITH ORKS!!
Orks are a specialist army, a "well rounded" Ork list is probably one thats losing. Pick a theme and stick to it, thats when Orks shine!
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They say the Emperor protects; tell that to the Orks. |
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![[Post New]](/s/i/i.gif) 2010/09/14 02:12:05
Subject: deff dreads wich would be the better heavy weapons to add it?
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Longtime Dakkanaut
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I generally go with skorchas for crowd control. Extra CCW is probably better though.
As NeedsMoreDakka says, specialization is your friend as an Ork.
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/09/14 03:32:40
Subject: deff dreads wich would be the better heavy weapons to add it?
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Nasty Nob
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I like the 2 rokkits - think of ot as a twin-linked rokkit with the chance to hit twice. Its got a slightly higher chance to hit once than a single shot BS3 shot like on the Kans. If you take 6 Kans and 3 dreads all with rokkits (the dreads having 2 each) you get a slightly better "to hit" average than with 9 Kans. Not to mention 3 separate units with WS4 and Armour 12 and an extra attack over than the Kans.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2010/09/14 04:13:54
Subject: deff dreads wich would be the better heavy weapons to add it?
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Bounding Assault Marine
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I agree with 3 DCCW and 1 Shorcha. I think that is about the best way to go with it. You get the template that negates the BS2 and you get to trade in 1 extra close combat attack on infantry in for however many hits you get with the Skorcha. Automatically Appended Next Post: I agree with 3 DCCW and 1 Shorcha. I think that is about the best way to go with it. You get the template that negates the BS2 and you get to trade in 1 extra close combat attack on infantry in for however many hits you get with the Skorcha.
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This message was edited 1 time. Last update was at 2010/09/14 04:13:56
Ipso facto auto-hit. |
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![[Post New]](/s/i/i.gif) 2010/09/14 06:06:59
Subject: deff dreads wich would be the better heavy weapons to add it?
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Sneaky Kommando
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kaiservonhugal wrote:I like the 2 rokkits - think of ot as a twin-linked rokkit with the chance to hit twice. Its got a slightly higher chance to hit once than a single shot BS3 shot like on the Kans. If you take 6 Kans and 3 dreads all with rokkits (the dreads having 2 each) you get a slightly better "to hit" average than with 9 Kans. Not to mention 3 separate units with WS4 and Armour 12 and an extra attack over than the Kans.
hmm idk how i feel about TL rokkits on Dreads having a bad chance to hit with a STR8 weapons every other round is not better than an extra STR10 weapon in CC or the template drops of a scorcha. I think a Dreads best chance for vehicle pops are right in CC where its supposed to be.
Killa Kanz serve a much better purpose for shooting vehicles since they can ignore the Gets Hot! rule on Kustom Blastas and have a better BS :]
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They say the Emperor protects; tell that to the Orks. |
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![[Post New]](/s/i/i.gif) 2010/09/14 12:16:40
Subject: deff dreads wich would be the better heavy weapons to add it?
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Nasty Nob
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But they dont really when the Dread takes 2 Rokkits. Think of them as a twin linked rokkit with 2 channces to hit. The Kan will hit 50% of the time. TL Rokkits at BS2 will hit 55% of the time. He still gets 3 attacks in CC and he's WS4 and AR12. 3 Kans will put out 9 S10 CC attacks if they get the charge. 3 Dreads with 2 TL rokkits will put out 9 S10 CC attacks at WS4 recieving the charge.
Normally in a Kan list - you take 9 Kans. This is how Ive designed all my lists. Recently though - after this realization about Dreads - Im putting 6 Kans and 3 Dreads (2 as troops).
I prefer some sort of ranged weapons on walkers.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2010/09/14 13:01:30
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Regular Dakkanaut
CT
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yeah but for the price of one rokkit dread you can get two rokkit kans. Those rokkit kans can be spaced out to create more of a screen for your infantry. That's why people usually take kans over dreads in a kan wall list. The DCCWs on Kans also aren't too shabby. They are only WS2, but in the grand scheme of things WS2 isn't a show stopper especially if you are using those kans DCCWs for tank hunting (and with rokkits equiped that is the function you are assigning to the kan). So for +5 points you get 2 BS3 rokkit shots, 2 models, +1 DCCW attack and -1 armor. When it comes down to a choice of taking a kan squad or dread in my list I usually go kan squad for these reasons.
I take dreads in a kan wall list but only after I've maxed out my heavy choices with kans.
The dread's real strength over the kan is it's better WS and +1 armor. This really helps make it more defensive than kans when fighting elite troops, which is why I usually give it 2x skorchas. It's slow to attack so it's best to soften up the enemy before you charge into combat. Also it makes the dread cheaper which is always a good thing.
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This message was edited 3 times. Last update was at 2010/09/14 13:14:37
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![[Post New]](/s/i/i.gif) 2010/09/14 22:23:39
Subject: deff dreads wich would be the better heavy weapons to add it?
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Screamin' Stormboy
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what i had in mind Was something like philomaster states and since mine is a speed feerks army i dont want to go whit that many dreads they are expensive and my nobs bikers can get rid of elite troops
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i juzt want to go more fazta |
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![[Post New]](/s/i/i.gif) 2010/09/14 22:43:18
Subject: deff dreads wich would be the better heavy weapons to add it?
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Decrepit Dakkanaut
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Deff Dreds have additional advantages over Killa Kans that aren't obvious if you just look at characteristics and not the rules in general. They only have one point better armour, but not being in a squadron makes them much tougher since they can only be destroyed on glancing hits by AP1 weapons. Then there's the WS, and the BS isn't much of a downside when you realize that Skorchas hit automatically. Also remember that if your Deff Dred isn't wasting its time trying to lob Rokkits around it can run.
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![[Post New]](/s/i/i.gif) 2010/09/15 03:52:02
Subject: deff dreads wich would be the better heavy weapons to add it?
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Sneaky Kommando
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Nurglitch wrote:Also remember that if your Deff Dred isn't wasting its time trying to lob Rokkits around it can run.
This. You can THINK of them as TL rokkits but they're not, its two rokkits, meaning your taking away two weapons that would serve a deff dread much better. ( imo  )
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They say the Emperor protects; tell that to the Orks. |
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![[Post New]](/s/i/i.gif) 2010/09/15 04:16:07
Subject: deff dreads wich would be the better heavy weapons to add it?
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Nasty Nob
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On paper - yes More S10 attacks are better. In play - its a walker - a slow one, with no drop pod or alternate movement other than to run. The rokkits arent meant to shoot until the turn they are needed (the one where the boyz want to charge the contents of transports). The number of times this walker will get to shoot its primo shorcha shot and throw all those nice S10 attacks will be few. I find it better to give the opponent a reason to shoot them by giving them a ranged weapon - it presents a threat long before he closes the distance. Points allowing - Id go with 9 Kans and 2 Dreads all with rokkits.
I know they arent 2 rokkits - but Im throwing 2 dice with the potential for 2 hits rather than one hit.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2010/09/15 17:22:16
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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the best heavy weapon on a Deff dred is none.
4 DCCWs FTW. BS2 is why
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/09/16 06:41:58
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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Sneaky Kommando
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I dont have my codex on me atm but wouldnt the Kan gun thats similar to plasma be better than rokkits? thats what i would take since the Get's Hot! rule wont apply. Eh every army is a preffered taste i guess, im not trying to tell you your wrong or anything but i would take an extra DCCW weapon and a flame template over 2 STR8 shots with BS2 behind it. If your using them to screen other troops i can understant the Rokkits more but for a Dreads cost i like to use them for what they do best, ripping  to shreads and being as dead stompy as possible
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They say the Emperor protects; tell that to the Orks. |
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![[Post New]](/s/i/i.gif) 2010/09/16 06:46:22
Subject: deff dreads wich would be the better heavy weapons to add it?
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Decrepit Dakkanaut
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The only difference between a Rokkit Launcha and a Mega Blasta is that the latter has AP2. That's an improvement, but pretty marginal considering the range of targets that it's an improvement against. Considering cost and utility it's probably better to cram them on the Kans rather than the Dred.
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![[Post New]](/s/i/i.gif) 2010/09/16 17:57:56
Subject: Re:deff dreads wich would be the better heavy weapons to add it?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I would only take KMBs over Rokkits if i was facing a ton of terminators or Wraithguard or BAs with FNP.
the expense is the primary issue i have with the KMBs
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/10/28 02:33:26
Subject: deff dreads wich would be the better heavy weapons to add it?
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Screamin' Stormboy
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Well in my case i think the best choise wouldf be a skorcha and 3 ccw cuz the speed freeks will be the screen and the dread will be the one behind them so ythanks you all for the good advices imo 4 ccw its way too expensive
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i juzt want to go more fazta |
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![[Post New]](/s/i/i.gif) 2010/10/28 04:15:08
Subject: deff dreads wich would be the better heavy weapons to add it?
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Decrepit Dakkanaut
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I'd go for two Skorchas and two Dreadnought Close Combat Weapons. Against a horde the Skorchas are going to do more damage than combat, and you'll still be able to mangle small elite units. Plus they're cheaper ablative weapons than Dreadnought Close Combat Weapons.
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