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Made in us
Major






far away from Battle Creek, Michigan

My understanding is that only hex spells can target a unit in close combat unless otherwise stated. Sure some RIP spells can drift into close combat but they can't target it. Can direct damage spells? What about spells like pit of shades or dwellers below?

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
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Cosmic Joe





Bulgaria

Augments can target CC too, dwellers and pit are direct damage so they can't target CC, pit can still scatter into CC though.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in af
Focused Dark Angels Land Raider Pilot



Provo, UT

HoverBoy wrote:Augments can target CC too, dwellers and pit are direct damage so they can't target CC, pit can still scatter into CC though.


+1

"If you want a picture of the future, imagine a boot stamping on a human face--forever." -1984, pg.267

I think George Orwell was unknowingly describing 40K.

Armies - Highelves, Dwarves 
   
Made in us
Longtime Dakkanaut




Note that direct damage can be cast while the CASTER is in close combat, but they would have to have line of sight to another unit not in close combat.

My LoC has many times Dweller'd other units while beating face.
   
Made in us
Major






far away from Battle Creek, Michigan

Killjoy00 wrote:Note that direct damage can be cast while the CASTER is in close combat, but they would have to have line of sight to another unit not in close combat.

My LoC has many times Dweller'd other units while beating face.


Nice one. Can you tell me where to find this in the rules?

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Stoic Grail Knight



Houston, Texas

Direct damage spells do not require line of sight, just front arc. So even if you cant see them you are free to cast. (as long as they are in the front arc.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
Major






far away from Battle Creek, Michigan

But there is still the prohibition on targeting a unit in close combat, right? That doesn't have anything to do with LOS.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in bg
Cosmic Joe





Bulgaria

Only magic missiles need LOS.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Major






far away from Battle Creek, Michigan

ShivanAngel wrote:Direct damage spells do not require line of sight, just front arc. So even if you cant see them you are free to cast. (as long as they are in the front arc.


HoverBoy wrote:Only magic missiles need LOS.



Sorry guys, but what does this have to do with p. 31 "Wizards cannot target spells at units engaged in close combat."?

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in gb
Morphing Obliterator





olympia wrote:
ShivanAngel wrote:Direct damage spells do not require line of sight, just front arc. So even if you cant see them you are free to cast. (as long as they are in the front arc.


HoverBoy wrote:Only magic missiles need LOS.



Sorry guys, but what does this have to do with p. 31 "Wizards cannot target spells at units engaged in close combat."?


If you keep reading that page you will see that hex and augment spells can be cast into close combat. It says this where it explains the individual spell types. There is also a useful summary on p508 that explains which spells you can cast where and when.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in bg
Cosmic Joe





Bulgaria

Keep in mind however there are mistakes on that page that where adressed in the BRB FAQ.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Also note that according to the FAQ, Magic Vortex spells can be cast into combat, and even over your own troops...

Besides those spells, it's just Hex and Augment spells that can be cast *in* to close combat. It means that the Flame Cage spell has the distinction of being able to lay some wounds on an engaged unit during the magic phase.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Eck, I'm getting confused! I need to go over the different spell types again.

So I guess it's a change from 7th that spells can be cast while the caster himself is in close combat?
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

I don't remember all the details of spellcasting in 7th, but yes, you can definitely cast a spell *out* of combat if you fulfill the other targeting criteria for your selected spell type.

I re-read that section recently, as its something I kind of glazed over the first time through.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in bg
Cosmic Joe





Bulgaria

It seems only magic missiles can't be cast when the wizzard is in CC.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Decrepit Dakkanaut




In 7th ed a wizard could cast in close combat, but could only cast into combat, even the one he's in, if it explicitly allowed him to OR it was affecting him or his own unit.

Magic missile could not be cast while the wizard was in close combat.
   
Made in bg
Cosmic Joe





Bulgaria

Why are you talking 7th?


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Decrepit Dakkanaut




BEcause RITides was asking if things have changed.
   
 
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