Crisis Battlesuit Commander (Shas'el)
-TL Flamer
-Missile Pod
Points - 68
Fire Warrior Team (12)
-Shas'ui Upgrade
-Bonding Knife
Points - 135
Fire Warrior Team (12)
-Shas'ui Upgrade
-Bonding Knife
Points - 135
Pathfinder Team (4x)
Devilfish (SMS/MT/TA/DP)
Points - 158
Pathfinder Team (4x)
Devilfish (SMS/MT/TA/DP)
Points - 158
Hammerhead Gunship
-Railgun
-Burst Cannons
-Multi Tracker
-Target Lock
-Disruption Pods
Points - 170
Hammerhead Gunship
-Railgun
-Burst Cannons
-Multi Tracker
-Target Lock
-Disruption Pods
Points - 170
Total Points - 994
The pathfinders camp somewhere in the back the whole game, and the Fire Warriors take their devilfish. The hammerheads also camp in the back, staying out of range of most units.
I don't quite know what to do with the commander, and I have six points to spare.
I normally play against nids, necrons, eldar, and orks that spam heavy units. Nids are my greatest fear, and the guy who plays them changes his playing strategy every game...
C&C?
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