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![[Post New]](/s/i/i.gif) 2010/09/17 12:51:57
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Fresh-Faced New User
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Ok my list.
Elite 1.
6 Wolf guards (joined to Gray hunters)
1 Wolf guard (joined to scout group)
1 Razorback
Elite 2.
5 Scouts (joined by Wolf guard)
Can i mount the 5 scouts + the wolf guard in the razorback and still outflank using 'Behind Enemy Lines'
Note: I understand i can do it with just the Guard + the scout.. the real question is what happens when i throw the razorback in there or can i even mount the squad in the razorback at the start of the game. I'm really kinda lost as how this would work. If i cant ill drop the razor from the list.
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![[Post New]](/s/i/i.gif) 2010/09/17 12:56:23
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Powerful Pegasus Knight
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Not as far as I know.
When you join a wolf guard to a unit he counts as a member of that unit (i.e. a scout unit), the razorback isn't the scouts' dedicated transport so they can't start in it.
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![[Post New]](/s/i/i.gif) 2010/09/17 12:58:30
Subject: Re:Space Wolf Scout + Wolf Guard + Razorback = legal?
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Fresh-Faced New User
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ok so next question.
We have a lot of people who bring drop pods for Squad X and use it on Squad Y, Is that legal?
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![[Post New]](/s/i/i.gif) 2010/09/17 13:02:12
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Powerful Pegasus Knight
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No, only the unit that have bought it can start in it in the beginning of the game. (Unless the unit Y is an IC who have joined unit X, which deep-strike together.)
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This message was edited 1 time. Last update was at 2010/09/17 13:02:20
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![[Post New]](/s/i/i.gif) 2010/09/17 13:03:09
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Battle-tested Knight Castellan Pilot
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No - also not legal.
You can combat squad X before the game begins, and deploy half of them on the board, the other half coming down in Drop Pod X. Or you can throw in an independant character (if he fits) with squad x also before the game begins, but its best to declare these things before the game begins.
Units can use an allied transport as long as the allied unit has already disembarked and they're within 2" of it and they all fit in. so your wolf scouts could mount an empty razorback provided they walked in off the edge of the board and then embark into the empty razback. It can't roll on the board edge with them in it!
drop pods are different, they start the game off the board.
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Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company |
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![[Post New]](/s/i/i.gif) 2010/09/17 13:05:14
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Powerful Pegasus Knight
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You can combat squad X before the game begins, and deploy half of them on the board, the other half coming down in Drop Pod X. False, atleast for vanilla marines. They combat squad when they arrive with the drop pod.
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This message was edited 1 time. Last update was at 2010/09/17 13:05:22
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![[Post New]](/s/i/i.gif) 2010/09/17 15:23:55
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Heroic Senior Officer
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s.j.mccartney wrote:No - also not legal.
You can combat squad X before the game begins, and deploy half of them on the board, the other half coming down in Drop Pod X.
No, you cannot. Just like vanilla marines, they can only split into combat squads when they disembark from the pod. To simplify it, it's either deploy both halfs on the board, leave both in reserves with neither in a transport, or both in the same pod.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2010/09/17 15:31:16
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Eternally-Stimulated Slaanesh Dreadnought
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What you CAN do is have ONE wolf guard (not in terminator armour) attached to a Wolf Scout squad and put them in razorback.
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![[Post New]](/s/i/i.gif) 2010/09/17 15:50:50
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Bonkers Buggy Driver with Rockets
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No you cannot, there is a lot of misconceptions in this post here, ill set things straight. *puts on raw hat*
1. A dedicated transport has the caveat that only the unit that purchased it may start embarked inside. nondedicated transports, e.g ones purchased as heavy support etc, may have anyone start the game embarked inside of them.
2. Wolf guard that join a unit become that unit type. so they would no longer be considered wolf guard for ability to start embarked in the WG razorback.
3. So then no, the wolfguard joined scouts would not be able to bring the razorback along with them, nor would they even be able to begin embarked inside of it.
As to something else i saw, yes combat squadding is done on deployment, which the unit inside the pod doesnt actually do until the pod lands, so its either full squad or empty, no way to have half pod down with half sitting comfy in a building etc.
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This message was edited 2 times. Last update was at 2010/09/17 16:00:32
- 3000 pts
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- 3000 pts
- 7500 pts
- 2000 pts
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3850 pts |
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![[Post New]](/s/i/i.gif) 2010/09/17 15:54:11
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Powerful Pegasus Knight
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And how is that different from what I said.
But it's correct on all points and it's easier if it's in one post instead of scrambled around the thread.
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![[Post New]](/s/i/i.gif) 2010/09/17 15:59:45
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Bonkers Buggy Driver with Rockets
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well, i didnt say EVERYONE was wrong lol.
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- 3000 pts
- 3000 pts
- 3000 pts
- 7500 pts
- 2000 pts
- 2500 pts
3850 pts |
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![[Post New]](/s/i/i.gif) 2010/09/17 17:06:04
Subject: Re:Space Wolf Scout + Wolf Guard + Razorback = legal?
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Fresh-Faced New User
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Ok just to clarify.
when all 7 or so wolf guards get split off to join the other packs the RZB (which was the WG transport) is still locked up allowing nothing to start in it because it "was / is" the wolf guard transport even though there are 0 wolfguard left in that squad?
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This message was edited 1 time. Last update was at 2010/09/17 17:06:37
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![[Post New]](/s/i/i.gif) 2010/09/17 17:09:06
Subject: Re:Space Wolf Scout + Wolf Guard + Razorback = legal?
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Longtime Dakkanaut
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Correct, although nothing stops you from deploying whatever you want to shove into the Razorback directly behind it and embarking in your first Movement phase.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/17 17:29:02
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Decrepit Dakkanaut
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Additionally even if the Scouts COULD deploy in the Razorback, the razorback does not have Scout or Infiltrate, and cannot therefore use OBEL - only if the Wolf Scouts themselves had a dedicated transport would Scouts, and only Scouts, be conferred to their transport.
so you have two issues: you cannot legally deploy int he 'back, and you cannot do what you want to do with it even if you COULD deploy in it.
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![[Post New]](/s/i/i.gif) 2010/09/17 17:35:19
Subject: Re:Space Wolf Scout + Wolf Guard + Razorback = legal?
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Fresh-Faced New User
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Thank you all very much. I think my list for sat is finished. Its a Huge 2500 army turney list and im looking to have a LOT of fun with it.
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![[Post New]](/s/i/i.gif) 2010/09/17 20:37:05
Subject: Space Wolf Scout + Wolf Guard + Razorback = legal?
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Hanging Out with Russ until Wolftime
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Oh geeze, so much wrongness in this thread.
To give you the CORRECT answers:
No, the scouts cannot go in it pre game because it is not their DT.
You cannot buy a Pod for Squad A and have Squad B use it.
And no, you CANNOT have ONE wolf guard (not in terminator armour) attached to a Wolf Scout squad and put them in razorback.
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