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Made in se
Regular Dakkanaut




Hey. So i have changed up the list i am playing at the moment. I wanted to try something other out and this is the result after having a 9 men strong unit of nob bikers + a warboss in it. I tossed that out, got myself 6 warbikes, ghazgkull and a unit of Nobz in a trukk.

I have so far only played this exact version once and that was yesterday against Marines. The major thing is that this list is insanely fun to play. How effective it is i can not say after only giving it one game but it feels good and yeah it is fun.

HQ

Big Mek: Kustom force field 85

Ghazghkull Thraka 225


TROOP

8 x Nobz: Painboy, 2 x PK, 2 x BC, bosspole, banner, runt, cybork and a trukk with paint job 353

17 x Ork boyz: Shootas and a Nob with PK, bosspole 142

18 x Ork boyz: Shootas and a Nob with PK, bosspole 148

18 x Ork boyz: Shootas and a Nob with PK, bosspole 148

12 x Ork boyz: Sluggas and a Nob with PK, bosspole in a trukk with paint job 152

12 x Ork boyz: Sluggas and a Nob with PK, bosspole in a trukk with paint job 152


FAST ATTACK

6 x Warbikers: Nob with PK, bosspole 190


HEAVY SUPPORT

Battlewagon: Paint job, Deff rolla, Grot riggers, Armour plates, Big shoota 135

Battlewagon: Paint job, Deff rolla, Grot riggers, Armour plates, Big shoota 135

Battlewagon: Paint job, Deff rolla, Grot riggers, Armour plates, Big shoota 135


Total: 2000

I was thinking about putting the Nobz in a battlewagon insteed but i want the speed of the trukk. I also like this version more since i have a couple more threats to toss at my opponent. Well give me your thoughts.
   
Made in us
Sneaky Kommando




Hemet california

the nobz need a bw and you really do not need the last two or the runt, give them a waagh banner.

bikers are not competitive drop um and sadly this may sound like the web montra but get some koptas.

you need some big shootas on those bw for the wd results you are shure to get (even if they never fire).

I am not a true believer in ghaz but there are alot of people who love him. I mself would grab another kff just cause.

hope that helps

Diplomacy is the act of saying good doggie until you can find a big enough gun!!!
 
   
Made in se
Regular Dakkanaut




bigmeklover wrote:the nobz need a bw and you really do not need the last two or the runt, give them a waagh banner.

bikers are not competitive drop um and sadly this may sound like the web montra but get some koptas.

you need some big shootas on those bw for the wd results you are shure to get (even if they never fire).

I am not a true believer in ghaz but there are alot of people who love him. I mself would grab another kff just cause.

hope that helps



There is not often i could say that i do not agree with anything you have just written. But that is the fun thing about Warhammer.

Regarding Nobz: I ran them in a BW to begin with but with the Trukk they have a whole other purpose. They also make themself another target for the opponent to focus on. They are staying in the trukk without doubt. Also they HAVE a banner if you check my post again.

Bikers are competetive enough. They are fantastic at what they do. I get some dakka along with a fast unit who can strike the thing i find myself struggling most with eliminating fast enough. Those pesky combat squads who stay back in the base with a Missile or Las etc. For this reason the unit is perfect.

The BW has a Big Shoota if you once more check the post. One is all you need.

Ghazghkull is good and adds alot of flavour.

The reason why i do not agree with you at all is how narrow your oppinions here was. Insteed of giving it some thought about how the army works together you seem to just see one choice as it is. Basicly you want me to do what every other Ork player seem to at the moment. Use buzzsaw koptas, have nobz in BW's etc. There are other ways of playing a Ork list it is just that the theoryhammer on forums does not seem to allow anything different.

Why i run 8 insteed of for example 6, why i have them in a trukk insteed of a BW is because they have a whole other purpose here rather when driving around in the wagon.

Oh well, everyone is allowed a oppinion.
   
Made in us
Growlin' Guntrukk Driver with Killacannon






Ohio

Is Thraka with the Nobz in the Trukk? If so, any decent opponent will bring that Trukk down first turn forcing your 500pts S&P unit to footslog across the board, effectively neutering it.

If Ghaz is with the boyz, you're wasting his full potential.

Warbikers are just plain awful. They're barely better than boyz and if two die, you're taking leadership on 7 and fleeing 3d6.

I'd recommend putting the Nobz in a Wagon, dropping the Warbikers and putting Rams and Boarding Planks on all your vehicles.

Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau  
   
Made in se
Regular Dakkanaut




Thraka is not with the Nobz in the trukk for that reason yes. If i had the chance to put him there in some situation where he would be safe i might do it.

To have him with the boyz is fantastic. I am using his full potential since he works like a one man army for a couple of phases. I have used him in a unit of 15 burnaz who had a battlewagon and it worked pretty good but this version is working pretty darn good to.

Warbikers are not awful at what they do. They have a place in a army like this. Insteed of looking at a choice as just what it is try to see why it is there. In this case the unit serves a fantastic purpose.

Nobz will remain in trukk since they are supposed to be played in another way then when you have them in a battlewagon.

Just because most people play bw's with nobz doesnt that mean it is the only way. There are more ways to use a unit like this.

When i sit down and start creating a list i find purposes for every choice. They should have several roles to play. But i am chocked that the armylists from most american players are pretty much copy paste from the guy who posted a list before.

There are ways to try something new out, and it can work as good.
   
Made in us
Growlin' Guntrukk Driver with Killacannon






Ohio

What purpose exactly do Nobz in a Trukk and Warbikers serve in a Battlewagon-heavy list? Dying early and doing nothing?

I'll admit, I do run Nobz in a Trukk, but I have 5 other targets of very similar priority for my opponent to handle.

Your target priority is all messed up in this list. Heavy weapons can handle your KFF, templates will decimate your bikers, and S7 weaponry will immobilize your Nobz.

Orks' success lies in overwhelming your opponents ability to kill things. You need lots of targets with similar toughness to make parts of his list redundant and others too weak.

As it stands, any all-comers list will have the weaponry necessary to take your list apart piece by piece. Spam Battlewagons to make his low strength guns useless. Spam Trukks to make his high-point high-strength guns overkill. Spam boyz to make any anti-tank worthless. Trying to do all three just weakens the strength of the Ork codex.

Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau  
   
Made in se
Regular Dakkanaut




You could not be more wrong. Spamming is not the only way to success. I play 2-5 games each week so i do actually play these lists i post. If played well and with the right tactic behind it can be very effective.

I am not here to argue with you about what kind of a list you prefer, or that you play lists that looks exactly like everyone else around here.

Thanks for your input even if i do not agree with you at all.
   
Made in gb
Tower of Power






Cannock

Nobz in a Trukk is a bad idea. Weak transport pop it and your tough elite c.c unit is on foot, bummer :(

No ranged anti tank and Battlewagons don't need armour plates.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in se
Regular Dakkanaut




Trukks can be very weak against certain enemies. None the less do this trukk really work good so far. Having the nobz in it lets them use the speed of the trukk and position themself where i want to quick.

Regarding ranged anti-tank. Lootas would not be bad at all but there is no points that i can use to get them i am afraid. If the result will be that i really really can't be without them i guess i have to rethink a few things.

Besides that the list is fantastic fun and suits me perfect right now.
   
Made in gb
Tower of Power






Cannock

Trukks are weak against all enemies not just certain ones. The Trukk can move 18" and the Nobz cannot get out, if that weak Trukks comes up in a opponents face they'll take it out. With a Battlewagon you can get a 20" charge without waaagh! same as a Trukk.

Ditch Warbikers. You don't need them.

If the list is perfect for you then why ask for feedback on it? Do you want suggestions or do you want people just to pat you on the back?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Lead-Footed Trukkboy Driver






MT

I like trukks, they allow me to get into peoples faces quickly. I'm not a big fan of trukk boyz though, I really not a fan of units of boyz under 20.
I would take another unit of nobz in a trukk that way I have two big threats on the table.
BTW the nobz need to be equipped to take advantage of wound allocation...I wasn't sure if they were or not
On the BW I would drop the armor plates and give them red.
I'm sold on the warbikerz.......
Orks don't need ranged anti-tank especially in a list like this; and on top of that Orks don't have any ranged weapons that can take armor 13+ vehicles relibably.
They have deff rollas and PK's. And if you pay attention and surround a vehicle when you assault it, you can kill everything in it, which is way better then shooting it anyway.

orks 10000+ points
"SHHH. My common sense is tingling."--Deadpoool
Daemon-Archon Ren wrote: ...it doesn't matter how many times I make a false statement, it will still be false.

 
   
Made in gb
Tower of Power






Cannock

Of course Orks need ranged anti tank. You going to move across the battlefield in several turns hoping you're going to be in deffrolla and power klaw assault range? Any smart player would hold units back and blast from afar.

On armour 13 you don't need to pop it, just disable it. Stop it from shooting and damage weapons and job done.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Yellin' Yoof on a Scooter




Washington, D.C.

mercer wrote:If the list is perfect for you then why ask for feedback on it? Do you want suggestions or do you want people just to pat you on the back?


Getting defensive over suggested options doesn't imply that you are interested in suggestions... and if you love your list the way it is you do not really need anyone's suggestions.

You have a lot of boyz, that part is good. You stuck with the speed freaks theme, that is good as well. Both HQ choices are appropriate for a 2k list. Nobz in a trukk... I forsee that ending badly. Mixing shootas with sluggas is not terribly common and I am unclear why you chose to do so. Vehicles tend to hold slugga boyz and shootas tend to be on foot, since vehicles deliver slugga boyz fast to the front lines where they can attack.
   
Made in us
Sneaky Kommando




Hemet california

my bad on not seeing the banner and big shootas I replyed to your post at 3 in the morning.

if you like putting nobz in trukks fine I just think that you will wind up limiting yourself to hidding behind every piece of terrain on the board or behind the wagons. Thus in many cases they will get to combat after your bw boys.



Diplomacy is the act of saying good doggie until you can find a big enough gun!!!
 
   
Made in gb
Tower of Power






Cannock

PinkPaw wrote:
mercer wrote:If the list is perfect for you then why ask for feedback on it? Do you want suggestions or do you want people just to pat you on the back?


Getting defensive over suggested options doesn't imply that you are interested in suggestions... and if you love your list the way it is you do not really need anyone's suggestions.

You have a lot of boyz, that part is good. You stuck with the speed freaks theme, that is good as well. Both HQ choices are appropriate for a 2k list. Nobz in a trukk... I forsee that ending badly. Mixing shootas with sluggas is not terribly common and I am unclear why you chose to do so. Vehicles tend to hold slugga boyz and shootas tend to be on foot, since vehicles deliver slugga boyz fast to the front lines where they can attack.


Who you talking to? It's not my list if you're implying that, unless you're agreeing with me?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Sneaky Kommando




Hemet california

mercer wrote:
PinkPaw wrote:
mercer wrote:If the list is perfect for you then why ask for feedback on it? Do you want suggestions or do you want people just to pat you on the back?


Getting defensive over suggested options doesn't imply that you are interested in suggestions... and if you love your list the way it is you do not really need anyone's suggestions.

You have a lot of boyz, that part is good. You stuck with the speed freaks theme, that is good as well. Both HQ choices are appropriate for a 2k list. Nobz in a trukk... I forsee that ending badly. Mixing shootas with sluggas is not terribly common and I am unclear why you chose to do so. Vehicles tend to hold slugga boyz and shootas tend to be on foot, since vehicles deliver slugga boyz fast to the front lines where they can attack.


Who you talking to? It's not my list if you're implying that, unless you're agreeing with me?



He must have forgotten to eat his wheaties this moring.

either that or a case of brain fart (I love those)

Diplomacy is the act of saying good doggie until you can find a big enough gun!!!
 
   
Made in us
Lead-Footed Trukkboy Driver






MT

Yep, that is what I do. Like you already said I get a 20" assault range, 21" if my vehicle is red, and 27" on Ghazz'z Waaagh.
On top of that with a KFF, half of their their pens and glances bounce off anyway.
Lets assume he is 48" away (which is the of range most big guns) your there in 3 turns. And if he spends the whole game running away, he's not shooting at you much if at all.
I will not sacrifice a BW for lootas or deff koptas. The BW gives me one more target for the enemy to shoot at and one more chance for me to get in his face faster. One unit of lootas and deffkoptas are not all that reliable anyway, I cannot consider them necessary. Especially in a Kult of speed type list. As already mentioned, splitting your focus as an Ork player does not work very well.

orks 10000+ points
"SHHH. My common sense is tingling."--Deadpoool
Daemon-Archon Ren wrote: ...it doesn't matter how many times I make a false statement, it will still be false.

 
   
Made in us
Sneaky Kommando




Hemet california

I guess you did not need our advise after all.

let us know how your games turn out

Diplomacy is the act of saying good doggie until you can find a big enough gun!!!
 
   
Made in us
Growlin' Guntrukk Driver with Killacannon






Ohio

Besides that the list is fantastic fun and suits me perfect right now.


Then don't post it and waste our time. Your list is not tournament ready and could barely be considered competitive.

Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau  
   
Made in us
Regular Dakkanaut






Just saying "it works" isn't a good reason to keep things in an army list. If you would say why the things you're defending work within your list then maybe it would be more convincing.

Everyone has been spot on that the warbikers and trukks are a bad choice in this list. I will suggest some different options on what to replace them with though.

I personally would drop the 2 trukk boy squads and replace them with 2 minimum gretchin squads or else you'll be wasting a trukk boy squad getting back to your home objective.

If you want fire support from your fast attack then try out rokkit buggies, they can pop transports with much better reliability, wound TMC and movement block anything on foot.

Now that you have some points left over from dropping those trukks and the trukk boyz, get yourself a 4th battlewagon and give them all the same equipment you have in your heavy slots except add in a boarding plank at least that way you don't have to get out and swing at transports then die the following turn.

With all those points left over you may even be able to take a minimum squad of lootas just for some more AT that you're severely lacking.

 
   
Made in us
Yellin' Yoof on a Scooter




Washington, D.C.

mercer wrote:
PinkPaw wrote:
mercer wrote:If the list is perfect for you then why ask for feedback on it? Do you want suggestions or do you want people just to pat you on the back?


Getting defensive over suggested options doesn't imply that you are interested in suggestions... and if you love your list the way it is you do not really need anyone's suggestions.

You have a lot of boyz, that part is good. You stuck with the speed freaks theme, that is good as well. Both HQ choices are appropriate for a 2k list. Nobz in a trukk... I forsee that ending badly. Mixing shootas with sluggas is not terribly common and I am unclear why you chose to do so. Vehicles tend to hold slugga boyz and shootas tend to be on foot, since vehicles deliver slugga boyz fast to the front lines where they can attack.


Who you talking to? It's not my list if you're implying that, unless you're agreeing with me?


I was agreeing with you.
   
Made in us
Battle-tested Knight Castellan Pilot






Claypool wrote:
Besides that the list is fantastic fun and suits me perfect right now.


Then don't post it and waste our time. Your list is not tournament ready and could barely be considered competitive.


A case of Opinions > Facts

He said it's fun, and suits him perfect.

You don't know what he's up against, or how his opponents play.

However, it didn't help either, that he wasn't really asking for advice. He's asking on how good you think it is, so for all of us, it's a matter of well IMHO.

Honestly though @ OP

If it's fun go for it, if you think it's fine then keep on with it; if you want everyones' legit honest input, get it, then ask for reasons why, half the people in here only go by what they think is best and or copy off other players.

I for one post lists to make sure I didn't do something illegal. Since I play test online a lot, I know what works against what in most situations.

This message was edited 1 time. Last update was at 2010/09/21 21:59:02


 
   
Made in se
Regular Dakkanaut




Claypool wrote:
Besides that the list is fantastic fun and suits me perfect right now.


Then don't post it and waste our time. Your list is not tournament ready and could barely be considered competitive.



You are spilling your own time here. Apperently we have a whole other thought about what is competetive and what is not. If the list is tournament ready is obviously also something we look different upon.

Thoughts about a list is a whole other thing then suggesting changes. I do not post a list online to get advice on what to change. If i did that would go into the topic. I do not need a pat on the back neither, but what i wanted was thoughts on it.

This message was edited 1 time. Last update was at 2010/09/21 21:51:29


 
   
Made in us
Regular Dakkanaut






Okay, if you want to know why the choices in your list are sub-optimal I think we've gone over that a bit but I'll tell more in depth what problems you will run into if you face actual competitive armies.

Lets start with an easy one. Eldar. What do you do? You have zero ranged fire support that can crack AV 12. You get out, do you WAAGH for 20+ inches with whatever vehicles happen to still be alive and pray for 6s which is only a recipe for failure as once you've done that they (most likely) turbo boost away and laugh at your immobility as they pick you off.

How about IG? This is even uglier than eldar. If they bring sufficient str 6/7 (which really any decent tournament list will have) your trukks are gone turn one and probably a battle wagon as they'll take lovely side shots with vendettas or land str 10 pie plates from manticores. You can only make so many 4+ saves and you're open topped. Once you limp your way with maybe 2 battlewagons and your warbikers you should by all rights be wiped off the table the following turn by hull mounted heavy flamers and str 8/10.

Against SM it depends on the flavor. SW will be difficult almost no matter what build they run just because of the nature of their army with counter attack and higher initiative than 90% of your army. You again will run into the problem of what do you do when they don't even bother to get out of their metal boxes until you blow your WAAGH? Oh wow you killed 6 rhinos/razorbacks and a few marines and had to sacrifice all of your mobility and your charge move.

Vs vanilla it will vary widely as bike armies will whittle you away as after your charge move you'll need 6s to wound so have fun with that, add in some MM speeders/attack bikes and watch as battlewagons go poof.

I don't know how "competitive" your area is if you actually do well with lists like this in tournaments, or if there's better lists how good the players actually are. If you love the list and think it's fun as hell then go ahead and play it but don't be under illusions of it being actually competitive.

 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

Claypool wrote:I'll admit, I do run Nobz in a Trukk, but I have 5 other targets of very similar priority for my opponent to handle.
Agreed, I do the same thing, you give your opponent enuff big threats (i.e. Ghaz, Burna Boyz, Big Mek, etc) they seem to forget that little trukk full of Bashy Nobs.

   
Made in gb
Tower of Power






Cannock

PinkPaw wrote:
mercer wrote:
PinkPaw wrote:
mercer wrote:If the list is perfect for you then why ask for feedback on it? Do you want suggestions or do you want people just to pat you on the back?


Getting defensive over suggested options doesn't imply that you are interested in suggestions... and if you love your list the way it is you do not really need anyone's suggestions.

You have a lot of boyz, that part is good. You stuck with the speed freaks theme, that is good as well. Both HQ choices are appropriate for a 2k list. Nobz in a trukk... I forsee that ending badly. Mixing shootas with sluggas is not terribly common and I am unclear why you chose to do so. Vehicles tend to hold slugga boyz and shootas tend to be on foot, since vehicles deliver slugga boyz fast to the front lines where they can attack.


Who you talking to? It's not my list if you're implying that, unless you're agreeing with me?


I was agreeing with you.


No problem buddy. Looked like you was talking to me

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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