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![[Post New]](/s/i/i.gif) 2010/09/22 19:09:27
Subject: Did I finally make an effective 2000 point CSM (chaos) list?
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Khorne Rhino Driver with Destroyer
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Daemon Prince: x2
Daemon Prince
*Wings
Plague Marine Melta Squad:
7x Plague Marines
*Champion w/ PF + Personal Icon
*2x Melta Guns
*Rhino
Zerks in Land Raider:
8x Zerks
*Champ w/ PF +Personal Icon
*Land Raider w/ extra armor
Terms in Land Raider (dedicated transport):
5x Terminators
*IoS 4 LC 1 PF
Land Raider w/ Extra Armor
10x Lesser Daemons: x2
Havocs: x2
6x havocs
*4x Autocannons + IoCG
1999
Basically- DPs always seem to be a point sink. So- I'm gonna try to use them as a cheap/fast monsterous creature that can tank bust and be an annoyance behind enemy lines. Plague Marines sneak around and melta tanks... 2 havoc squads bust up speeders and troop transports... 2 land raiders carry around the pwn squads... daemons hop out wherever they're needed for support CC attacks or to cover objectives
Comments? Weaknesses?
Any input would be appreciated
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![[Post New]](/s/i/i.gif) 2010/09/22 19:16:32
Subject: Did I finally make an effective 2000 point CSM (chaos) list?
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Ladies Love the Vibro-Cannon Operator
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Its a very small army.
There are shooty armies out there that destroy your two LRs at first sight.
Then your whole plan is gone and the Zerkers will be shot to bits next turn.
You can also expect problems vs. horde armies that simply overwhelm you.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/09/22 19:31:41
Subject: Did I finally make an effective 2000 point CSM (chaos) list?
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Khorne Rhino Driver with Destroyer
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hmmm- i was between 2 squads of PM with plasmaguns in rhinos or the 2nd land raider with the terminators ~ looking at the list I think the 2 squads of PM would definitely fill it out better Automatically Appended Next Post: Instead of the Term LR
Plague Marine Plasma Squad: (x2)
6x Plague Marines
*Personal Icon
*2x Plasma guns
*Rhino
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This message was edited 1 time. Last update was at 2010/09/22 19:32:52
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![[Post New]](/s/i/i.gif) 2010/09/22 19:33:43
Subject: Did I finally make an effective 2000 point CSM (chaos) list?
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Nurgle Chosen Marine on a Palanquin
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1 raider with zerkers is ok. Just OK. Thats 220pts for a delivery system for 8 beserkers. You are better off with a 10 man squad if you don't put an IC in that unit.
Lesser demons are useful for nothing, so 2 x squads of them is twice as bad. I could see using 1 squad of 6 just to summon and hold a corner board objective. And that would be ok. Just OK.
Naked Demon Princes with wings aren't bad, but for 25pts each, they could have mark of slannesh and lash, and then everyone will want them dead that much quicker, and you will save yourself due to lash, one turn of walking up and getting shot up.
Havocs with autocannons are good, 6 man each is not good, 7 or 8 would be considerably better. You want some resilence before you start loosing effectiveness.
Plague marines are fine. You'll want 3 possibly 4 troops at 2000pts, if you want to win half the games that are objective based.
I haven't talked about 5 terminators in a landraider... not going to. Beserkers are much better for the points, and redudancy on landraiders is too costly. You want 2 more rhino embarked troops in stead, or three.
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![[Post New]](/s/i/i.gif) 2010/09/22 21:04:43
Subject: Re:Did I finally make an effective 2000 point CSM (chaos) list?
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Newbie Black Templar Neophyte
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Sorry but no not really. I see several things wrong with it. Zerks? I don't remember seeing them in the Codex. Nor did I see any Terms. Terms of what? Terms of battle? Terms of victory? Why is a personal Icon needed for the Zerk champion. Am I missing some thing? I don't see any thing that needs to be brought on the field using it. I'm probably just missing it. That coupled with me not knowing what Zerk's or Term' s are. Sorry I can't be of any more help.
I don't think it' the best list out there, but I think you'll have some fun and cause some Chaos with it though. Remember...have fun.
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![[Post New]](/s/i/i.gif) 2010/09/23 04:20:38
Subject: Re:Did I finally make an effective 2000 point CSM (chaos) list?
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Regular Dakkanaut
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swordbrotherjim wrote:Sorry but no not really. I see several things wrong with it. Zerks? I don't remember seeing them in the Codex. Nor did I see any Terms. Terms of what? Terms of battle? Terms of victory? Why is a personal Icon needed for the Zerk champion. Am I missing some thing? I don't see any thing that needs to be brought on the field using it. I'm probably just missing it. That coupled with me not knowing what Zerk's or Term' s are. Sorry I can't be of any more help.
I don't think it' the best list out there, but I think you'll have some fun and cause some Chaos with it though. Remember...have fun.
Ummm. Zerks = Khorne Berzerkers and Terms = Terminators...How do you not see them in the codex. They are pretty standard in any chaos marine list...
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![[Post New]](/s/i/i.gif) 2010/09/23 15:24:12
Subject: Did I finally make an effective 2000 point CSM (chaos) list?
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Tower of Power
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How can Daemon Princes be a point sink? Even with warptime they cost 175 points including wings which is very cheap. Just use basic winged Prince costs really cheaper.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/09/28 08:51:11
Subject: Re:Did I finally make an effective 2000 point CSM (chaos) list?
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Dark Angels Librarian with Book of Secrets
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Flyinmiata1 wrote:swordbrotherjim wrote:Sorry but no not really. I see several things wrong with it. Zerks? I don't remember seeing them in the Codex. Nor did I see any Terms. Terms of what? Terms of battle? Terms of victory? Why is a personal Icon needed for the Zerk champion. Am I missing some thing? I don't see any thing that needs to be brought on the field using it. I'm probably just missing it. That coupled with me not knowing what Zerk's or Term' s are. Sorry I can't be of any more help.
I don't think it' the best list out there, but I think you'll have some fun and cause some Chaos with it though. Remember...have fun.
Ummm. Zerks = Khorne Berzerkers and Terms = Terminators...How do you not see them in the codex. They are pretty standard in any chaos marine list...
I think the point is to actually spell things out, maybe someone less fluent in "gamerspeak" may look at this list with crossed eyes, trying to figure out what's what... Remember, a public forum is for everyone to read, not just you. And maybe, just maybe, your list help someone else.
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![[Post New]](/s/i/i.gif) 2010/09/28 09:40:44
Subject: Did I finally make an effective 2000 point CSM (chaos) list?
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Angry Chaos Agitator
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if someone can't figure something that simple out, they can ask about it. If he knows Terms are termies (OMG TERMIES AREN'T IN CODEX EITHER!) then it's stupid to waste thread space about it.
As for the original poster, my opinion is anything with lesser daemons is not effective.
Lesser daemons are one of the worst units in the entire chaos dex. They lack the guns and armor of even regular CSM, they aren't superior in combat, and they are less reliable.
My opinion is the opponent will take out the lone rhino on turn 1 (since the landraiders are AV14) thus you only have 2 units in transports. He can also target the daemon princes since the landraiders aren't on the priority list for ranged guns. The LR cost so much that the list lacks a decent number of assault troops. Chaos landraiders can't put out much firepower, so they're just really expensive buses.
If the enemy keeps his whole army bunched up and lets you get into melee the assault + daemon units might be effective, but the daemons only get that mobility Once. Say the enemy runs a melta squad up and blows up your termie landraider. Your daemon reserve roll comes up, do you place a unit of 5+ armor save daemons on the middle of the board where they get shot to hell next turn? Do you place them next to enemy where they get rapid-fired to hell by even basic lasgun spam? Do you put them in the corner where they're completely immobile?
470 points for 2 of your transports. 260 for the daemons. 215 points for 5 Termies.
That's basically 1000 points that I think you could get more performance out of from other means.
Example: add 4 rhinos full of 32 berzerkers with powerfist champs. Then you'd charge straight towards enemy with 6 rhinos + 2 daemon princes. No need to rely on summons and everything in your army would have a 3+ save or better.
Hits much harder on the charge than terminators + daemons, makes opponent choose which of the 8 threats to shoot at. Meltas less significant since melta-ing a rhino isn't as amazing as melta-ing a landraider dead.
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This message was edited 1 time. Last update was at 2010/09/28 09:42:03
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