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I'm not entirely certain this is the best board to post this in however I was not sure where else to post this.
In a game last night a situation occurred where my Trygon Prime was in H2H with a Dreadnought. After performing 8 armour penetrating attacks the dreadnought could no longer move and had no weapons, making it effectively useless to the rest of the game unless its directly assaulted.
Is there a manner to retreat from this situation. I know SM have a tactical retreat system but is there any way to retreat from useless units?
It could be worse. If the dread had simultaneously killed your Trygon and there was another squad in the combat that wasn't capable of hurting the dread, those units would spend the rest of the game standing around looking at each other
The only way to leave combat is to Lose and run away (which is impossible for a Fearless unit) or to wipe out the enemy.
Try and kill the Dreadnought faster next time.
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Grakmar wrote:It could be worse. If the dread had simultaneously killed your Trygon and there was another squad in the combat that wasn't capable of hurting the dread, those units would spend the rest of the game standing around looking at each other
A immobilized Dread with no weapons still has 1 base attack, at his normal base strength.
Presumably he's kicking the enemy in the shins or something, or biting their legs off.
Grakmar wrote:It could be worse. If the dread had simultaneously killed your Trygon and there was another squad in the combat that wasn't capable of hurting the dread, those units would spend the rest of the game standing around looking at each other
A immobilized Dread with no weapons still has 1 base attack, at his normal base strength.
Presumably he's kicking the enemy in the shins or something, or biting their legs off.
Ah, my mistake. I was thinking getting additional weapon destroyed reduced the number of base attacks by 1. I must have been think of an old edition or maybe getting confused with the Monolith. (I still sometimes find myself thinking a 2nd Immobilized result means your turrets are now stuck in place!)
Grakmar wrote:It could be worse. If the dread had simultaneously killed your Trygon and there was another squad in the combat that wasn't capable of hurting the dread, those units would spend the rest of the game standing around looking at each other
Tis true ^_^. Would just wait around until someone rolled a 1 or 2 to end the game while just getting the rest of the units to run round him menacingly.
Chris:
It was a trygon prime which is 240 but thankfully I had managed to wipe out his 5 man squad armed with lascannons before I went into combat with the dread. ^_^
(Is now generally wondering about adding on regeneration to the trygon incase such a fight happens again.)
This message was edited 1 time. Last update was at 2010/09/24 14:28:58
Grakmar wrote:It could be worse. If the dread had simultaneously killed your Trygon and there was another squad in the combat that wasn't capable of hurting the dread, those units would spend the rest of the game standing around looking at each other
A immobilized Dread with no weapons still has 1 base attack, at his normal base strength.
Presumably he's kicking the enemy in the shins or something, or biting their legs off.
You rang?
As for regen, it's not worth it, ever.
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail. Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
It's pretty impressive for a dred to survive 8 penetrating hits. Did you remember the rule that if you get a weapon destroyed on a target with no weapons the hit becomes immobilized, and vice versa for weapon destroyed on an immobilized vehicle, and that if a target is immobilized and has no weapons it's destroyed by any one weapon destroyed or immobilized result? If you didn't realize this, I can see why you'd want to retreat since it would be hard to kill the dred (you could keep getting useless results), in practice you're just going to have to spend 1 more round finishing it off.
In case the other responses weren't clear, marines don't have a tactical retreat system for that case either. If they lose a fight, vanilla marines can choose to fail their morale check, but if they win a fight then they can't get out.
BearersOfSalvation wrote:It's pretty impressive for a dred to survive 8 penetrating hits. Did you remember the rule that if you get a weapon destroyed on a target with no weapons the hit becomes immobilized, and vice versa for weapon destroyed on an immobilized vehicle, and that if a target is immobilized and has no weapons it's destroyed by any one weapon destroyed or immobilized result? If you didn't realize this, I can see why you'd want to retreat since it would be hard to kill the dred (you could keep getting useless results), in practice you're just going to have to spend 1 more round finishing it off.
In case the other responses weren't clear, marines don't have a tactical retreat system for that case either. If they lose a fight, vanilla marines can choose to fail their morale check, but if they win a fight then they can't get out.
GAH! I hadn't realised that at all. Though I had rolled alot of ones and twosm it probably would of been destroyed in that case. Thank you very much.
Any Tyranid will get to re-roll 1's to-Hit (with 1 set of Scything Talons) or re-roll all to-Hit (with 2 sets of Scything Talons). The Trygon has two sets.
This message was edited 1 time. Last update was at 2010/09/25 14:37:26