FlingitNow wrote:I wouldn't drop a Trygon they need to be used in pairs with a 3rd DS MC in support (in your case the Tyrant).
Stealers without toxin scas are fail. Get them sacs or dump them.
What I don't like about your list though is that it is 2 distinct armies. The Trygons, Tyrant, Zoes and Stealers are building towards a ninja list that jumps in the opponents face. Whilst the Tervigons, Hive Guard and Gants provide a nice long range target for target practice while the enemy awaits your main assault. In general I don't like Nid builds that arrive in waves. it makes you too easy to deal with. Whilst all the elements (Stealers asside) are good and well built the whole is just too unfocused for my liking.
Thanks for the reply.
Giving toxin sacs to the stealers would reduce them down to 10, still a decent size, and could give my
HT a spore to
DS with.
It was designed to have 2 sides, one that ninjas in and throws the army into confusion whilst the numbers side of the army (gaunts and tervis with
HG) charge into the enemy. Either the opponent has to face the internal threats and ignore the tide of gaunts or faces the main faction while it gets slammed from the heavy hitters inside their own ranks.
That was the plan anyhow, i dont know how effective it would be. As you say, there is an element of 'delay' between to two sides, so I'm running a risk of my army being isolated and wiped out in two seperate battles.
What is your advice in dealing with this?