Catyrpelius wrote:Las/plas opetion makes the Razorback much more durable.
Not durable, flexible, but I agree. I tried them last night and they rocked. I'm going with them.
Ztryder wrote:like with my suggestion with your rhino rush list, this one doesnt need any HK missles at all with the AT you already have. get the furioso librarian
Hunter killers work fine. Why do I need a furioso for? What's it going to do two Librarians can't do? It's a single Dreadnought on it's own which falls behind mech, bad idea.
veritechc wrote:Have you considered using Baal Predators? You have a couple of choices with them. You can set them up with Twin Linked Assault Cannons and Heavy Bolter Sponsons. They will deal with light armor and anti troop. You could also do a Flamestorm/ Heavy Bolter combo and smoke marines and some anti troop from range. Or you could go Flamestorm/flamers and use them for killing hoards. Whichever you choose you get an armor 13 front.
I use my Baals (lol) in front of my Rhinos to give a cover save to them and just roll right up the table. Also consider the Twin Linked Assault Cannons on some of your Razorbacks. That is a great option for decimating just about anything short of a Land Raider.
In my experience 2 Sanguinary Priests are more then enough. Their bubble will cover a vast area of the tabletop and remember you will only be disembarking troops to finish off what has lived through your fire. Also consider Combi-Flamers on whoever can take them. For you the candidates are your Sanguinary Priests and Librarians. Remember that your Assault Marines can take one special weapon too. I would suggest a flamer instead of the meltas.
With my Librarian I use for the other power Unleash Rage or the Sanguine Sword. The Unleash Rage give preferred enemy to the squad the sword strength 10 to the Librarian both are great for boosting the combat effectiveness of the squad. Another great way to make your assault marines punch harder is a power weapon or Fist. If you get rid of those HK Missiles you could easly equip your troops with anything you'd need. I actually would use, in your army a power weapon since most tanks will already be dead.
I do think that you will have problems with Orks as you wont be able to kill enough of them before they fist you out of your tanks. A good Tau player my wreck you before you can deliever your forces to the other side of the table. If you play another mech army I think you will prevail.
I really like your army idea and with a few changes it will wreck face even more. Don't play it against a friend, lol.
Yeah I looked at Baals but I'd take them straight out the box which is 115 points for four shots, not a lot. With all the flamers I have and plasma guns (now added las/
plas Razors) I won't need it.
I tried this list last night and two Priests are definately enough. I'm dropping the third. The flamers I'm taking on all except two units (dropped Scouts got 6 las/
plas units) but combi flamer no no because 10 points for single flamer shot isn't good when flamers are 5 points and I want as many attacks as possible, plus all sgts now have power weapons for when charging, I want my 5 men units to cause serious damage or stay locked in combat and make sure I win next turn.
Unleash rage I took last night and rocks. Shield is ok, saved my bacon a few times, not awesome it's just ok. I've put power weapons on all sgts because S5 I5 power weapon is cool and the two meltagun units have infernus and a power fist and thunder hammer as I had spare 5 points and hammers just look cool
I tested this last night and it worked well, against the wrong army it may fail or have a hard time but with las/
plas Razorbacks and mostly flamers along with power weapons I should get by. Luckily I don't play against Tau players
Thanks for your useful advice
ghastli wrote:I'm leaning towards Baal Predators over the auto/las versions. You seem to be terrified of tanks with the amount of lascannons and whatnot. 5 twin-linked ones from the razorbacks and the melta-speeders should be plenty. The marines should have flamers over meltas and 2 priests would probably be enough. All that being said, it looks like a pretty solid list you should do well with it.
Baal Preds would be ok but I need the multi melta from the Speeders. I'm not terrified of tanks, no idea how you got that impression. I'm taking flamers in all units except 2 as I need melta and I'm taking 2 Priests because 3 I just don't need. Just needs a few more tweaks.
Caboose wrote:Its really copy and paste... It looks boring to play both with and against. You might win games, yes, but nobody is going to have fun in those games.
Heres a list that fills all the same roles as your list, but has much more variation and looks like it would be great fun to play.
Librarian
- Shield
- Sword
Honor Guard
- 4 Meltaguns
- Razorback w/ TL Assault Cannon
3 Priests
- Meltabombs
Furioso Librarian
-Wings
-Shield
5 man Assault Squad
- Meltagun
- Razorback w/ TL Lascannon
5 man Assault Squad
- Meltagun
- Razorback w/ LasPlas
5 man Assault Squad
- Flamer
- Razorback w/ TL Lascannon
5 man Assault Squad
- Flamer
- Razorback w/ LasPlas
5 man Assault Squad
- Plasmagun
- Razorback w/ TL Assault Cannon
5 man Devastator Squad
- 4 Missile Launchers
- Razorback w/ TL Heavy Bolters
5 man Devastator Squad
- 4 Missile Launchers
- Razorback w/ TL Assault Cannon
Suficiently Razorback spam (I see your 7 razorbacks and raise you 8). Plenty of anti-tank, both heavy and light. Plenty of anti-troop, both heavy and light. 2 psychic hoods. 4 points of FC & FnP. Even an increase in model count. What say you?
It may be boring
ot you but not to me or people I play against, it's a challenge to beat which makes it interesting.
With your list you've lost me a valuable Librarian which gives shield and unleash rage to more units instead of one. A Honour Guard with another Priest which I do not need. I don't need 3 Priests, only two. Furioso Dreadnought does not fit this list at all. I've lost fire power from the Razorbacks, I'm now taking las/
plas btw. Only thing I've thought about is the
Devs with missile launchers.
Your list should be all las/
plas minus Honour Guard as not really needed, minus a Priest, minus Furioso. Like the
Devs though.
BloodThirSTAR wrote:Your list is fast and very shooty but completely lacks any serious assault element and that's where I think you could encounter problems. Razorspam is proven but they aren't that hard to knock out. What are you planning to use as the second psychic power for your Librarians? I would go with the Sanguine Sword. You might want to drop two razorbacks and take two rhino so you can can attach an HQ and priest to assault squads. I'd find the points to kit two priests with power weapons and give the sergeants a power fist or sword. I think this would help.
Assault element? Did you miss Assault Marines?

Ok not massive units and not super duper but still assault. What I've done is shifted things around and added power weapons along with a power fist and thunder hammer. Though I totally agree, Razors aren't hard to take out, that's why I've got shield but it's not a major life support.
I'll be taking unleash rage. I took it last night and it kicked arse, especially with a Priest.
What's the point taking Rhinos? I'll be making target priority easier then, as long as the Priest is within 6" all will be ok.
Power weaps as mentioned is
def the way I'm going
Here's a updated list:
Blood Angels "Wing Striker" - 2,000 points
HQ
Librarian shield of sanguinus & unleash rage
Librarian shield of sanguinus & unleash rage
Elite
Sanguinary Priest
Sanguinary Priest
Troops
5 x Assault Marines w/ Razorback flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasma gun & hunter killer missile
5 x Assault Marines w/ Razorback flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasma gun & hunter killer missile
5 x Assault Marines w/ Razorback flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasma gun & hunter killer missile
5 x Assault Marines w/ Razorback flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasma gun & hunter killer missile
5 x Assault Marines w/ Razorback meltagun - sgt w/ infernus pistol & power fist - Razorback w/ lascannon, twin-linked plasma gun & hunter killer missile
5 x Assault Marines w/ Razorback meltagun - sgt w/ infernus pistol & thunder hammer - Razorback w/ lascannon, twin-linked plasma gun & hunter killer missile
Fast Attack
Land Speeder multi melta
Land Speeder multi melta
Heavy Support
Predator lascannon sponsons
Predator lascannon sponsons
Predator lascannon sponsons
Total: 2,000
Automatically Appended Next Post: Here's a slight update with idea taken from Caboose.
This list still gives me two Priests, but gives me a extra tank and better melta weapons. I've added power fists on the two melta units but I'd really prefer that 3rd Priest. Admittly I didn't need three Priests yesterday, I'm just worried that the Honour Guard Priest can manage three units or I need to keep things pretty close.
Here's the new list:
HQ
Librarian shield of sanguinus & unleash rage
Librarian shield of sanguinus & unleash rage
Honour Guard w/ Razorback 2 x meltaguns - Razorback w/ lascannon & twin-linked plasma gun
Sanguinary Priest
5 x Assault Marines w/ Razorback 1 x meltagun - sgt w/ power fist - Razorback w/ lascannon & twin-linked plasmagun
5 x Assault Marines w/ Razorback 1 x meltagun - sgt w/ power fist - Razorback w/ lascannon & twin-linked plasmagun
5 x Assault Marines w/ Razorback 1 x flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasmagun
5 x Assault Marines w/ Razorback 1 x flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasmagun
5 x Assault Marines w/ Razorback 1 x flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasmagun
5 x Assault Marines w/ Razorback 1 x flamer - sgt w/ power weapon - Razorback w/ lascannon & twin-linked plasmagun
Land Speeder multi melta
Land Speeder multi melta
Predator lascannons sponsons
Predator lascannons sponsons
Predator lascannons sponsons
total: 2,000