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![[Post New]](/s/i/i.gif) 2010/09/30 21:04:45
Subject: Multiple assault question
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Hurr! Ogryn Bone 'Ead!
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i am a little unsure on this matter and would appreciate any help offered on better understanding how this works
my question is
if i declare and assault but also i want to multi assault
Do i have to try and move all of my models into combat with the unit i declared my assault upon? or can i move some of my models into contact with a secound unit even though i could charge the unit i declared against
e.g. theres two units both of which are 4" away from me so all my unit could easily assault any one
i declare on the one unit but i want to assault both is that o.k. even though i could easily get into assault on the first unit?
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Chibi Bodge-Battle wrote:
Bedtime Horlicks malty drink: ON
Comfy Slippers: ON
and relax...
Only Slightly Crazy wrote: GO CROGGY GO!
Underhand wrote:
The answer is never the Devildog.
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![[Post New]](/s/i/i.gif) 2010/09/30 21:27:51
Subject: Multiple assault question
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[MOD]
Making Stuff
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"Assaulting Multiple Enemy Units' - page 34, second paragraph.
Only the first model is required to assault the declared target. The others can move onto whichever unit you want, so long as you follow the rules for moving assaulting models.
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![[Post New]](/s/i/i.gif) 2010/09/30 22:35:27
Subject: Re:Multiple assault question
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Longtime Dakkanaut
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Yes, you can assault both. The big thing you have to remember is that you have to make base to base if possible so have 1-2 guys way in the back, so when you assault he can bridge coherency.
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![[Post New]](/s/i/i.gif) 2010/09/30 22:42:49
Subject: Multiple assault question
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Hurr! Ogryn Bone 'Ead!
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thanks guys
so if i'm correct i can put them on any unit
but i cannot put them against one of the units by using the within 2" thingy if i could get them into base with the other unit
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Chibi Bodge-Battle wrote:
Bedtime Horlicks malty drink: ON
Comfy Slippers: ON
and relax...
Only Slightly Crazy wrote: GO CROGGY GO!
Underhand wrote:
The answer is never the Devildog.
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![[Post New]](/s/i/i.gif) 2010/09/30 22:44:38
Subject: Multiple assault question
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Painlord Titan Princeps of Slaanesh
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Correct me if I am wrong, but I was under the impression each model moved in an assault had to maintain coherency with a model that has already moved.
This means you cannot move into multiple units and then bridge a gap that is not in coherency, you need to be able to bridge that gap with legal assault moves first.
(think this is bullet point 1)
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![[Post New]](/s/i/i.gif) 2010/10/01 01:09:24
Subject: Multiple assault question
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Regular Dakkanaut
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calypso2ts wrote:Correct me if I am wrong, but I was under the impression each model moved in an assault had to maintain coherency with a model that has already moved.
This means you cannot move into multiple units and then bridge a gap that is not in coherency, you need to be able to bridge that gap with legal assault moves first.
(think this is bullet point 1)
This is correct but with proper setup before an assault (this takes a bit of practice) you can pretty much move legally and form bridges.
you have to setup your models so that after engaging nearest models into base to base those that cannot reach only have to move within 2 inches of a model that is in base to base (and if you cannot do this you just have to move into coherency with a model that has already moved). This is were you are able to form the bridge. as long as the model forming the bridge is unable to reach base to base with an enemy unit using his full assault move he can form a bridge within 2 inches of a model already in base to base. You can pretty much bridge to other units as long as the gap is not so large that it would be impossible.
Usually the larger the unit the larger the possible bridge.
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This message was edited 1 time. Last update was at 2010/10/01 01:11:00
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![[Post New]](/s/i/i.gif) 2010/10/01 01:18:27
Subject: Multiple assault question
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Painlord Titan Princeps of Slaanesh
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Right it is often possible to to this, I just wanted to point out that you need to plan for it, you cannot simply engage two units and at the end say look I am in coherency, you need to plan to maintain it for the entire move (and you do it as your describe)
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![[Post New]](/s/i/i.gif) 2010/10/01 01:27:23
Subject: Multiple assault question
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Angry Blood Angel Assault marine
AZ
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Ok, I am coming new to the discussion however let me pose a quick scenario...
A unit of 10 Khorne zerkers shoots at IG unit A and then assualts it... IG unit B is also within charge range and can be assualted by the zerkers as long as they stay in unit coherency?
If so, how would combat resolve? Do all the zerkers attacks hit both units, or just those in base to base with said unit A or B?
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This message was edited 1 time. Last update was at 2010/10/01 01:27:36
"While it is true that there is a very small sub-species of geek who are adept at assembling small figures and painting them with breath taking detail; the rest of us are basically the paste eating retards who failed art class. Because of this, what we build never even faintly resembles the picture on the box when we're done." - Coyote Sharptongue
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![[Post New]](/s/i/i.gif) 2010/10/01 01:36:44
Subject: Multiple assault question
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Painlord Titan Princeps of Slaanesh
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A unit can only attack once in CC, so it needs to direct its attacks against one unit or the other. Models in b2b with one unit need to direct their attacks against that unit.
If you are within 2" of an engaged model but not b2b with any unit, you may direct your attacks against the unit the engaged model is in b2b with (this may give you some options depending how close the units are to one another).
The whole assault counts as a single assault so tally up the wounds inflicted from both units to resolve combat. This is a GREAT way to break multiple units. For example, put 10 Khorne Berserkers into a pack of 20 Gaunts - slaughter them and use one berserker to pull in a Hive Tyrant and force it to take a ton of No Retreat! wounds.
I missed one part - you may assault both units provided you follow the rules for assaulting but if you shoot a unit that needs to be your "primary" target and the closest model to said unit must move in a straight line into B2B with the shot unit.
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