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I have a few questions regarding the effects of the spells listed above in certain situations.
Gift of Chaos (tzeentch daemon magic): Each enemy unit within 12" inches suffers d6 sd6 hit distributed as for shooting (even models in hand to hand combat). Does this spell cause d6 sd6 hits to characters bunkered inside a unit ontop of the hits on the actual unit itself? Page 5 of the rule book says characters are treated as units also, so I assume they take hits from the spell as well?
Windblast (Heavens magic): If I cast windblast at a unit near a table edge and the resulting roll is high enough to push the unit off the table edge, what happens?
Birona's timewarp (Light magic): If I cast Birona's timewarp on a unit with hatred and they also have a higher initiative than my opponent (meaning the always strike first buff on the Birona's timewarp spell lets them reroll misses in hand to hand combat), do I get to reroll my misses in combat twice, or just once?
Thanks for any insight or clarifications you can provide me on these questions.
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