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Made in us
Alluring Mounted Daemonette






Aura of decay is described as a presence that attacks all units within 6 inches...it also states that the GUO can choose when to use it..i.e. that even though it's considered a ranged weapon you can use it during close combat. Does that mean that if anything comes within 6 inches, like an opponent assaulting, they must pass the "presence?" Or is it only used once per player's turn?


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Made in gb
Hanging Out with Russ until Wolftime







Shenra wrote:Aura of decay is described as a presence that attacks all units within 6 inches...it also states that the GUO can choose when to use it..i.e. that even though it's considered a ranged weapon you can use it during close combat. Does that mean that if anything comes within 6 inches, like an opponent assaulting, they must pass the "presence?" Or is it only used once per player's turn?
It is only used when it says it is used.

Whenever the rules say to use it is when it is used, not at any other time.

Fluff is not rules, don't mix up the two.

This message was edited 1 time. Last update was at 2010/10/03 01:26:15


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Made in us
Longtime Dakkanaut





"Aura of Decay is a ranged weapon" --Codex: Daemons, page 75.

That should tell you all you need to know.







There's just an acre of you fellas, isn't there? 
   
Made in us
Wicked Canoptek Wraith




Also, don't get confused between units and models. This power affects all models in 6"; making it a much more formidable force than if it affected units.

In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
 
   
Made in us
Ship's Officer






Rephistorch wrote:Also, don't get confused between units and models. This power affects all models in 6"; making it a much more formidable force than if it affected units.


Of course, it doesn't bypass Wound Allocation, however.

But yes, it is quite a good crowd control ability.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in us
Lord Commander in a Plush Chair






OP as said before it is a ranged weapon and therefore can only be used when you can use ranged weapon; the bit about close combat is to tell you that when the GUO is engaged in Close combat(and normally could not fire a ranged weapon) it can still choose to fire this particular ranged weapon(also that enemy models within this ranged weapon's range that are also locked in close combat, and therefore normally safe from ranged attacks, will still be effected by it).

Xca|iber: It does bypass wound allocation; Wound allocation is for when a unit is hit, this hits models directly(just like a dangerous terrain test).

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Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Ship's Officer






Dangerous Terrain tests wound models. This hits models. Thus it doesn't bypass wound allocation, just like Whirlwind of Gore and Eye of Wrath.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in us
Lord Commander in a Plush Chair






I will relent; you are correct, to be otherwise has too many implications that ruins more of the game.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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