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Made in us
Fresh-Faced New User




the said squad also fired its bolter guns after disembarking. its a noob question, but hay, atleast it only needs a short answer. ty

This message was edited 1 time. Last update was at 2010/10/03 07:39:41


 
   
Made in se
Powerful Pegasus Knight





Short answer: Yes.
Long answer: Yes, but this should really be in the 40k section.

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Decrepit Dakkanaut




Yes, you cannot disembark after moving flat out, which rhinos cannot do, meaning you can disembark at cruising speed.

As above - please take note of the section you post in
   
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Warsaw

Not only you can disembark, but also unload bolter fire from the squad

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Khorne Chosen Marine Riding a Juggernaut





Breaking Something Valuable

You definitley can- though you can't move or assault. I think you can still run, tho.

Make sure to unload and shoot with everything you've got- enough bolter shots can down almost anything, especially if you have multiple squads.

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Lord Commander in a Plush Chair






Your Question is backward OP; it should read: Can marines shoot there bolters after disembarking from a rhino that moved 12"(or over 6").

To which the answer is yes; but they cannot Fire their bolters while still on board a Rhino that moved over 6"

Nos: Blood Angels Rhinos can move flat out; in which case the marines could neither disembark, nor fire their bolters out of the firing point(Note: the Blood angels still could not fire from the firing point if the Rhino moved more than 6")

Darkwolf:Yes you can still run(since it is done instead of shooting and their are no caveats stating you cannot run). Also so long as you disembark in such a manner as to get the whole squad within double-tap range(12" or less) you must fire twice per marine(there is no holding back you always fire to full effect). Just wanted to state the last part because remembering to "unload and shoot with everything you've got" is unnecessary; you Have to do that.

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Painlord Titan Princeps of Slaanesh




Except in this instance the unit still counts as moving. So you can not fire heavy weapons or shoot past 12". Remember no matter how far the vehicle moved (even a pivot in place) the unit inside counts as moving.
   
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Breaking Something Valuable

Nah, I meant that you should concentrate multiple units on what you want to kill, if possible. That alludes to the 'Rhino Rush' Strategy.

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Long-Range Land Speeder Pilot




Kommissar Kel wrote:Darkwolf:Yes you can still run(since it is done instead of shooting and their are no caveats stating you cannot run). Also so long as you disembark in such a manner as to get the whole squad within double-tap range(12" or less) you must fire twice per marine(there is no holding back you always fire to full effect).


This is not true - there is no rule saying you always fire to full effect or that obligates you to fire twice per marine (in fact, with a typical tac squad you can't). While it is true that if you fire a rapid-fire weapon at a target under 12" away you always fire twice, normal marines are equipped with a bolt gun and bolt pistol, and can choose to fire the bolt pistol (12" one shot) instead of the bolt gun. While typically you fire the bolt pistols instead of bolt guns because you want to assault, there is no rule that you have to fire the bolters if you can't assault. You're also not obligated to use special weapons, so the flamer guy can use his bolt pistol if he can't line up a shot (friendly models have caught me on that) and the plasma gunner can use his bolt pistol if you want to avoid a gets hot, the heavy weapons guy has to use the pistol, and of course you don't have to use up a combi-weapon if you don't want to.
   
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Lord Commander in a Plush Chair






BearersOfSalvation wrote:
Kommissar Kel wrote:Darkwolf:Yes you can still run(since it is done instead of shooting and their are no caveats stating you cannot run). Also so long as you disembark in such a manner as to get the whole squad within double-tap range(12" or less) you must fire twice per marine(there is no holding back you always fire to full effect).


This is not true - there is no rule saying you always fire to full effect or that obligates you to fire twice per marine (in fact, with a typical tac squad you can't). While it is true that if you fire a rapid-fire weapon at a target under 12" away you always fire twice, normal marines are equipped with a bolt gun and bolt pistol, and can choose to fire the bolt pistol (12" one shot) instead of the bolt gun. While typically you fire the bolt pistols instead of bolt guns because you want to assault, there is no rule that you have to fire the bolters if you can't assault. You're also not obligated to use special weapons, so the flamer guy can use his bolt pistol if he can't line up a shot (friendly models have caught me on that) and the plasma gunner can use his bolt pistol if you want to avoid a gets hot, the heavy weapons guy has to use the pistol, and of course you don't have to use up a combi-weapon if you don't want to.


May statement was in regards to firing with the Bolters, not any other weapons; Yes you can choose to fire the bolt pistols in any shooting phase(handy when you want to soften up a unit a little before you want to assault).

The rules do however tell you how a rapid fire weapon fires when you are within 12"(2 shots); and gives you no option to fire any less shots.
What I had meant was that you cannot "hold Back" with any given weapon; you must fire it to full effect. And had only said that because of how Darkwolf had worded his post.

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Apprehensive Inquisitorial Apprentice





Related question to fast transports: If a transport moves flat out, passengers can not disembark. If the transport becomes wrecked, the passengers have to disembark. Does that mean, since they can not disembark, they are destroyed?

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Powerful Pegasus Knight





They cannot disembark in YOUR movement phase, in the opponent's shooting phase this restriction does not apply.

This message was edited 1 time. Last update was at 2010/10/04 11:05:42


If I use -><- I'm not mocking you, it's a reflex from using the " silly" icon on every other forum.
However, if I use this -><- I might just mock you.
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Karash (at the home page of SATW) on the subject of America's fear of nudity:

which gets even weirder, seeing how you americans tend to use [the F-word] more often in various meanings than a smurf would use "smurf".


Nearly a quote except the censorship.  
   
Made in gb
Lord of the Fleet






Kommissar Kel wrote:May statement was in regards to firing with the Bolters, not any other weapons; Yes you can choose to fire the bolt pistols in any shooting phase(handy when you want to soften up a unit a little before you want to assault).

The rules do however tell you how a rapid fire weapon fires when you are within 12"(2 shots); and gives you no option to fire any less shots.


Except, of course, that not all the units in the model are required to fire. ("a player may choose not to fire with certain models if he prefers" P16) You are referring to P27 "If a model does fire it must do so at full effect and cannot reduce it's weapons firepower".

So, even if you did want to fire the bolters you would not be required to fire two shots from all models in the squad - any number of models may elect not to fire. However, those that do fire must fire the maximum number shots.
   
 
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