Battle report 05.10.10
Well I got another game with my wolves last week, and here is a battle report on the game.
I tried a more “normal” wolves list then my regular land raider list.
Against the same chaos player that i played last time.
My list: 1750 points
Wolf priest,
LL, MH
8 grey hunter, meltagun, + wolf guard, kombi melta/powerfist, las razorback.
5 grey hunters, meltagun, las razorback.
5 grey hunters, flamer, las razorback
5 grey hunters, flamer, las razorback
5 wolf scouts, meltagun, + wolf guard, kombi melta/powerfist,
5 wolf scouts, meltagun, + wolf guard, kombi melta/powerfist,
5 thunder wolves, powerfist, 3 storm shields, meltabomb, mark of wolfen.
Vindicator
Vindicator
Predator, las sponsons.
Chaos list
Typhus
3 x 5 terminators, 4 kombi melta, chain fist, heavy flamer.
2 x 7 plague marines, 2 plasma guns, powerfist, icon
2 x 5 lesser daemons.
2 x 6 lesser daemons.
3 x 1 obliterators.
We played size ground 4 objectives and pitched battle with chaos taking first turn.
Chaos player deploys the plague marines and leaving the rest of his army in deep strike, while I deploy even across the board. With the scouts in outflank.
Chaos 1 turn.
The plague marines moves up as much as they can, trying to get as close as they can with their icons.
Wolves 1 turn
I move most of my tanks a little forward, with the rhino popping smoke.
In shooting I kill around half of both squads of plague marines with both squads go to ground.
The thunder wolves manage an assault on the center plague marine squad wiping them out without losing a wound.
Tactical overview
I have lost nothing, and have killed of his center plague marines with icon. Leaving him to a corner or deep strike without scatter. My thunder wolves also have a very good position in the center in a ruin for cover.
Chaos turn 2
Only two units of lesser daemons enter play :shock:
They both enter play in the ruin with the plague marines, so with the plague marines pinned, the turn is over.
Wolves turn 2
Scouts come in on the far away short edge, and start the long run against the action.
I move in for the kill. The thunder wolves move against the ruin in the corner, with the rest of my army advance slowly while firing. The far away vindicator and the predator popping smoke.
I don’t kill anything with shooting, and my wolves fail to reach his troops.
Tactical overview.
Well that did not go so well, now I’m more exposed and he will most likely get allot of melta units down his turn. The Emperor will protect.
Chaos turn 3
Two obliterators and two units with terminators one with Typhus, deep strike with no scatter
In shooting the closest terminator squad takes down the vindicator. Typhus and his terminators fails to do a single wound with 4 meltas and wind of chaos on the thunder wolfs.
His obliterator fails to hit my rhino, and the other obliterator only stuns the razorback behind it.
He chooses to charge my thunder wolves with a unit of lesser daemons, and actually takes three wounds on them. In return I fail to kill them. Leaving two left.
Wolves turn 3
Well having typhus in my face, and with the thunder wolves locked with some stupid lesser daemons is not good.
The rune priest and his squad disembarks from the rhino, I will just have to use them against typhus instead. I move my remaining vindicator against the action, and move the other rhino out of the way, immobilizing it in a ruin in the process.
The closest razorback moves a little back, to be out of charge range of the terminators that killed the vindicator.
In shooting the vindicator fires a perfect shot on typhus killing him and three terminators, the razorback behind the same vindicator kills the last terminator.
The predator kills the obliterator, while the closest razorback kills the other obliterator.
In assault I kill the last lesser daemons, while suffering another wound, they consolidate 6” away from the terminators, leaving them out of charge range.
Tactical overview
Well I thought I was in trouble with since the thunder wolves was locked in combat, but a luck round of shooting saved me, not only killing the terminator and Typhus, but both obliterators as well.
Chaos turn 4
The last of the lesser daemons arrive, and the last terminator squad.
He moves around, and tries to capture objectives. (The big gun dices)
In shooting his terminators again fail to do a single wound of the thunder wolves with 4 melta guns.
A new unit of lesser daemon charge the thunder wolves, inflicting a wound while I wipe out the squad, I use the consolidation to move against his closest terminators.
Wolves turn 4
The closest razorback tank shook thru the ruin to claim the objective.
The other razorback drives into the center ruin with an objective.
The rune priest and his squad gets ready to charge the deep striking terminators.
While the thunder wolfs moves up to charge the closest terminator squad.
A scout unit outflank behind him, readying themselves for assault against his objective holder unit of plague marines.
In assault the thunder wolves’ kills all but one terminator while losing a thunder wolf.
The rune priest and his squad kill the entire terminator squad with shooting and assault with the loss of 3 grey hunters.
The scouts lose two members, but take down the plague marines to the powerfist champ only.
Tactical overview
Well now the game is practically over, there is no way he can win, but we choose to play on, just to see if I manage to wipe him out, as he did with me last game.
Chaos turn 5
His last obliterator arrive, scattering and ends up being destroyed.
His last unit of lesser deamons multi charges my grey hunters and thunder wolves.
In assault the lesser daemon and terminator kill another thunder wolf, while being destroyed them self.
The scouts kill the plague champ before he strikes.
The game is over.
Victory to the wolves!
Well that was a decisive victory with me holding all four objectives, and wiping him out.
The last two games I played against this player he have ended up beating me badly, so it was nice to return the favor.
His list really did struggle against me, I think he maybe was expecting my land raider list. He also did roll very badly, with all his deep striking meltaguns only manages to kill a single vindicator.