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Made in no
Fresh-Faced New User





Battle report 05.10.10

Well I got another game with my wolves last week, and here is a battle report on the game.
I tried a more “normal” wolves list then my regular land raider list.
Against the same chaos player that i played last time.

My list: 1750 points

Wolf priest, LL, MH
8 grey hunter, meltagun, + wolf guard, kombi melta/powerfist, las razorback.
5 grey hunters, meltagun, las razorback.
5 grey hunters, flamer, las razorback
5 grey hunters, flamer, las razorback
5 wolf scouts, meltagun, + wolf guard, kombi melta/powerfist,
5 wolf scouts, meltagun, + wolf guard, kombi melta/powerfist,
5 thunder wolves, powerfist, 3 storm shields, meltabomb, mark of wolfen.
Vindicator
Vindicator
Predator, las sponsons.

Chaos list

Typhus
3 x 5 terminators, 4 kombi melta, chain fist, heavy flamer.
2 x 7 plague marines, 2 plasma guns, powerfist, icon
2 x 5 lesser daemons.
2 x 6 lesser daemons.
3 x 1 obliterators.

We played size ground 4 objectives and pitched battle with chaos taking first turn.
Chaos player deploys the plague marines and leaving the rest of his army in deep strike, while I deploy even across the board. With the scouts in outflank.


Chaos 1 turn.

The plague marines moves up as much as they can, trying to get as close as they can with their icons.

Wolves 1 turn

I move most of my tanks a little forward, with the rhino popping smoke.

In shooting I kill around half of both squads of plague marines with both squads go to ground.

The thunder wolves manage an assault on the center plague marine squad wiping them out without losing a wound.

Tactical overview

I have lost nothing, and have killed of his center plague marines with icon. Leaving him to a corner or deep strike without scatter. My thunder wolves also have a very good position in the center in a ruin for cover.

Chaos turn 2

Only two units of lesser daemons enter play :shock:
They both enter play in the ruin with the plague marines, so with the plague marines pinned, the turn is over.

Wolves turn 2

Scouts come in on the far away short edge, and start the long run against the action.

I move in for the kill. The thunder wolves move against the ruin in the corner, with the rest of my army advance slowly while firing. The far away vindicator and the predator popping smoke.

I don’t kill anything with shooting, and my wolves fail to reach his troops.
Tactical overview.

Well that did not go so well, now I’m more exposed and he will most likely get allot of melta units down his turn. The Emperor will protect.

Chaos turn 3

Two obliterators and two units with terminators one with Typhus, deep strike with no scatter



In shooting the closest terminator squad takes down the vindicator. Typhus and his terminators fails to do a single wound with 4 meltas and wind of chaos on the thunder wolfs.

His obliterator fails to hit my rhino, and the other obliterator only stuns the razorback behind it.

He chooses to charge my thunder wolves with a unit of lesser daemons, and actually takes three wounds on them. In return I fail to kill them. Leaving two left.

Wolves turn 3

Well having typhus in my face, and with the thunder wolves locked with some stupid lesser daemons is not good.

The rune priest and his squad disembarks from the rhino, I will just have to use them against typhus instead. I move my remaining vindicator against the action, and move the other rhino out of the way, immobilizing it in a ruin in the process.

The closest razorback moves a little back, to be out of charge range of the terminators that killed the vindicator.

In shooting the vindicator fires a perfect shot on typhus killing him and three terminators, the razorback behind the same vindicator kills the last terminator.
The predator kills the obliterator, while the closest razorback kills the other obliterator.

In assault I kill the last lesser daemons, while suffering another wound, they consolidate 6” away from the terminators, leaving them out of charge range.

Tactical overview

Well I thought I was in trouble with since the thunder wolves was locked in combat, but a luck round of shooting saved me, not only killing the terminator and Typhus, but both obliterators as well.

Chaos turn 4

The last of the lesser daemons arrive, and the last terminator squad.
He moves around, and tries to capture objectives. (The big gun dices)


In shooting his terminators again fail to do a single wound of the thunder wolves with 4 melta guns.

A new unit of lesser daemon charge the thunder wolves, inflicting a wound while I wipe out the squad, I use the consolidation to move against his closest terminators.

Wolves turn 4

The closest razorback tank shook thru the ruin to claim the objective.
The other razorback drives into the center ruin with an objective.

The rune priest and his squad gets ready to charge the deep striking terminators.
While the thunder wolfs moves up to charge the closest terminator squad.

A scout unit outflank behind him, readying themselves for assault against his objective holder unit of plague marines.


In assault the thunder wolves’ kills all but one terminator while losing a thunder wolf.

The rune priest and his squad kill the entire terminator squad with shooting and assault with the loss of 3 grey hunters.

The scouts lose two members, but take down the plague marines to the powerfist champ only.


Tactical overview
Well now the game is practically over, there is no way he can win, but we choose to play on, just to see if I manage to wipe him out, as he did with me last game.

Chaos turn 5

His last obliterator arrive, scattering and ends up being destroyed.
His last unit of lesser deamons multi charges my grey hunters and thunder wolves.

In assault the lesser daemon and terminator kill another thunder wolf, while being destroyed them self.
The scouts kill the plague champ before he strikes.

The game is over.

Victory to the wolves!




Well that was a decisive victory with me holding all four objectives, and wiping him out.
The last two games I played against this player he have ended up beating me badly, so it was nice to return the favor.

His list really did struggle against me, I think he maybe was expecting my land raider list. He also did roll very badly, with all his deep striking meltaguns only manages to kill a single vindicator.


But why is the rum gone?
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Made in us
Deadly Dark Eldar Warrior





I think you did the wounds wrong on the wolves. I dont have the rule book with me but I believe that it says that you have to continue to put wounds on models that have already taken a wound. You can only allocate if everyone has the same wound count


Automatically Appended Next Post:
Good report though got lucky with typhus and the termies getting killed that quick.

This message was edited 1 time. Last update was at 2010/10/18 15:26:24


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Made in us
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Daemon Eater wrote:I think you did the wounds wrong on the wolves. I dont have the rule book with me but I believe that it says that you have to continue to put wounds on models that have already taken a wound. You can only allocate if everyone has the same wound count


Automatically Appended Next Post:
Good report though got lucky with typhus and the termies getting killed that quick.


This is wrong. If you have models with different wargear in the same unit, you are allowed to allocate them across the unit. Effectively forcing your opponent to do 4-6 wounds before he's actually killed a model.
   
Made in gb
Wicked Warp Spider






Nice game and pictures! I would say that your space wolves looked like a much harder/more optimised army than your opponents' chaos though.

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Made in no
Fresh-Faced New User





Thanks, I will try too make more battle reports from my games.

You can alocate wounds around the thunder wolves if they have different wargear.

My list was more optimized then his, he was trying an all deep strike list for fun. But i still feel that he had a chance to take me down.

But why is the rum gone?
My Deathwing.
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Charging Dragon Prince




Chicago, IL, U.S.A.

I could tell that would be a slaughter before even reading through it. Just looking at that chaos list. 2 icons for all those daemons?? No wonder you just chopped him up a bit at a time. He got some tough breaks on reserves rolls and bad dice at bad times it seems, but that looked like one of the most one sided matchups I've seen. Congrats on handing it to the nasty warp uglies.

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Arlington TX, but want to be back in Seattle WA

cool report

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Made in us
Widowmaker





Georgia

Very nice report. That definitely would have been an uphill battle for the Chaos list.


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Decrepit Dakkanaut





Vallejo, CA

yeah, that seemed like a sort of disorganized chaos list that got knocked out by a single strong wolves punch.

Are you sure about the wounds, though? Regardless of the equipment loadout, I thought that you still needed to remove whole units when possible. Unless you got really lucky with armor saves (always failing one, but then always passing it after), it doesn't seem right.


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Nice battle report, seems like the daemons had some bad rolls as said above.
   
Made in us
Swamp Troll






eNvY wrote:
Daemon Eater wrote:I think you did the wounds wrong on the wolves. I dont have the rule book with me but I believe that it says that you have to continue to put wounds on models that have already taken a wound. You can only allocate if everyone has the same wound count


Automatically Appended Next Post:
Good report though got lucky with typhus and the termies getting killed that quick.


This is wrong. If you have models with different wargear in the same unit, you are allowed to allocate them across the unit. Effectively forcing your opponent to do 4-6 wounds before he's actually killed a model.


True point...This is one reason why Nob squads are so nasty...

Great report...What models did you use for the thunderwolves btw? They look really cool and I have never seen them before.

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Made in no
Fresh-Faced New User





Thanks for the kind words.

The wolves are made by a Mr. Dandy as he calls himself.
Link to his site.
http://www.mrdandy.com/wargamma-battle-wolves/

Im having a game next week with my guard against another guard player.
Will take some pictures, if the game is interesting, I will make a battle report.

This message was edited 1 time. Last update was at 2010/11/07 23:03:30


But why is the rum gone?
My Deathwing.
www.photobucket.com/albums/h283/KaldCB/ 
   
 
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