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Made in us
Fresh-Faced New User




I want to get something straight...

In a normal round of close combat after the attacks are worked out both players begin to calculate the combat result. Once a winner has been decided the loser then immediately takes a break test. If the break test is failed the winner may choose to restrain and reform or pursue and possibly destroy the fleeing enemy unit. If the break test is passed players may decide to preform a combat reform. If for some reason there are no enemy models left by the result of the combat, rather than the pursuit, then the unit may pursue into another enemy unit.

Undead can not be broken, however undead units beaten in close combat suffer a number of wounds equal to the number of points they lost the combat by.

A unit of Ork boyz charges a unit of skeleton warriors. If the unit of twenty skeletons warriors loses combat by twenty it suffers twenty wounds with no saves. Because there are no enemy models left the Ork boyz may pursue another enemy unit.


Is this correct and why?
   
Made in gb
Decrepit Dakkanaut




This is correct, as there are no models left. You determine crumble wounds before deciding if you can overrun.

Of course in your example all the skeletons were dead before crumbling, but assuming they lost combat by 20, and they had 20 models left then the unit would be destroyed.

Remember you can only overrun if you charged that round.
   
 
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