Hi there,
Me and my friends are going to have a 1250/1350 point tournament. I usually play with a ton of suits but want to try meching up. The list (1249):
Hq: Commander Cloudedge: 96
Shas’
El, AFP, Twin-Linked Flamer, Multi-Tracker, 1 x Shield Drone
Hq: Commander Coldpoint: 120
Shas’
El, Plasma Rifle,
CIB, P.Rel, Multi-Tracker, 1 x Shield Drone
Fa: Pathfinders: 168
4 x Pathfinder
Devilfish, Disruption Pods,
SMS, Multi-Tracker, Array
Fa: Piranha Shoal: 150
2 x Pirahna, Fusion Blaster, Array, Disruption Pods
Tr: Fire Warriors: 145
6 x Fire Warrior
Devilfish, Disruption Pods
Tr: Fire Warriors: 145
6 x Fire Warrior
Devilfish, Disruption Pods
Hs: Hammerhead: 165
Hammerhead, Railgun, Burst Cannons, Multi-Tracker, Disruption Pods
Hs: Hammerhead: 130
Hammerhead, Ion Cannon, Burst Cannons, Multi-Tracker, Disruption Pods
Hs: Hammerhead: 130
Hammerhead, Ion Cannon, Burst Cannons, Multi-Tracker, Disruption Pods
In 1350 I would add a squad of kroot, maybe swap the
CIB for the AFP and drop the 96 point commander for a Heatwave team.
Should I include a Helios commander or
sunforge for the extra fusion? I havn;t played a lower level points game so I don't know how much mech I will be facing. The general idea is to have the AFP/TLFl commander in reserve or escorted by a tank or two. If he is in reserve a deep strike behind terrain/skimmer wall for that- or next- turn objective assault. The other commander joins the Pathfinders, for the first turn or two. I felt this was the best balance between safety and offensiveness that I could afford to get for a Relay user.
Any thoughts/criticism? I don't like to write geared lists but I will be facing mixed chaos marines, eldar, possibly tau, space marines and guard. I can make any unit swap except for extra Pirahnas, I have extensive tau resources
Thanks,
Guy