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![[Post New]](/s/i/i.gif) 2010/10/28 16:16:47
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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Quick inquiry, the codex states that the weapon is in fact a missile launcher, however that implies that the projectile has a guidance system and is not a rocket that flies in a straight line. However, these 'missile' launchers have the same rate of hitting a target as every other weapon in the marine arsenal. So the question is it that GW goofed in the terminology as they are actually rocket launchers, or is it that every weapon the marine fires has its own guidance system? I think plasma has a magnetic system of sorts, but I don't think bolts, assault cannons, or meltas (Then again, who can miss the broad side of a Land Raider at 6''?) do. Thoughts?
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![[Post New]](/s/i/i.gif) 2010/10/28 16:18:30
Subject: "Missile" Launchers
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Longtime Dakkanaut
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WS is really your ability to hit a moveing or hidden target. Even the best guidance system can not hit something that is able to out manuver it or dodge it. WS in 40k is alot of different variables rolled into one.
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![[Post New]](/s/i/i.gif) 2010/10/28 16:20:17
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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Let me ask you this, don't the guard have missile launchers at bs3? It makes sense for frags to be rockets, but krak I would expect to lock onto the tank.
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This message was edited 1 time. Last update was at 2010/10/28 17:35:27
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![[Post New]](/s/i/i.gif) 2010/10/28 16:36:32
Subject: Re:"Missile" Launchers
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Stormin' Stompa
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I was unaware that missiles and rockets meant different things, I guess GW got mixed up too.
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Ask yourself: have you rated a gallery image today? |
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![[Post New]](/s/i/i.gif) 2010/10/28 16:41:06
Subject: "Missile" Launchers
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Thrall Wizard of Tzeentch
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Actually, being a missile does not imply guidance. A missile is simply a projectile. A rocket is a missle that is propelled. Guidance can be had in either case.
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![[Post New]](/s/i/i.gif) 2010/10/28 16:43:07
Subject: "Missile" Launchers
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Decrepit Dakkanaut
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Have you accounted for the longer range? WHile you may be good at targetting something 12" away, 48" could be a lot harder - hence the missiles guidance systems.
It possibly also represents the smal impact zone for a Krak missile - if it splashes just shy it will do little damage, unlike a conventional blast explosive.
In addition while an autocannon is Heavy 2, tht doesnt necessarily mean it only fires 2 shots at a go.
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![[Post New]](/s/i/i.gif) 2010/10/28 17:07:43
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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"If we take this unguided rocket and now add a guidance system, the result is a missile. A missile contains all three of the elements we have discussed--a warhead, a propulsion system, and some form of guidance."
http://www.aerospaceweb.org/question/weapons/q0211.shtml
They are a bit different. Nothing to get bugged over, I'm just curious is all.
As for the range: that makes sense, but lascannons have the same range and I don't think a beam of light can have a guidance system, can it? Isn't it the same in terms of a miss doing little damage in other distance weapons as well against armor?
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This message was edited 1 time. Last update was at 2010/10/28 17:10:50
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![[Post New]](/s/i/i.gif) 2010/10/28 17:08:43
Subject: Re:"Missile" Launchers
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Fixture of Dakka
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Ballistic Skill also represents ability to operate weapons.
Just because a munition has a guidance system doesn't mean joe blow can use it correctly.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2010/10/28 17:30:44
Subject: Re:"Missile" Launchers
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Stormin' Stompa
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It would make it interesting by giving the gun its own BS to represent the guidance sytem though.
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Ask yourself: have you rated a gallery image today? |
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![[Post New]](/s/i/i.gif) 2010/10/28 17:37:38
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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This is true, but joe blow would be able to use a guided system better than an unguided one at whatever bs he may be wouldn't he?
It would be interesting, though it wouldn't be simple when applied to all the weapons out there.
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![[Post New]](/s/i/i.gif) 2010/10/28 17:38:39
Subject: "Missile" Launchers
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Dark Angels Librarian with Book of Secrets
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Ok, now with the semantic argument over, what is the point of this thread again?
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![[Post New]](/s/i/i.gif) 2010/10/28 17:44:20
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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I'm curious to know if it was a blooper or if all marine weapons are somehow guided projectiles. I was always under the impression that the boltgun fired dumb rounds as opposed to guided weapons but I could be wrong. I think plasma weapons are guided by some sort of magnetic field, but I might be thinking of the Halo books instead of 40k.
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![[Post New]](/s/i/i.gif) 2010/10/28 17:47:44
Subject: "Missile" Launchers
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Longtime Dakkanaut
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Luco wrote:I'm curious to know if it was a blooper or if all marine weapons are somehow guided projectiles. I was always under the impression that the boltgun fired dumb rounds as opposed to guided weapons but I could be wrong. I think plasma weapons are guided by some sort of magnetic field, but I might be thinking of the Halo books instead of 40k.
In the world of 40k magnetic tunnels are used to give some coherancy to a plasma weapon over range. The bigger the magnets the greater the range of the weapon.
In general rockets are dumb, unguided, while missles are smart, guided.
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![[Post New]](/s/i/i.gif) 2010/10/28 17:48:33
Subject: "Missile" Launchers
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Dark Angels Librarian with Book of Secrets
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Yeah, probably a combination of the two. They are not indirect fired weapons, but there's still a chance for any guided projectile to miss.
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![[Post New]](/s/i/i.gif) 2010/10/28 17:49:16
Subject: "Missile" Launchers
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Longtime Dakkanaut
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BS is just an amagleation of a whole bunch of different things. I also belive that it was done to balance Misseles in 40k to their point cost, much like everything else in the SM codex.
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![[Post New]](/s/i/i.gif) 2010/10/28 17:51:11
Subject: "Missile" Launchers
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Luco wrote:Quick inquiry, the codex states that the weapon is in fact a missile launcher, however that implies that the projectile has a guidance system and is not a rocket that flies in a straight line. However, these 'missile' launchers have the same rate of hitting a target as every other weapon in the marine arsenal. So the question is it that GW goofed in the terminology as they are actually rocket launchers, or is it that every weapon the marine fires has its own guidance system? I think plasma has a magnetic system of sorts, but I don't think bolts, assault cannons, or meltas (Then again, who can miss the broad side of a Land Raider at 6''?) do. Thoughts?
A missile is merely a weapon which is shot at or flies toward a target as opposed to being hand held.
That is why there are "guided missiles".
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![[Post New]](/s/i/i.gif) 2010/10/28 18:14:59
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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Good points all around. It would be a balance issue I suppose, though I would like it if the launchers were better... for some reason there isn't a marine player at our store who has them that are actually able to do anything. Combination of whoops, balance, and bs works I suppose. Thanks.
Guided missiles is a bit redundant, as it would be a rocket if it wasn't guided. There was a link earlier, if it isn't a good/reputable link I can try to find another that is if you'd like.
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![[Post New]](/s/i/i.gif) 2010/10/28 18:16:46
Subject: "Missile" Launchers
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Longtime Dakkanaut
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I think its a good thing that GW is doing away with autohit weapons, Ork Zap guns used to be redicusly nasty.
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![[Post New]](/s/i/i.gif) 2010/10/28 18:17:37
Subject: "Missile" Launchers
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Luco wrote:"If we take this unguided rocket and now add a guidance system, the result is a missile. A missile contains all three of the elements we have discussed--a warhead, a propulsion system, and some form of guidance."
http://www.aerospaceweb.org/question/weapons/q0211.shtml
They are a bit different. Nothing to get bugged over, I'm just curious is all.
No.
a Missile is a projectile that is thrown/fired and follows a Ballistic trajectory.
Arrows, Bullets, Hampsters... basically ANY thing can be a missile.
a Rocket is a projectile that is given thrust for some duration during it's flight.
Missile has become an accepted vernacular word referring to a Rocket assisted projectile. typically carrying either a fragmentation or an Armor piercing warhead.
look up the definition of Missile. you will get projectile AND an addendum refering to what you are calling a missile. and use an actual Dictionary, NOT Wikipedia, for a change
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/10/28 18:29:05
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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That isn't a wiki, the reply was given by a rocket scientist with awards in engineering and awards from nasa. Those would be projectiles, or possibly ufo's if you throw them hard enough (not the hamster preferably), unless the two are identical, except that rockets are also projectiles and rockets and missiles arent the same in military terms. Projectile is a blanket term for anything that gets thrown, rocket uses an engine, missile is a rocket with a guidance system.
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![[Post New]](/s/i/i.gif) 2010/10/28 18:33:20
Subject: "Missile" Launchers
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Fixture of Dakka
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Luco wrote:This is true, but joe blow would be able to use a guided system better than an unguided one at whatever bs he may be wouldn't he?
Good heavens, no. There's a reason we have to train people extensively on guided munitions even though those are the same people that can shoot a gun quite well (as was required by their basic training).
"Point and shoot" is much simpler for someone to grasp than "magic box of controls".
Also:
Luco wrote:Projectile is a blanket term for anything that gets thrown, rocket uses an engine, missile is a rocket with a guidance system.
I don't know where you got this, but pretty much every organization defines terms their own way.
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This message was edited 2 times. Last update was at 2010/10/28 18:36:39
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2010/10/28 18:43:49
Subject: "Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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Wait a second, why would anyone in the guard or a marine be untrained on how to use their weapons? The guard gives them at least that if not more depending on the regiment. At least I assume the commissar doesn't walk up to someone, hand them a launcher and tell them its a boomy lasgun then walk off. I assume joe guardsman would at least know how to use the guidance system and would have better accuracy with it than with an unguided version of the same weapon. It isn't just point and shoot, if you do that you're pretty much guarenteed to miss unless the thing is directly in front of you. They'd have to know how to deal with the particular planet's gravity, wind, atmospheric makeup, to hit a target at a good range.
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This message was edited 2 times. Last update was at 2010/10/28 18:47:52
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![[Post New]](/s/i/i.gif) 2010/10/28 18:47:07
Subject: Re:"Missile" Launchers
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Executing Exarch
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There probably are guidance systems in the missiles, but...
1.) Before you can even fire your missile, you've got to properly track your target. With modern weapons, this tends to leave the operator exposed and obvious, which attracts unwanted attention. Ergo, a higher Ballistic Skill could be seen to simulate the ability to quickly get a proper target lock before the enemy notices that you're a high priority target (i.e. the guy with the missile launcher).
2.) There's no reason not to assume that the vehicle you're firing your guided weapon at doesn't have some sort of countermeasures. Modern aircraft use flares and chaff to spoof incoming missiles, and In the Grim Darkness of the Far Future it is reasonable to assume that ground vehicles would have similar capabilities. The firer's Ballistic Skill might in part represent the ability of the weapon operator to overcome the spoofing abilities of the target.
In other words, all you really see from the die roll is "point and shoot". But there might be a great deal more that you're not aware of (and that would greatly complicate the game if you were forced to track it).
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![[Post New]](/s/i/i.gif) 2010/10/28 18:55:44
Subject: Re:"Missile" Launchers
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Jinking Ravenwing Land Speeder Pilot
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Eumerin wrote:There probably are guidance systems in the missiles, but...
1.) Before you can even fire your missile, you've got to properly track your target. With modern weapons, this tends to leave the operator exposed and obvious, which attracts unwanted attention. Ergo, a higher Ballistic Skill could be seen to simulate the ability to quickly get a proper target lock before the enemy notices that you're a high priority target (i.e. the guy with the missile launcher).
2.) There's no reason not to assume that the vehicle you're firing your guided weapon at doesn't have some sort of countermeasures. Modern aircraft use flares and chaff to spoof incoming missiles, and In the Grim Darkness of the Far Future it is reasonable to assume that ground vehicles would have similar capabilities. The firer's Ballistic Skill might in part represent the ability of the weapon operator to overcome the spoofing abilities of the target.
In other words, all you really see from the die roll is "point and shoot". But there might be a great deal more that you're not aware of (and that would greatly complicate the game if you were forced to track it).
Had not thought about that. Good points.
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![[Post New]](/s/i/i.gif) 2010/10/28 19:43:06
Subject: "Missile" Launchers
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Fixture of Dakka
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Luco wrote:Wait a second, why would anyone in the guard or a marine be untrained on how to use their weapons?
Didn't say they were. I implied they were trained in such a way that their chance to hit something with a lasgun was about the same as their chance to hit with anything else.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2010/10/28 19:45:47
Subject: "Missile" Launchers
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Khorne Chosen Marine Riding a Juggernaut
Breaking Something Valuable
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They're not giuded, just propelled missiles and rockets or grenades, as well.
The BS is the skill at shooting and vision purposes, augmented by technology.
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YOU ALL!
DS:90S++G++MB++I+Pw40k09#+D++A+/eWD-R++T(S)DM+
: ANGRY MARINES! RAGE INFINITE!
Tyr Redfang's Great Company
: The Primal Host- Double as Angry Marines who went to far... |
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![[Post New]](/s/i/i.gif) 2010/10/28 19:50:13
Subject: "Missile" Launchers
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Regular Dakkanaut
Eastern USA
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40k has automated and guided missiles already, they're called Hunter-Killers, and they always fire at BS3. So what does that mean for this discussion?
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Bear in mind that I'm a very casual player, and any advice I give will reflect that tendency.
Garnet Host/Space Roaches >4000pts.
Mardi WAAAGH! >5000pts.
89th Skitarii Penal Conscripts "The Steel Reserve" ~in the works
Hidden Templars ~in the works |
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![[Post New]](/s/i/i.gif) 2010/10/28 19:53:42
Subject: "Missile" Launchers
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Khorne Chosen Marine Riding a Juggernaut
Breaking Something Valuable
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Not for Space marines, At BS 4... so... guidance or target spotting on manual? Again, WS and BS are hugely variable, as are all characteristics.
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YOU ALL!
DS:90S++G++MB++I+Pw40k09#+D++A+/eWD-R++T(S)DM+
: ANGRY MARINES! RAGE INFINITE!
Tyr Redfang's Great Company
: The Primal Host- Double as Angry Marines who went to far... |
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![[Post New]](/s/i/i.gif) 2010/10/28 19:56:50
Subject: "Missile" Launchers
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[DCM]
Et In Arcadia Ego
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Luco wrote:I'm curious to know if it was a blooper or if all marine weapons are somehow guided projectiles. I was always under the impression that the boltgun fired dumb rounds as opposed to guided weapons but I could be wrong. I think plasma weapons are guided by some sort of magnetic field, but I might be thinking of the Halo books instead of 40k.
I guess the closest we get these days are the markerlights used by Tau.
Quite some time ago... early 2nd edition IIRC Enforcers shotguns had varying ammo types, one of which incldued a "tiny robot brain" which meant that it could "correct" itself once fired and even shoot round corners.
..Yeah, yeah, In know, and yes.. it is BS, but it was really just another swipe/homage to Judge Dread and his lawgiver which can fire heat seeking bullets.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/10/28 19:57:53
Subject: "Missile" Launchers
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Khorne Chosen Marine Riding a Juggernaut
Breaking Something Valuable
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Wow, yes... I think they sorta guide, but if you point it the wrong way or get shocked by recoil...
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YOU ALL!
DS:90S++G++MB++I+Pw40k09#+D++A+/eWD-R++T(S)DM+
: ANGRY MARINES! RAGE INFINITE!
Tyr Redfang's Great Company
: The Primal Host- Double as Angry Marines who went to far... |
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