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![[Post New]](/s/i/i.gif) 2010/10/29 22:44:32
Subject: Space Marines 1750pts
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Boosting Space Marine Biker
Edinburgh, Scotland
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HQ - 253
Captain – Chainsword, Storm Bolter – 103
Chaplain – Terminator Armour, Combi-Flamer – 135
Elites – 450
Assault Terminator Squad (5) – 5x TH/SS – 200
Land Raider Crusader (Transport) – MM, Extra Armour – 275
Troops – 705
Tactical Squad (10) – Sergeant w/ Power Fist, Melta, ML – 200
Rhino (Transport) – 35
Tactical Squad (10) – Sergeant w/ Power Fist, Melta, ML – 200
Rhino (Transport) – 35
Tactical Squad (10) – Sergeant w/ Power Fist, Melta, ML – 200
Rhino (Transport) – 35
Heavy Support - 315
Predator – LC – 105
Predator – LC – 105
Predator – LC – 105
1748
Any advice would be aprecciated
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This message was edited 1 time. Last update was at 2010/10/29 22:12:40
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![[Post New]](/s/i/i.gif) 2010/10/29 23:07:24
Subject: Re:Space Marines 1750pts
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Revving Ravenwing Biker
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Drop the captain (super useless as you have him) to give the predators lascannon sponsons instead of the main gun (the autocannon is fine) and then use the last 60 points for a landspeeder with double heavy flamers. You are short on anti-horde and that should put a hurting on some boys or gaunts.
Strong list though, tbh.
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![[Post New]](/s/i/i.gif) 2010/10/30 02:15:39
Subject: Re:Space Marines 1750pts
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Fixture of Dakka
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Magister187 wrote:Drop the captain (super useless as you have him).
I'll second this. 2 HQs at 1750 isn't necessary, even superflious. *If* you wanna keep Cap, then give him a Relic Blade *or* PowerSword and Bolt Pistol (for the Add'l h2h attack). Also, IMHO, the T-Armored Chap belongs in 4th ed. Go with the P.Armored Chap, who has one more h2h attack, and can Sweep Advance when his Termie buddies can't.
That said, I'd go for choice #3: the libby is the 5e king of SM HQs, being that you need the anti-Psy he can bring to hobble many new codexes with their psy-goofery.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2010/10/30 02:19:54
Subject: Space Marines 1750pts
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Dakka Veteran
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I would give 2 or 3 of the terminators lightning claws in that assault squad. You have enough guys with the shield that you can throw some power weapon wounds around, but also keep in mind that the land raider they're riding in will give them a lot of protection on the table.
Plus you'd have a lot more attacks at higher initiative in that squad with re-roll hit & wound.
I agree with taking out the captain and putting the two lascannon sponsons on two of the predators, but I would make one of them Autocannon/H.Bolter as well to increase your anti-infantry firepower.
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Tombworld El'Lahaun 2500pts
Hive Fleet Vestis 5000pts
Disciples of Caliban 2000pts
Crimson Fist 2000pts
World Eaters 1850pts
Angels Encarmine 1850pts
Iron Hospitalers 1850 pts (Black Templar Successor)
Sons of Medusa 1850pts
Tartarus IXth Renegade Legion 2500pts
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![[Post New]](/s/i/i.gif) 2010/10/30 18:04:35
Subject: Space Marines 1750pts
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Boosting Space Marine Biker
Edinburgh, Scotland
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Thanks for all the advice everyone. The captain is in there simply because i have him so i could easily take him out.
Taking in all the advice ive compiled a new list, i have changed the setup for the predators and added in 2 land speeders with heavy flamers for anti-horde.
HQ - 125
Chaplain – Terminator Armour, Melta Bombs – 125
Elites – 475
Assault Terminator Squad (5) – 5x TH/SS – 200
Land Raider Crusader (Transport) – MM, Extra Armour - 275
Troops – 705
Tactical Squad (10) – Sergeant w/ Power Fist, Melta, ML – 200
Rhino (Transport) – 35
Tactical Squad (10) – Sergeant w/ Power Fist, Melta, ML – 200
Rhino (Transport) – 35
Tactical Squad (10) – Sergeant w/ Power Fist, Melta, ML – 200
Rhino (Transport) – 35
Fast Attack - 120
Land Speeder - 2x HF - 60
Land Speeder - 2x HF - 60
Heavy Support - 325
Predator – AC, LC Sponsons – 120
Predator – AC, LC Sponsons - 120
Predator – AC, HB Sponsons – 85
1750
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This message was edited 3 times. Last update was at 2010/10/30 20:44:18
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![[Post New]](/s/i/i.gif) 2010/10/30 18:14:24
Subject: Space Marines 1750pts
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Fixture of Dakka
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kamakazepanda wrote:Land Raider Crusader (Transport)
Since its primary job is to be UPS/DHL, give it EA. This pretty much guarantees delivery. And why not a MM too?
Points? The Combi flamer ... and you don't have a pArmored Chap model, huh?
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2010/10/30 18:21:20
Subject: Space Marines 1750pts
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Boosting Space Marine Biker
Edinburgh, Scotland
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Ive fixed some points in the list.
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![[Post New]](/s/i/i.gif) 2010/10/30 18:44:45
Subject: Re:Space Marines 1750pts
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Revving Ravenwing Biker
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That is a pretty damn competitive list. I think it should serve you pretty well. Automatically Appended Next Post: Oh, but if you really do have the extra 25 points, give both land speeders a second heavy flamer. Keep them as separate units, btw.
Last 5 points for Melta Bombs on the chaplain.
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This message was edited 1 time. Last update was at 2010/10/30 18:48:14
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![[Post New]](/s/i/i.gif) 2010/10/30 23:38:36
Subject: Space Marines 1750pts
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Boosting Space Marine Biker
Edinburgh, Scotland
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Once again thanks for all the advice.
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