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![[Post New]](/s/i/i.gif) 2010/11/03 21:05:01
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Purposeful Hammerhead Pilot
Murrieta, CA
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I was looking through the Eldar Codex at the Avatar of Khaine and noticed that he had the "Molten Body" special rule that gives him immunity to melta weapons, flamers and heavy flamers.
My question is, does this immunity extend to flamestorm cannons? Or how about incinerators form the DH codex? Or the Avenger Psyshich power from C:SM. I have seen arguments that the flamestorm cannon not the same as Flamer/Heavy Flamer for the purpose of Vulcan's Chapter Tactics.
Personally I never use flamestorm cannons (and that is another discussion entirely), but I wouldn't dream of telling an eldar player that he has to take a wound from a FLAMEstorm cannon. I could see many TO's ruling this way even though it isn't RAW.
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This message was edited 1 time. Last update was at 2010/11/03 21:05:25
Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2010/11/03 21:09:03
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Willing Inquisitorial Excruciator
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By raw he is affected by them.
Incinerators make sense because there extra effective against daemons while avenger isn't a flame based attack in conventional sense but flame storm cannons really shouldn't work against him. One could say their so powerful they can overwhelm his immunity but that's a tad of a thin argument.
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![[Post New]](/s/i/i.gif) 2010/11/03 21:09:55
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Hanging Out with Russ until Wolftime
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Thaylen wrote:I was looking through the Eldar Codex at the Avatar of Khaine and noticed that he had the "Molten Body" special rule that gives him immunity to melta weapons, flamers and heavy flamers. My question is, does this immunity extend to flamestorm cannons? Or how about incinerators form the DH codex? Or the Avenger Psyshich power from C:SM. I have seen arguments that the flamestorm cannon not the same as Flamer/Heavy Flamer for the purpose of Vulcan's Chapter Tactics. Personally I never use flamestorm cannons (and that is another discussion entirely), but I wouldn't dream of telling an eldar player that he has to take a wound from a FLAMEstorm cannon. I could see many TO's ruling this way even though it isn't RAW.
In short, No, he is not immune to them. He is immune to a VERY SPECIFIC list of weapons. Flamestorm is not on that list, so it can hurt it. He is not immune to all template weapons.
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This message was edited 1 time. Last update was at 2010/11/03 21:10:20
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/11/03 21:11:49
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Proud Phantom Titan
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I predict that come the next eldar codex the rule will A) go B) become all template weapons and/or melta weapons
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![[Post New]](/s/i/i.gif) 2010/11/03 21:13:20
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Hanging Out with Russ until Wolftime
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Why would an Avatar be immune to blasts of Psychic Power though? or Acids or Shattershards or the psychic death screams of an Eldar Exarch or the multitude of other non flame based template weapons? Should he be immune to Burnas Power Weapon effect too but not other pw?
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This message was edited 1 time. Last update was at 2010/11/03 21:14:08
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/11/03 21:21:15
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Fixture of Dakka
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His power seems really simple at first: No melta weapons, no flamers, no heavy flamers.
But, then Eldar faq came along and added more: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1610177_Eldar_FAQ_2008-05_Edition.pdf
So, this is a bit of a tricky situation.
I usually like to house rule to be more fluffy to cover any weapon with melta or any weapon that uses a template that seems flame based. (Yes, that means Burnas shooting but not their PW effect)
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![[Post New]](/s/i/i.gif) 2010/11/03 22:14:39
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Proud Phantom Titan
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Gwar! wrote:Why would an Avatar be immune to blasts of Psychic Power though? or Acids or Shattershards or the psychic death screams of an Eldar Exarch or the multitude of other non flame based template weapons? Should he be immune to Burnas Power Weapon effect too but not other pw?
Well I would love it if all weapons got a damage type (Fire, piercing, electric and so on) but doubt that will ever happen. On the one hand a bulk denial of template and melta plus a price hike is much more likely
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This message was edited 1 time. Last update was at 2010/11/03 22:15:03
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![[Post New]](/s/i/i.gif) 2010/11/03 23:19:49
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Stalwart Space Marine
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Hmm it were me playing a eldar i would say that the flamestorm cannon would not hurt his avatar it is after all still a flame thrower and it would prolly just make him stronger. lol
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"Wherever you tread, tread lightly. We are closer than you think and our blades are sharp" |
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![[Post New]](/s/i/i.gif) 2010/11/04 06:54:26
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Purposeful Hammerhead Pilot
Murrieta, CA
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So according to the Eldar FAQ they want us to check a weapon's fluff to find out if it fits the flame/melta weapon category?
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Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2010/11/04 13:21:11
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Fixture of Dakka
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Thaylen wrote:So according to the Eldar FAQ they want us to check a weapon's fluff to find out if it fits the flame/melta weapon category?
Yeah, it appears so. In this situation, if FAQ=Rules, then Fluff=Rules.
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![[Post New]](/s/i/i.gif) 2010/11/04 17:53:36
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Longtime Dakkanaut
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The RAW remains the same.
1) The rules state that weapons damage models.
2) The rules state that melta weapons, flamers, and heavy flamers (including incinerators, inferno cannons, and inferno pistols) do not damage the Avatar.
3) Therefore, the flamestorm cannon, being neither a melta weapon, a flamer, a heavy flamer, an incinerator, an inferno cannon, nor an inferno pistol, damages the Avatar.
The incinerator remains a bizarre exception to the fluff, seeing as it's apparently supposed to be filled with special holy inquisitorial GRIMDARK fire that kills daemons. Automatically Appended Next Post: As a caveat, if I were playing SM and my opponent was operating on the assumption that the Avatar were immune to Flamestorm Cannons, I would probably cut him some slack. I'd probably agree not to fire them at him this turn, and play RAW from there on out.
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This message was edited 1 time. Last update was at 2010/11/04 17:56:01
There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/11/04 18:37:43
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Regular Dakkanaut
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It's the same exact reason why Vulkan does not twin link flamestorm cannons - because it's not listed under the specific list.
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Armies | Orks (2000 - Magna-Waaagh!) - | Blood Angels (1500 - Sylvania Company) - | Dark Eldar - (1500 - Kabal of the Golden Sorrow) - | Salamanders (1000 - Vulkan Ravens) - | Chaos (1500 - Wisdom and Wrath) - |
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![[Post New]](/s/i/i.gif) 2010/11/04 18:46:33
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Purposeful Hammerhead Pilot
Murrieta, CA
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Pity C:SM can't put a flamestorm cannon on something useful, like a dreadnought.
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Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2010/11/04 19:01:41
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Wicked Warp Spider
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Thaylen wrote:So according to the Eldar FAQ they want us to check a weapon's fluff to find out if it fits the flame/melta weapon category?
That's actually how GW writes their rules, which is why there's so many holes in their rules. They want you to check the fluff as well.
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2010/11/04 19:10:01
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Proud Phantom Titan
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Thaylen wrote:Pity C:SM can't put a flamestorm cannon on something useful, like a dreadnought. IA Siege Dreadnought ... Inferno Cannon, Range:24" template Str:6 AP4. Template must all be placed in range and LOS. Roll to hit, hit then every thing is hit, miss every thing is hit on a 4+ (roll individually). After firing roll a D6, on a one the Inferno Cannon is out of fuel. Also comes with Assault drill ( DCCW, 2D6 armour pen and in built heavy flamer).
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![[Post New]](/s/i/i.gif) 2010/11/04 19:14:18
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Purposeful Hammerhead Pilot
Murrieta, CA
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Problem is nobody will let me likely let me play a unit from IA.
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Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2010/11/04 19:15:39
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Rotting Sorcerer of Nurgle
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Then you should suggest that they try some out as well.
Remember, once you get that Gateway Unit they like, they'll be hooked. LAWL.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/11/04 19:25:57
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Proud Phantom Titan
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IA is not something to just spring on some one but Its good fun if you warn them that you'll be take X IA unit ... just don't also take the flyer drop pod; No one will like you for that chease.
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![[Post New]](/s/i/i.gif) 2010/11/04 19:44:55
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Decrepit Dakkanaut
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Gwar! wrote: He is not immune to all template weapons.
This.
Just because it uses a template and has the word "flame" in its name does not mean that the avatar is immune to it. I mean, "assault cannons" don't actually work in assault, while a "thunderfire cannon" is a cannon that shoots neither thunder nor fire, nor does an "inferno cannon" literally transport the target to the 9th level of Hell. Really, this is a case of confusing nomenclature.
That said, if I were playing against a footdar list with flamestorm cannons, once I was done absolutely annihilating a combined million years of eldar artists around turn 2, I'd probably give him a break and count the avatar as immune.
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This message was edited 1 time. Last update was at 2010/11/04 19:45:50
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![[Post New]](/s/i/i.gif) 2010/11/04 19:48:38
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Lord of the Fleet
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Tri wrote: ... just don't also take the flyer drop pod; No one will like you for that chease.
I assume you mean the chaos drop pod? It's rubbish - you get a turn to try and kill it before it lands.
The dread pod, that's a bit cheesy.
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![[Post New]](/s/i/i.gif) 2010/11/04 21:42:46
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Proud Phantom Titan
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Scott-S6 wrote:Tri wrote: ... just don't also take the flyer drop pod; No one will like you for that chease.
I assume you mean the chaos drop pod? It's rubbish - you get a turn to try and kill it before it lands. The dread pod, that's a bit cheesy.
All IA drop pods are flyers, they enter the board as flyers and land next turn (at the end of the movement phase); however only the chaos pod can take off again, all the other pods are now immobilized. However I was talking about the Drop pod that lets you assault out of it. Pod flies in next turn it moves into place, Dread gets out and assaults. Also as fliers you can only hit them on a roll of a 6, they move very fast.
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This message was edited 1 time. Last update was at 2010/11/04 21:43:54
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![[Post New]](/s/i/i.gif) 2010/11/04 21:49:06
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Never-Miss Nightwing Pilot
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I'd play it by that he can't be harmed by the flamestorm cannon, due to the first five letters in it's name, but things like the psychic power you mentioned would still harm him.
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"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann
Armies at 'The Stand-still Point':
Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3
Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.
Eldar armies of various sizes W-D-L 26-6-3
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![[Post New]](/s/i/i.gif) 2010/11/04 21:58:00
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Huge Bone Giant
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If those five letters were "m-e-l-t-a" you would have a really good point.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/11/04 23:23:29
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Decrepit Dakkanaut
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Tri - actually theyre not; ALL the SM IA drop pods now use Drop Pod Assault. The Lucius Pattern Dreazdnought drop pod has the *additional* rule that you can assault out of it.
Only the dreadclaw is a flyer still. annoyinglyu it also has two "current" versions in the rules...
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![[Post New]](/s/i/i.gif) 2010/11/05 00:11:49
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Lord of the Fleet
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Tri wrote:Scott-S6 wrote:Tri wrote: ... just don't also take the flyer drop pod; No one will like you for that chease.
I assume you mean the chaos drop pod? It's rubbish - you get a turn to try and kill it before it lands.
The dread pod, that's a bit cheesy.
All IA drop pods are flyers, they enter the board as flyers and land next turn (at the end of the movement phase); however only the chaos pod can take off again, all the other pods are now immobilized. However I was talking about the Drop pod that lets you assault out of it. Pod flies in next turn it moves into place, Dread gets out and assaults.
Also as fliers you can only hit them on a roll of a 6, they move very fast.
No, all the IA pods except the chaos dreadclaw are just like codex drop-pods now.
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![[Post New]](/s/i/i.gif) 2010/11/05 01:21:46
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Plummeting Black Templar Thunderhawk Pilot
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Magnalon wrote:It's the same exact reason why Vulkan does not twin link flamestorm cannons - because it's not listed under the specific list.
QFT.
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![[Post New]](/s/i/i.gif) 2010/11/05 01:43:40
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Sureshot Kroot Hunter
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I understand what is being said specifically about the RAW and the argument is sound from that point of view. But, arguing that the flamestorm cannon is anything but a super flamer is fatuous. Furthermore, were talking about a game that relies heavily on imagination. Thus to argue in the face of what the real intent of the molten body, which is to make the avatar immune to fire and melta, detracts heavily from the aura of the avatar and in my opinion the fun.
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![[Post New]](/s/i/i.gif) 2010/11/05 01:46:23
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Hanging Out with Russ until Wolftime
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crimsonmicc wrote:I understand what is being said specifically about the RAW and the argument is sound from that point of view. But, arguing that the flamestorm cannon is anything but a super flamer is fatuous. Furthermore, were talking about a game that relies heavily on imagination. Thus to argue in the face of what the real intent of the molten body, which is to make the avatar immune to fire and melta, detracts heavily from the aura of the avatar and in my opinion the fun.
Orks can't ever lose by that reasoning.
Does this mean I should auto-win any game I play?
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/11/05 02:30:10
Subject: Re:Avatar of Khaine vs Flamestorm Cannon.
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Stalwart Space Marine
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Actually if it was by pure imagination SM would never lose, specially the ultra smurfs.
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"Wherever you tread, tread lightly. We are closer than you think and our blades are sharp" |
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![[Post New]](/s/i/i.gif) 2010/11/05 03:11:08
Subject: Avatar of Khaine vs Flamestorm Cannon.
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Fixture of Dakka
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Gwar! wrote:Orks can't ever lose by that reasoning.
Does this mean I should auto-win any game I play?
When was the last time you saw Orks actually lose?
And while he isn't specifically immune, I'd imagine there a lots of players playing it that way assuming they're right, and lots playing the other way assuming the same thing.
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This message was edited 1 time. Last update was at 2010/11/05 03:12:05
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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