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Made in us
Drew_Riggio




So rate all the armies 1-5, i'd be cool to see yous guys opinion, don't worry about being bias either.

I will apologize for any grammatical mistakes in advance and all of this is IMHO,
I'll start:
Blood Angels: I play them personally and I enjoy them, while a bunch of people here call them cheese they are pretty expensive for what you pay for, I like them ALOT but the fact that our stuff is expensive, alot of things aren't worth taking and I HATE the Rhino chassis I'll give them a
3.9/5

Chaos Daemons: I do like the idea of an entire army of horrible beasts but I despise the models and don't really like the play style, I find that a daemon only army has no place in a 40k battle unless it's a novel or there's a CSM force supporting it
2/5

Chaos Space Marines: I like these guy, I like the amount of builds they have and their models are pretty nice
3/5

Daemon Hunters: Pretty cool guys, like their helmets but their old rules plague them for me
2.7/5

Dark Eldar: Nice, I like them, they're the newest codex so expect some getting use to the first couple battle against them but for casual players like me, it would be pretty hard to play AS them so whoever can be successful with DE I congratulate you.
4/5

Eldar: Kinda mixed, I feel like they would be awesome if I knew how to paint better but it very hard to paint chrome-y armor, gameplay wise they need more regular units and less aspect warriors.
3/5

Imperial Guard: There guys are BAD-ASS I'm very strongly considering these guys ( These guys or Orks ) and I like their units, models and rules
4.7/5

Necrons: My first love, when they single handedly expanded the back side of whatever general they faced... then came 5th
2/5

Orks: Love um, good models, good rules, GREAT painting and conversion possibilities
4.7/5

Space Marines: They're pretty OK, I'm kinda getting tired of MEQ armies though but that doesn't mean tey don't have a solid codex
4/5

Space Wolves: CHEESE, but I do like the Sprues which make more or less every model in the army unique
3.8/5

Tau: Pretty good too, can't wait for their new codex but right now their current codex is pretty meh
3/5

Tyranids: Pretty cool, I like them but alot of people play them ( well no more then Orks and IG dummy ) but I'm not to fond of the older models ( Carnifex, Tyrant, Gaunts )
3.5/5

Witch Hunters: No opinion at all, never faced them or read their codex but I'll give them a
3/5, don't want Melissa summoning the daemons of the netherworld on me.

And remember, opinions are like arseholes, everyone has one.

This message was edited 2 times. Last update was at 2010/11/05 06:13:21


 
   
Made in us
Longtime Dakkanaut





So...what exactly are you rating them in terms of?







There's just an acre of you fellas, isn't there? 
   
Made in us
Drew_Riggio




MekanobSamael wrote:So...what exactly are you rating them in terms of?

Opinion, just general, what do you rate each army, just because I didn't talk about the models doesn't mean the result is based of what I talk about, I wanted to make it as short as I could so people don't tl;dr

EDIT: Just realized I didn't rate the nids, updated

This message was edited 1 time. Last update was at 2010/11/05 06:13:49


 
   
Made in au
Horrific Howling Banshee





Australia

May I point out that the point of Eldar and their fluff is their aspect warriors.

custom craftworld "Kuro-i" 1400pts
 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

I'd put them in tiers
1 guard, sisters, space wolves, blood angels
2 codex marines, tyranids, orks, dark eldar(?)
3 templars, craft world eldar, chaos space marines, chaos demons, tau
4 necrons, demon hunters, dark angels

hope nobody gets mad at me. its just my opinion.

This message was edited 2 times. Last update was at 2010/11/05 07:12:25


   
Made in us
Drew_Riggio




Bramnero wrote:May I point out that the point of Eldar and their fluff is their aspect warriors.

I do kinda know that, I haven't fully read their codex so alot of those reviews were out of ignorance so I apologize.
   
Made in us
Alluring Mounted Daemonette






I don't think daemons deserve to be in the bottom 50 percent...just my opinion. I think they have some of the coolest looking models (have you seen a soul grinder?) Besides, half the armies look alike (space marines) and some variety is nice. That's why I rate Orks, Nids, Necrons, Daemons, Tau, Eldar and Dark Eldar above the human factions.


The Daemonic Alliance Infinite Points
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"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK 
   
Made in us
Consigned to the Grim Darkness





USA

So wait, because Space Marines (who aren't human) all look alike, you rate humans (Imperial Guard, Sisters of Battle, Inquisition) lower, despite the three human factions each looking different from eachother and having different playstyles?

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Made in us
Sinewy Scourge






In terms of ranking which codices stack up best ignoring the obvious outside factors of luck and generalship I'd agree tiers work best. Basically ranking on inherent advantage:


Tier 1- They have the best stuff!
Imperial Guard, Space Wolves, Blood Angels

Tier 2: Good but not quite as potent
Vanilla Marines, CSM, Orks, Daemons, Tyrannids, likely Dark Eldar

Tier 3: The on the edge of what can be competitive (likely resorts to one or 2 builds)
Eldar, Sisters of Battle, a case could be made that CSM are heading this way

Tier 4: Desperately in need of a new codex
Tau, Necrons, Grey Knights

Obviously opinions are going to vary here.



This message was edited 1 time. Last update was at 2010/11/05 16:43:58


2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Drew_Riggio




JGrand wrote:In terms of ranking which codices stack up best ignoring the obvious outside factors of luck and generalship I'd agree tiers work best. Basically ranking on inherent advantage:


Tier 1- They have the best stuff!
Imperial Guard, Space Wolves, Blood Angels

Tier 2: Good but not quite as potent
Vanilla Marines, CSM, Orks, Daemons, Tyrannids, likely Dark Eldar

Tier 3: The on the edge of what can be competitive (likely resorts to one or 2 builds)
Eldar, Sisters of Battle, a case could be made that CSM are heading this way

Tier 4: Desperately in need of a new codex
Tau, Necrons, Grey Knights

Obviously opinions are going to vary here.




Yeah I do find tiers a better rating system
inb4 obligatory "Tiers are for Queers"

This message was edited 1 time. Last update was at 2010/11/05 18:41:57


 
   
Made in us
Regular Dakkanaut





Edit: I'd agree with Jgrand's list for the most part.

IMO there's no need to have a "this must spam to be good list". *Can* Sisters be good even if they spam an 'ard Sisters list? Sure. Is it boring? Yea, but they're still competitive nontheless.

CSMS, I can see them slipping a tier. An argument can be made that all the DE poisoned weapons will switch the 5E meta up so much that dual daemon princes won't be as viable.

IMO:

Tier 1- Clear cut best armies in the game
Imperial Guard, Space Wolves, Blood Angels

Tier 2: Competitive, but not quite as potent as Tier 1
Vanilla Marines, CSM, Orks, Daemons, Tyrannids, likely Dark Eldar, Sisters of Battle

Tier 3: Could be Competitive with the right build, but usually is sub-par
Eldar, a case could be made that CSM are heading this way, [Necrons]

Tier 4: Desperately in need of a new codex
Tau, Grey Knights, [Necrons]

This message was edited 3 times. Last update was at 2010/11/05 19:14:07


Armies | Orks (2000 - Magna-Waaagh!) - | Blood Angels (1500 - Sylvania Company) - | Dark Eldar - (1500 - Kabal of the Golden Sorrow) - | Salamanders (1000 - Vulkan Ravens) - | Chaos (1500 - Wisdom and Wrath) -  
   
Made in gb
Lone Wolf Sentinel Pilot




England, UK

Erm...Thanks for sharing!...I guess... Though I doubt the validity of any rating system that has but a single line thrown in for justification.

L. Wrex

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* 0 out of 7 dice hit (4+) = (1,1,1,1,1,1,1) 
   
Made in us
Longtime Dakkanaut





Tier 1: Imperial Guard, Chaos Marines, Codex Marines, Orks
Huge variety of painting, modeling, and converting options, impressive heraldry and insignia, distinctive sub-armies, and wide variety of units and vehicles.

Tier 2: Eldar, Dark Eldar, Other Marines, Tyranids, Necrons
Good variety of color schemes and conversion opportunities, but all basically built on a single style. Decent variety of models, but not a huge amount of opportunity to create a truly distinctive army aside from color variants.

Tier 3: Tau, Grey Knights, Sisters of Battle, Chaos Daemons
One book, one look. Maybe a couple of nice models, but overall aesthetically monotonous and generally uninspiring.







There's just an acre of you fellas, isn't there? 
   
Made in us
Sinewy Scourge






Erm...Thanks for sharing!...I guess... Though I doubt the validity of any rating system that has but a single line thrown in for justification.

L. Wrex


Well, I am capable of obliging some justification.

Tier 1- They have the best stuff!
Imperial Guard, Space Wolves, Blood Angels

I put these lists here because they have so much to offer. There are so many good units in each of these codices and each one has multiple viable and competitive builds. Imperial Guard have cheap troops, lots of special weapons, tons of tanks, tons of ordinance, orders, the ability to noodle with reserves...just so many good things. Most armies cannot deal with an AV12 armor wall with 4 meltas shooting out of each. Blood Angels have fast tanks...broken enough right there. Add in priests, Meph, DOA, and more. Plenty of viable builds. Space Wolves have Grey Hunters, Long Fangs, Rune Priests, and Thunderwolves to name a few. So much win in that book. Almost everything is good.

Tier 2: Good but not quite as potent
Vanilla Marines, CSM, Orks, Daemons, Tyrannids, likely Dark Eldar

These armies are good, but much more limited. Nilla Marines have great things, but very few builds (Vulcan, Bikers) are worth taking over SW or BA from a purely competitive standpoint. Chaos Space Marines are showing their age. Daemon Princes, PM's, Berzerkers, Oblits, Defilers are all still good, but codex creep is giving many other armies comparable and better ability for less cost. Orks are great, but have only a few competitive builds. BW spam and Kan Wall are really the two I could see doing well in "take all comers" fashion. Nids are great, but have weaknesses. High proliferation of FNP, Poisoned weapons, and JoTWW have hurt them a bit. Still strong though. Daemons are good in the hands of an experienced player. They also catch many off guard as some of the staples that rock other lists (melta, power weapons, plasma) aren't great against them. Dark Eldar is merely a guess on my part. I don't see them on the top level but they are going to be very, very good.

Tier 3: The on the edge of what can be competitive (likely resorts to one or 2 builds)
Eldar, Sisters of Battle, a case could be made that CSM are heading this way

Eldar is limited to one build. Mechdar. Around 75% of the codex is worthless. Their troop section is trash and their transports are overpriced. They can compete in the context of the game. But, they have to be mech'd up and usually win by a thin margin. Sisters have one build. They are good if one knows what they are doing. They still suffer from being overcosted. Basically, the fact that these lists are limited to one competitive build (even really from a casual standpoint) is why they are here.

Tier 4: Desperately in need of a new codex
Tau, Necrons, Grey Knights

Tau need new rules. They are overcosted and have absolutely no CC ability, however it isn't offset but enough amazing shooting. Necrons would be ok if they didn't "Phase Out". They have some game breaking stuff, but you can always choose to try to ignore it (and usually can). Grey Knights...I haven't seen pure Grey Knighs win a game.

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in us
Drew_Riggio




Those are pretty good justifications, I just don't really agree on Blood Angels, maybe it's because I'm a mediocre Warhammer General but I just find them along the lines or Marines with a different FoC, sure Fast vehicles are pretty OP but iirc we're paying 15-30 points extra, also fighting CC specialists is a nightmare imho, it pretty much turns into a " kite the scary warboss with Baal Chris- woops, you're cornered, you're fethed "

This message was edited 2 times. Last update was at 2010/11/06 07:59:47


 
   
Made in ph
Rough Rider with Boomstick






For most part the 4 tiers are right, but the lines between the 2nd and 3rd tier are blurred....

So its IG, Space Puppies, Blood Suckers at the top,

Necrons, Pure GK at the bottom

All the rest fall in the middle...I've seen and played against people who handle the Tau, Chaos Daemons, and Witch hunters very well.....Vanilla marines, Orks, Eldar, and CSM are still VERY competitive



40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
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behind you!

yeah.... I think most people would agree that its wolves, vampires, and guard at the top, space skeletons and grey knights at the bottom. sorry csm are garbage. people occasionally win with them its true. but hey even a broken clock is right twice a day, you know?

   
Made in gb
Regular Dakkanaut





Sorry to resurrect, but assumed that was preferred to the same threads over and over.


Ranked in order of coolness

10/10 Chaos Marines - I'm a bitter bitter man. Also they have deep fluff. Even better if you go back to rogue trader and such. Even cooler if a legitimate chaos legion (thousand sons etc), rather than an odd mash up.

9/10 Chaos cultists - not a legal army but still.

8/10 Genestealer cult - I played original spacehulk, best fluff ever. I remember the original army list from whitedwarf, when stealers had 2 wounds.

9/10 Chaos Demons - why the same models as fantasy! I scratchbuilt my whole army this annoyed me so much. Still fluff cool, the models are still good. Some editions more than others - the new blue horrors are rubbish.

8/10 Original tyranids - grabber slashers, mindslaves, zoats, the little hunterslayer model. Even cooler when that was the tyranid.

8/10 Space Marines, Sisters, Inquisitors, Guard - all themically equal to me. Adeptus titanicus and knights were super awesome, but thats a different scale.

7/10 Elder - neat

7/10 Squats - zz top in space, neat. Not a real army though.

7/10 Original orks - morons in space, neat, some neat ozric tentacles esque humor. Madboys.

6/10 Tau - style wise just sort of shallow, doesn't seem to be satisfying a geniune trope or sci-fi need. The best thing about them is what they aren't (grimdark).

5/10 New Nids - woo dinosaurs, in a 40k world dinosaurs are boring.

5/10 Dark Elder - the visual trope rings hollow in 40k. While there is space for dark elves in dnd or fantasy, not in 40k just as is. They are sort of hellraiser, but chaos marines was too already.

3/10 New Orks - big comic book (spawn) teethy heads, looks stupid

3/10 Necrons - booo, no style, poorly thought out and their introduction shook up the fluff for no good reason. Their basic trooper model is not very good either.




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“Attention citizens! Due to the financial irresponsibility and incompetence of your leaders, Cobra has found it necessary to restructure your nation’s economy. We have begun by eliminating the worthless green paper, which your government has deceived you into believing is valuable. Cobra will come to your rescue and, out of the ashes, will arise a NEW ORDER!” 
   
Made in bn
Mutilatin' Mad Dok





namegoeshere wrote:I'm a bitter bitter man.


No, really? I couldn't tell by your totally unbiased and fair appraisal of all the game factions that currently exist.
This has been done, and more objectively without personal bias. I would agree more with any of the above posters and not you.
They were fair, you were not.

I would put my own ranking here but its literally on par with what has already been posted.


S'all fun and games until some no life troll master debates all over your space manz & ruins it for you  
   
Made in gb
Regular Dakkanaut





Mukkin'About wrote:
namegoeshere wrote:I'm a bitter bitter man.


No, really? I couldn't tell by your totally unbiased and fair appraisal of all the game factions that currently exist.
This has been done, and more objectively without personal bias. I would agree more with any of the above posters and not you.
They were fair, you were not.

I would put my own ranking here but its literally on par with what has already been posted.


Sheesh your acting like a personally insulted you or something - grow up.

http://www.military-sf.com/MilitaryScienceFiction.htm
“Attention citizens! Due to the financial irresponsibility and incompetence of your leaders, Cobra has found it necessary to restructure your nation’s economy. We have begun by eliminating the worthless green paper, which your government has deceived you into believing is valuable. Cobra will come to your rescue and, out of the ashes, will arise a NEW ORDER!” 
   
Made in ca
Bloodthirsty Chaos Knight




Spess Marheens- 10/10
Imperial Guard- 9.5/10
Dark Eldar- 9/10
Orks- 9/10
Blood angels- 8.5/10
Eldar- 8/10
Chaos Daemons- 7.5/10
Dark Angels- 7/10
Black Templars- 7/10
Choas Marheens- 6.5/10
Tau- 4/10
Necrons- 3/10
Space Wolves- 1/10
Witch hunters and Daemon hunters not rated.

Just my personal views on the codices.







 
   
Made in gb
Fixture of Dakka






Ol' Blighty

LordTyphus wrote:don't want Melissa summoning the daemons of the netherworld on me.


Melissia wrote:So wait, because Space Marines (who aren't human) all look alike, you rate humans (Imperial Guard, Sisters of Battle, Inquisition) lower, despite the three human factions each looking different from eachother and having different playstyles?

how'd that work out for ya?


DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
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greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. 
   
 
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