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![[Post New]](/s/i/i.gif) 2010/11/08 17:23:29
Subject: Ramming walker squadrons
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Longtime Dakkanaut
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Stupid question, but one none-the-less.
I tried searching for a response before posting this but got no response (it might be more because Opera sucks instead of the lack of threads with this question)
But for clarities sake:
What happens when you ram a walker squadron? (Please list all the steps etc)
Thanks,
~DAR
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In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/11/08 17:26:53
Subject: Re:Ramming walker squadrons
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Major
far away from Battle Creek, Michigan
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You resolve the ram attack. Squadron rules apply so a immobilized result becomes wrecked, etc. What is it that is unclear about ramming a squadron? You wondering about distributing the hit or something?
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2010/11/08 17:32:08
Subject: Re:Ramming walker squadrons
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Longtime Dakkanaut
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olympia wrote:You resolve the ram attack. Squadron rules apply so a immobilized result becomes wrecked, etc. What is it that is unclear about ramming a squadron? You wondering about distributing the hit or something?
Which Vehicle in the squadron do you have to nominate as a target (or do you not have to nominate one in this case). Do you resolve each ram separately or at the same time. Can the squadron make 3 Death or Glory attempts, or only just 1?
These were the main things in question.
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In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/11/08 18:31:51
Subject: Re:Ramming walker squadrons
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Fixture of Dakka
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Wait, are you using a single vehicle to ram a squadron, or a squadron to ram a single vehicle?
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![[Post New]](/s/i/i.gif) 2010/11/08 18:37:47
Subject: Re:Ramming walker squadrons
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Longtime Dakkanaut
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Grakmar wrote:Wait, are you using a single vehicle to ram a squadron, or a squadron to ram a single vehicle?
Walkers can't ram, so thats not the issue.
Say I wanted to ram a BA Vindicator down a squadron of warwalkers throats! WTF would happen? (Especially if one of their ass armor was aimed at me when the others are not!)
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In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/11/08 18:48:05
Subject: Ramming walker squadrons
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Purposeful Hammerhead Pilot
Scotland
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Dont you stop when you hit 1 and resolve it as if you hit a tank?
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~You can sleep when you're dead.~
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![[Post New]](/s/i/i.gif) 2010/11/08 18:52:44
Subject: Ramming walker squadrons
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Fixture of Dakka
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syanticraven wrote:Dont you stop when you hit 1 and resolve it as if you hit a tank?
Yes. And, if you get a destroyed result, you can keep going, possibly hitting another.
In terms of aiming at one vehicle over another, I'd say that's legit, but I don't have a specific rule to cite, so I may be wrong.
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![[Post New]](/s/i/i.gif) 2010/11/08 19:26:15
Subject: Ramming walker squadrons
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Longtime Dakkanaut
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What about the Death or Glory non-sense, could you opt to D/G with a different walker in the squadron(Other then the one being hit at the moment)? If not, could all three D/G as they were hit?
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In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/11/08 19:31:27
Subject: Re:Ramming walker squadrons
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Disgusting Nurgling
London, Uk
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Daemon-Archon Ren wrote:
Say I wanted to ram a BA Vindicator down a squadron of warwalkers throats! WTF would happen? (Especially if one of their ass armor was aimed at me when the others are not!)
You declare a tank shock action, at "that" direction, moving "that" many inches.
If you reached something with an AV, a ramming attack takes place.
The first model which you touched, makes his leadership test (if any) and flees / moves away / declares death or glory.
If this models is destroyed, you keep moving up to your maximum declared distance, possibly forcing another tank shock / ram attack.
Only the models that are "touched" in a squad get to move on a successful leadership, or can attempt to kill the vehicle.
For example, if you ram a squadron of walker that rests in a line, and you only hit the anti-infantry walker at the far left, he can't attempt a death and glory attack with another walker (the anti-tank one that is on the far right).
Tl;DR: No targeting for shock attacks / ramming. Possible snipping of the models affected.
Now, I have to find my books and provide you with the sources
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![[Post New]](/s/i/i.gif) 2010/11/08 19:54:41
Subject: Re:Ramming walker squadrons
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[MOD]
Making Stuff
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VinPetrol wrote:You declare a tank shock action, at "that" direction, moving "that" many inches.
If you reached something with an AV, a ramming attack takes place.
This is not actually correct. If you declare the move as a Tank Shock, you simply halt 1" away from any enemy vehicle in the way. (Page 68, 3rd last paragraph)
A Ram is a special type of Tank shock, and has to be declared as such, as it has slightly different rules.
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![[Post New]](/s/i/i.gif) 2010/11/08 21:12:22
Subject: Ramming walker squadrons
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Disgusting Nurgling
London, Uk
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I apologize for not being clear. I was examining only the case given by the OP. The ramming action is a tank shock until your each something with an AV value.
That said, you stand correct on the rule quote, as ramming must be done at full speed and you don't get to choose how far you move.
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![[Post New]](/s/i/i.gif) 2010/11/08 21:23:58
Subject: Ramming walker squadrons
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Longtime Dakkanaut
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VinPetrol wrote:I apologize for not being clear. I was examining only the case given by the OP. The ramming action is a tank shock until your each something with an AV value.
That said, you stand correct on the rule quote, as ramming must be done at full speed and you don't get to choose how far you move.
Where did I mention Tank Shocking?
Ramming requires max speed and that you select a target...
RAMMING
Ramming is a rather desperate manoeuvre and means
that the tank must concentrate on moving at top speed
towards one enemy vehicle. This means that it may not
shoot in that turn’s Shooting phase, making it an
attractive choice for vehicles that have no armament
left, or are shaken.
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In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/11/08 21:40:50
Subject: Ramming walker squadrons
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Disgusting Nurgling
London, Uk
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You didn't mention Tank shock. But a ram IS a tank shock until it reaches a vehicle or walker. It's doesn't pass through infantry saying "Don't mind me, I am ramming".
That paragraph you quoted is the introductory fluff. They don't really use words such as "desperate" or "attractive" when they are describing rules.
The exact rules start on the next paragraph.
Nowhere in the rulebook does it state that you select a target vehicle. Another fact that reinforces this point is that you must move your whole speed (if possible), which can lead to multiple rams / tank shocks.
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![[Post New]](/s/i/i.gif) 2010/11/08 21:52:34
Subject: Ramming walker squadrons
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Heroic Senior Officer
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No, it's a Ram that just happens to Tank Shock any non-vehicle models in it's path.
As for the walker squadron, I'd say that each walker rammed can DoG. And of course, you only continue past the first one if you get an Destroyed - exploded result anyways.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2010/11/08 23:46:36
Subject: Ramming walker squadrons
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Longtime Dakkanaut
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One can only ram-hit one walker, as a ram is a tank shock, and the walkers are a unit that will automatically pass their check and move out of the way, this is also the point where one decieds to DoG.
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/11/09 00:00:14
Subject: Ramming walker squadrons
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Disgusting Nurgling
London, Uk
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But walkers cannot move out of the way. They either brace (and use their front AV) or attempt to Death a Glory, and if failed, use their rear AV.
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![[Post New]](/s/i/i.gif) 2010/11/09 01:04:46
Subject: Ramming walker squadrons
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Longtime Dakkanaut
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don_mondo wrote:
As for the walker squadron, I'd say that each walker rammed can DoG. And of course, you only continue past the first one if you get an Destroyed - exploded result anyways.
Thank you godfather, this is the answer I was looking for
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In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster
Monster Rain wrote:
DAR just laid down the law so hard I think it broke.
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![[Post New]](/s/i/i.gif) 2010/11/09 01:23:01
Subject: Ramming walker squadrons
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Longtime Dakkanaut
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VinPetrol wrote:But walkers cannot move out of the way. They either brace (and use their front AV) or attempt to Death a Glory, and if failed, use their rear AV.
A walker may not, but a squadron may, the first one hit still is hit, but the others move out of the way as per the rules on pages, 64, 68, 69 & 73.
Has to do with a squadron being treated an a normal unit, make it difficult to 'hit another enemy' as you've already hit that one.
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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