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![[Post New]](/s/i/i.gif) 2010/11/10 01:23:09
Subject: 2000 point New DE 1st list
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Commoragh-bound Peer
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So I got my hand on the new codex the other day and after much deliberation have knocked up the following list:
Archon; Huskblade, Ghostplate Armour, Shadowfield, Combat Drugs
-145 points
4 x Incubi; Venom with extra Splinter Cannon
-153 points
(2 x)
10 x Warriors; 1 x Splinter Cannon. Raider; Flickerfield, Splinter Rack
-360 points
(2 x)
5 x Warriors; 1 x Blaster. Venom; extra Splinter Cannon
-250 points
5 x Wyches; Haywire Grenades, Shardnet & Impaler. Hekatrix; Agoniser. Venom; extra Splinter Cannon
-165 points
5 x Wyches; Haywire Grenades. Hekatrix; Agoniser. Venom; extra Splinter Cannon
-155
(3 x)
5 x Scourges; 2 x Dark Lances
-420 points
(3 x)
Ravager; 3 x Dark Lances, Flickerfield
-345 points
Total; 1993 points
So, there you have it. The archon will be in the venom with the incubi and deal with any elite CC unit/ IC right off the bat with the wyches either targeting any heavy weapon infantry or backing up the archon.
I've gone with the Scourges for sniping support for the Ravagers - their 12" move getting them out of harms way quickly should they need to.
Warrior squads are fairly obvious in their roles.
As i said, this is a first list, so any comments/ advise is welcome.
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![[Post New]](/s/i/i.gif) 2010/11/10 05:12:52
Subject: 2000 point New DE 1st list
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Pyro Pilot of a Triach Stalker
New Jersey
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Perhaps try to fit the phantasm launcher on the archon to give the incubi nades?
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2010/11/10 13:10:10
Subject: 2000 point New DE 1st list
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Lord of the Fleet
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Hmm 5 sized wych squads doesnt seem particularly tough. Maybe you should combine them and give them a raider. Saved points could get the incubi a leader. I would give the scourges blasters instead since they can use their jump packs to full effect then
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![[Post New]](/s/i/i.gif) 2010/11/11 00:39:57
Subject: 2000 point New DE 1st list
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Devastating Dark Reaper
Jacksonville Florida
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Bad new you have 4 elites. Archon can't take incubi retinue anymore. Really no reason to take ghost plate if you have a shadow field. Take Raiders not Venom's and combine some squads.
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![[Post New]](/s/i/i.gif) 2010/11/11 00:43:27
Subject: 2000 point New DE 1st list
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Lord of the Fleet
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RinesofGlory wrote:Bad new you have 4 elites. Archon can't take incubi retinue anymore. Really no reason to take ghost plate if you have a shadow field. Take Raiders not Venom's and combine some squads.
I count 1 elite. Thats a unit of 4 incubi in a venom
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![[Post New]](/s/i/i.gif) 2010/11/11 14:28:08
Subject: Re:2000 point New DE 1st list
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Commoragh-bound Peer
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@kenshin620 - I was also slightly conserned about the wych squads. Now i have spent some more time with the codex, i am leaning towards a 9 man squad of wracks with acothyst and haemonculus in a raider in place of them. feel no pain and furious charge = yes please!. I will post a revised list later tonight
@RinesofGlory -
The Ghostplate is for when i fail the shadowfield save. having no save vs even a boltgun for your commander would be dumb IMO.
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![[Post New]](/s/i/i.gif) 2010/11/11 14:29:23
Subject: 2000 point New DE 1st list
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Ladies Love the Vibro-Cannon Operator
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Small Wych squads have not enough impact and staying power.
I usually take 8 or 9 Wyches leaving room for 1 or 2 ICs.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/11/11 14:35:57
Subject: 2000 point New DE 1st list
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Latest Wrack in the Pits
Decatur, TN
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When the Shadowfield is gone, so is the Archon, because where you want him is HTH and if he has failed a shadowfield save it will probably be to weapons he cant live vs anyway.
Personally I have 0 faith in scourges with Dark Lances, they still can't move and fire them and a 12 inch move is all well and good, but if you can shoot from 36" away and need to be escaping from harms way, chances are the threat can move 12 inches to get you. Or maybe the predator was just a ruse to flush it's quarry into the open
Other than that I like your list, though I don't know if I'd take a single squad of 4 incubi, that venom will be worth a lot of points.
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Learning 7th edition to prove that DE still rule the roost!
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![[Post New]](/s/i/i.gif) 2010/11/11 14:42:33
Subject: 2000 point New DE 1st list
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Ladies Love the Vibro-Cannon Operator
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Well, the shadowfield has a lifetime of 3.5 rolls on average. Don't count too much on it.
You need to bring the Archon into the thickest melee. Here she will excel.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/11/11 15:13:18
Subject: 2000 point New DE 1st list
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Nurgle Veteran Marine with the Flu
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I'm thinking that if you're going to take scourges then you should take blasters. That way that can hop around and lance things rather than not using their mobility at all to fire those dark lances. I'm also not sold on a Husk Blade. You're going to be striking at str3, most likely, and wounding marines on a lowly 5+. . .that's not very good imo. About 60% of your attacks will land on average and then far less than half will wound an MEQ. I find that to be a huge issue. Try using a Agonizer, something that's still a power weapon that always wounds on a 4+, and I bet you find your archon is causing more damage in melee. Units of 5 anything won't last very long. I think you're trying to make a gun boat'esque list, but this looks too fragile yet. And, you've spent so many points on Scourges, almost 1/4. . .that's alot on a couple of darklances. I would beef up your troops and give them raiders.
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![[Post New]](/s/i/i.gif) 2010/11/11 17:15:43
Subject: 2000 point New DE 1st list
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Pyro Pilot of a Triach Stalker
New Jersey
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I think scourges are best when given splinter cannons to compliment their shard carbines. I'd also replace the ghostplate with a soul trap, all you need is to get 1 wound through the huskblade for it to do its job.
Combine the wyches, lower the amount of scourges you have, and use the points to get trueborn blaster squads in venoms. Also if scourges end up with splinter cannons then you can get shredders on your warriors for a cheaper weapon option, 5 points for a S6 blast is a steal IMO.
Finally keep your raiders light, flickerfields is probably all you need, though nightshields on venoms carrying trueborn could be interesting, and I would put Nightshields on ravagers as well.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2010/11/11 17:26:17
Subject: 2000 point New DE 1st list
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Nurgle Veteran Marine with the Flu
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But that 1 wound needs to be on an IC or a MC, not always the easiest. More than likely that Archon is going to be hacking through infantry units, not command squads. Most of the time it's kind of a waste imo.
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![[Post New]](/s/i/i.gif) 2010/11/11 17:44:59
Subject: 2000 point New DE 1st list
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Pyro Pilot of a Triach Stalker
New Jersey
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I guess it does heavily rely on who you're facing, definetly interesting when it does work out though. If it isn't huskblade then agonizer fo sho.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2010/11/11 17:45:34
Subject: 2000 point New DE 1st list
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Tail-spinning Tomb Blade Pilot
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your army is a KP nightmare. killing your transports would cripple your army. 29 KP in a 2k list and most of my armies have 9-11 the moment I hit 12 with you which isnt hard i will just walk away from you.
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![[Post New]](/s/i/i.gif) 2010/11/11 23:16:50
Subject: Re:2000 point New DE 1st list
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Commoragh-bound Peer
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Thanks for all the comments so far - some good points!
I have had to slim the list down to 1500 points, which has taken me down a more CC focused route:
Archon; Huskblade, Combat Drugs, Haywire Grenades, Shadowfield
- 145 points
Haemonculus; Liquifier Gun
- 60 points
(2 x)
4 x Wracks; Liguifier Gun
Acothyst; Agoniser
Venom; extra Splinter Cannon
- 310 points
7 x Wyches; Haywire Grenades, Shardnet & Impaler
Hekatrix; Phantasm Grenade Launcher
Raider; Flickerfield
- 195 points
4 x Incubi
Venom; extra Splinter Cannon
- 153 points
(2 x)
3 x Trueborn; 3 x Blasters
Venom;extra Splinter Cannon
- 292 points
(3 x)
Ravager; 3 x Dark Lances, Flickerfield
-345 points
Total: 1500 points
So, here's the new plan:
- Archon goes with the Wych squad to give him a few more bodies behind him. ( I know the Hekatrix without an Agoniser will upset some of you, but the only reason i took her atall was to get the Phantasm grenade launcher for 15 pts less than on the archon - extra attack is nice too though). the idea is to throw them at any IC with with CC bodyguards ie: TH termies, the archon can hammer the IC while the wyches tarpit the rest of the unit.
-Haemonculus goes with the Incubi, giving my power weapon wielding monsters FNP and thus a longer life. (dice willing)
- 2 x Wrack squads will be Hunting down the enemy units that can hold objectives or heavy weapons units.
-Trueborn and Ravagers take the tanks and such like as you would expect.
Thoughts/ comments welcome.
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![[Post New]](/s/i/i.gif) 2010/11/12 03:10:04
Subject: 2000 point New DE 1st list
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Pyro Pilot of a Triach Stalker
New Jersey
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Why do you need the phantasm launcher if the archon is going with the wyches? They all already have plasma nades. I think keep the phantasm and stick the archon with the incubi. And maybe the haemoniculus with the wyches since they need the FNP more than incubi being 6+.
Also personally I'd be tempted to fit in a soul trap just because the concept is very cool as is the fluff, but it's certainly not necessary.
Automatically Appended Next Post:
Woops meant keep the phantasm as in put it on the archon not the hekatrix
Automatically Appended Next Post:
Edit 2: didn't realize its more expensive on the archon, if you can't fit it on the archon then lose it all together and get some sort of weapon for the hekatrix
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This message was edited 4 times. Last update was at 2010/11/12 03:13:14
"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2010/11/12 05:25:34
Subject: 2000 point New DE 1st list
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Tail-spinning Tomb Blade Pilot
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I would go with Huskblade, Soultrap and Clone field. WIth a squad of 9 Bloodbrides 3 shard nets you can pretty much ignore anyone attacking your lord. Also again you have WAY to many KPs. Wracks arent really all that great. I would drop them and the incubi and take a large unit of Warriors with 2 cannons. The trueborn are free KPs drop them make your squds 10 large take haywire grenades. Night shields on your ravengers.
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![[Post New]](/s/i/i.gif) 2010/11/12 10:03:38
Subject: 2000 point New DE 1st list
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Ladies Love the Vibro-Cannon Operator
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Well, I'm not convinced.
If you field an Archon, let her lead the Incubi unit.
Otherwise, I'd drop the Incubi.
Small units of Wracks don't cut it. I'd take 9 Wracks led by a Haemonculus.
This unit could have two liquifierguns and reroll poisoned attacks on the charge.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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