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DE appears to have tools to shut down hoard/elite/deathstar armies just fine, but the standard IG parking lot seems to be a problem since speed doesn't help against 48" shooting pillboxes of doom. Now one could counter by vect/baron alpha lists, but one roll for the win is kinda annoying. Here I try a all reserve list that will try get flank shots everywhere it get in. If one could comfortably play IG, then stuff can be dropped to counter other lists.
Duke Sliscus [150]
Haemonculus x 2, hexrifle x2 [120]
Trueborn x 3, blaster x3 [81]
Raider, Flickerfield [70]
Wychs x8 Hekatrix, Agoniser, Shardnet and Impaler x 1, Haywire Grenades, [128]
Raider [60]
Wychs x8 Hekatrix, Agoniser, Shardnet and Impaler x 1, Haywire Grenades, [128]
Raider [60]
Warriors x6, blaster [69]
Raider [60]
Warriors x5, blaster [60]
Raider [60]
Warriors x5 [45]
Raider [60]
Ravager: Flickerfield, 3 Dark Lances [115]
Ravager: Flickerfield, 3 Dark Lances [115]
Ravager: Flickerfield, 3 Dark Lances [115]
1496
All deepstrike capable
15 Lances (on 9 different platforms)
5 Blasters (on 3 different platforms)
34 scoring models in 5 units
FNP Wych grenading your stuff
Plan: if start 2nd, reserve everything, come in everywhere for flank shots if against castles, or dominate a flank if the opponent spreads out, shoot everything enough to stop it from shooting and move on. Get FNP wychs to force opponent vehicles to move (and lose shots), while multicharging vehicles while still get locked in combat if possible.
This does look like the old lance spam lists...but really, there is no better anti-tank than more dark matter unless you go heat lance everywhere, and grenades are the only other option which this list does take.
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