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Thought I'd grab some extra advice on this one. My Eldar mate is going straight to DE since the new release and has decided to go mech. Essentially it'll boil down to Siliscus, Raiders, Ravagers, a squad of Reavers or two, and a mix of Wyches and Kabalite Warriors. He may use Vect but otherwise he's going to have an Archon as well and possibly some Incubi in a Venom.
So I've been mulling a list up with some help from another friend and this is what I have:
khan with moondrakken - 205pts
tac squad:+5 men, plasma gun, ML - 180pts
tac squad:+5 men, plasma gun, ML - 180pts
tac squad:+5 men, plasma gun, ML - 180pts
scout squad: +5 men, bolters, 2 HBs, 10 camo cloaks - 190pts
bike squad: +5 bikes, 2 plasma guns - 245pts
bike squad: +2 bikes, 2 meltas - 160pts
bike squad: +2 bikes, 2 meltas - 160pts
The jist of this army is pretty much outflanking everything at the start and entering the table from either end to prevent that first turn rush that seems inevitable if I stood still. I think he'll be taking the vehicle upgrades that reduce weapon range by 6" when I'm shooting him along with possibly the upgraded sails and the deepstriking item. If this good enough to take him out? I really am concerned about the vehicles and I know he likes the idea of using a lot of dark lances so I'm being wary of it.
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