I just had a somewhat random thought, not sure if this is exactly the best place to put this but here goes:
do you guys think that perhaps flyers/fast skimmers should have a damage table similar to the Orks "ramshackle" rule??
I mean, it just seems abit weird that in a game where each turn is supposed to be happening simultaneously-ish, that a flying vehicle getting shot up wouldnt continue its arc of movement until contact with the ground... it could potentially make a use of the WHFB artillery die.
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