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Made in us
Flameguard





Los Angeles

Without images of cards, or printouts of unit abilities, how do players decide how to grow their armies?

I'm looking for merc options to expand my menoth army, and it seems inappropriate that I should need to buy the merc book or a full deck of cards just to determine which models will give me the options I want. Online army builders have been a great help, but these don't give unit or ability descriptions.

It's a pain to have to cross reference a mercenary chart from battle college, a point cost from forward kommander, and the illicit description of some random model review.

www.goodideagames.com

Currently writing Evil High: the role-playing game of aspiring super villains, in high school.
www.evil-high.com 
   
Made in fi
Paingiver






Southern Finland

I listen to podcast and read forums for other players views on miniatures. In addition I have both the faction book and merc deck for reference. After Mk 2 the mercs have become bit of a problem in that sense that you need to have their book to have full knowledge what is there.

   
Made in us
Master Tormentor





St. Louis

That's always been a "problem," just not with specific factions. Hard to know what Assault Kommandos did without having Legends and all that.
   
Made in gb
Reeve





Harlow, Essex

I am having the same problem with my Legion and Circle.

As a very player I have no idea what stuff does unless it is in Primal Mk2, however I also have the playtest PDF`s which although not accurate do give some idea of what a unit does!

I just get what looks cool!

Harlow Games Club
http://www.harlowgamesclub.co.uk/

Press Ganger 
   
Made in us
[MOD]
Madrak Ironhide







Also, you play different players. That can usually lead you to starting a new army or three.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Wraith





You also have sites like the Battle College that are good for a 50,000' overview of what a unit does. Spoilers also abound on the PP forums.

If your FLGS is cool about it, they may let you look at the card for the unit before you buy as well.

This message was edited 1 time. Last update was at 2010/11/17 14:07:33


 
   
Made in us
Freelance Soldier




Havelock, NC

"Oh, that looks pretty..."

That's pretty much how I do it.

Or you can ask opinions on how people like things. I play mercs, so can probably break down most things for you, and theory on how they'll work with Protectorate.

The Piper of Ord? Yeah, get him.

"Let no joyful voice be heard! Let no man look up at the sky with hope! And let this day be cursed by we who ready to wake... the Kraken!"
 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

http://battlecollege.wikispaces.com/

 
   
Made in us
Wraith






Milton, WI

I buy what looks cool.

Then I figure out how to make it work together.

When I got into WM, I picked up the Battlebox.
Then when I looked through the line, I saw the Undead Pirates and got them.
Same thing happened with the Pirate Mercs.

Once I played some games, I saw that they were not quite as good as other choices I had.
So I got the Mechanithralls and Bane Thralls. Prime units that worked well.

Now, I think my skill level is increasing to where I owould feel confident if I put them back in my army.
I think I can get them into positions to make them shine.

Bam, said the lady!
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Made in us
Wraith





Piper, Gorman, Ayanna and Holt, and both Eiryss will pretty much always serve you well.
   
Made in nl
Bane Knight





Netherlands

depends on the army of choiche. My main army can't use those mercs except for gorman...

When choosing mercs check if they can be with your faction, as often it can prevent you from using them.

 
   
Made in us
[MOD]
Madrak Ironhide







Devilsquid wrote:"Oh, that looks pretty..."
.


That's my problem, too. :(

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Doc Brown






LordRavurion wrote:depends on the army of choiche. My main army can't use those mercs except for gorman...

When choosing mercs check if they can be with your faction, as often it can prevent you from using them.


Psh, you play Cryx, you have plenty of Mercs, if you play Ret and look over the short list of Mers that will work for them, then you can complain about not having mercs. Basically if it has pointy ears or is named Corbeau, Ret can use them.

Cryx and Ret both have opposite problems though:
-Cryx would hire anyone, but nobody likes to work for them because of the whole soul stealing thing
-Almost anyone would work for Retribution, but the elves hate everyone

 
   
Made in us
[MOD]
Madrak Ironhide







Whatever, they count Eiryss as a faction model. That's pretty awesome.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Rotting Sorcerer of Nurgle





<3 to Cryx Mercs...mostly the solos though.
As for ret...they have a few options, limited, but more than 2.

-Nyss Hunters
-A&H
-Anti-Legion Girl
-Big Snake & Piper
-Madame

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Regular Dakkanaut





Santa Rosa, CA.

I agree. It is hard for me to know what units I can buy. I only want to build 1 army. With as few extra models as possiable.

Our store plays 15 points. The quickstart rules does have the basic box set has Jack points. I am guessing the PC 4 on the repenter is the cost.
I can't find Kreoss's points.
I am going to get a older Protectorate box set. I don't think It has cards.

Does the faction book have the stats and points for the Army list?
The faction cards are useless to me. The print is too small. I will have to print larger cards for me to see/use them.
I want to play a faction that is not being used, No borrowing cards and books.

"When you beat a Sisters of Battle army, All you have done is, Beat a bunch of Girls"
 
   
Made in us
Rotting Sorcerer of Nurgle





Yes, the Faction book has the stats and points.
It's just a bit annoying needing to flip around compared to the cards, but it's doable.

I'm thinking of getting the Coven today.
Edit: well, they didn't have the coven.... I got two boxes of Bloodrunner instead for eMorg's tier list

This message was edited 1 time. Last update was at 2010/12/03 00:35:46


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Fixture of Dakka






Sheffield, UK

I usually have an idea for a model in an army list I'm going to build. Warcasters and Warlocks usually get bought on release as they're always good value for money.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

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