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Made in us
Longtime Dakkanaut






Dallas Texas

Played a game today and ran across some questions.

1) Can Troops give tanks cover. My friend said that his space marines were giving his Rhino a cover save. I said troops cant give cover saves, he said they can. What does GW say?

2) If an Independant character attached to a squad has assult(photon) gernades when assulting into cover, does the entire squad benefit or just the independant character?

3) I dont really understand how Eldar Jetbikes work.
a. How do Jetbike difficult terrain checks work?
b. Can Jetbikes move 18, or 24? Or can they move 18 then 6 in the assult phase? How then do they get the 3+ cover save from moving 24?
c. How do jetbikes assult into cover? Do they role for dangerous terrain or what?


Thaks for answering some of these questions, I tried looking in the rulebook and had problems finding definitive answers for all of them.

This message was edited 1 time. Last update was at 2010/11/18 07:26:21


5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

1, 50% or more obscured
2, yes I believe it states that
3a if starting or ending in terrain roll a d6, roll of a 1 is a wound with no armour saves allowed.
3b can move 24 turboboosting, may not move the 6 in assault phase due to turbo rules
3c Guessing it would be difficult and dangerous ... unsure on this

   
Made in us
Thinking of Joining a Davinite Loge







IIRC, bikes do not take a difficult terrain test, so they always get their 6" assault but rather make a dangerous terrain check.

For a bike to get the 3+ cover save it must move 18" - 24". So you do not have to go all 24 to get the save.

This message was edited 1 time. Last update was at 2010/11/18 06:57:36


Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in us
Longtime Dakkanaut





Smitty0305 wrote:Played a game today and ran across some questions.

1) Can Troops give tanks cover. My friend said that his space marines were giving his Rhino a cover save. I said troops cant give cover saves, he said they can. What does GW say?


For a vehicle to count as obscured 50% of the hull must be blocked. You'll have to get down at the mode's eye level and see for yourself. Most troops won't be tall enough to give something the size of a rhino a cover save.

2) If an Independant character attached to a squad has assult(photon) gernades when assulting into cover, does the entire squad benefit or just the independant character?


Just the character.

3) I dont really understand how Eldar Jetbikes work.
a. How do Jetbike Dangerous terrain checks work?
b. Can Jetbikes move 18, or 24? Or can they move 18 then 6 in the assult phase? How then do they get the 3+ cover save from moving 24?
c. How do jetbikes assult into cover? Do they role for dangerous terrain or what?


a) Same as any other dangerous terrain test. See page 14 in the rulebook.

b)
i) Up to 24", but if they move more than 12" they follow the turbo boost rule on page 76.
ii) No, it would be up to 12" and then 6" in the assault phase.
iii) Eldar jetbikes can't move the 6" in the assault phase if they turbo boosted. In order to get the cover save you have to move at least 18" in the movement phase.

c) Yes. Additionally if they do not have assault grenades they will strike at I1

This message was edited 2 times. Last update was at 2010/11/18 07:02:15


 
   
Made in au
[MOD]
Making Stuff






Under the couch

Smitty0305 wrote:1) Can Troops give tanks cover. My friend said that his space marines were giving his Rhino a cover save. I said troops cant give cover saves, he said they can. What does GW say?

The rules for vehicles and cover are found on page 62 of the rulebook. To summarise, though, yes, troops can give cover to vehicles provided they obscure enough of it.


2) If an Independant character attached to a squad has assult(photon) gernades when assulting into cover, does the entire squad benefit or just the independant character?

The rules for Assault grenades state that they work for the model that has them. The rest of the unit gains no benefit if they are not similarly equipped.


a. How do Jetbike Dangerous terrain checks work?

Dangerous terrain tests are explained on page 14 of the rulebook. You roll for each bike that starts or finishes its movement in the terrain.


b. Can Jetbikes move 18, or 24? Or can they move 18 then 6 in the assult phase?

All bikes have a normal movement of 12". Eldar Jetbikes can then move an additional 6" in the Assault phase.

Using Turbo Boosters allows them to move up to 24". However, if they use their Boosters in the Movement phase, they can't also use their Assault phase movement, as using the Boosters prevents them from any further voluntary action that turn.


c. How do jetbikes assult into cover? Do they role for dangerous terrain or what?

If they are finishing their move in terrain, then yes, they need to roll for Dangerous terrain.

 
   
Made in us
Thinking of Joining a Davinite Loge







Nungunz wrote:c) Yes. Additionally if they do not have assault grenades they will strike at I1


I knew I was forgetting something else! Gotta love those SM having grenades! Makes you forget about that rule sometimes.

This message was edited 1 time. Last update was at 2010/11/18 07:15:06


Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in us
Longtime Dakkanaut






Dallas Texas

thanks for the responces

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Longtime Dakkanaut





pdawg517 wrote:
I knew I was forgetting something else! Gotta love those SM having grenades! Makes you forget about that rule sometimes.


My hormagants weep at not having them........and the Trygon.........and the Tyrant.............and the ravenors.....shrikes......warriors......

Only the carnifex has access to assault grenades.....if you pay for them.
   
Made in us
Longtime Dakkanaut






Dallas Texas

How do jetbikes take difficult terrain tests? I use dangerous and difficult interchangeably.

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Longtime Dakkanaut





Smitty0305 wrote:How do jetbikes take difficult terrain tests? I use dangerous and difficult interchangeably.


Difficult and Dangerous are two completely different rules in the book. You can't use them interchangeably.

Read page 14 for what the effects are.
   
Made in us
Fixture of Dakka





Chicago

Nungunz wrote:
c) Yes. Additionally if they do not have assault grenades they will strike at I1


I don't believe that's true. They don't have to take a difficult terrain test, so they'd still strike at standard I.

6000pts

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What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




Sorry but nungunz is right: if you take a difficult OR dangerous terrain test you strike at I1

Have a reread
   
Made in us
Fixture of Dakka





Chicago

nosferatu1001 wrote:Sorry but nungunz is right: if you take a difficult OR dangerous terrain test you strike at I1

Have a reread


Ah, didn't realize dangerous triggered it.

I stand corrected.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




No worries - it even makes sense from a fluff perspective, for a change...
   
 
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