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Made in ca
Angered Reaver Arena Champion






Q: If a transport vehicle is destroyed in the same turn as it moved flat out what happens to any embarked models? (p.70)
A: They are removed as casualties.

I'm reading this as turn = player turn. Therefore this does not change anything but merely puts this question in the FAQ. I have gotten the impression that some other people have read it as game turn. What say you dakka, is turn in this context game turn or player turn?

This message was edited 1 time. Last update was at 2010/11/18 20:01:19


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Infiltrating Oniwaban





Fayetteville

Turn = Player Turn except where specifically identified as Game Turn. Pg 9 BRB.

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Longtime Dakkanaut





US

This encompasses getting a destroyed result now as well when you full out say into dangerous terrain, roll a 1, and now kiss the unit inside goodbye.

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Made in ca
Angered Reaver Arena Champion






I always played that way, so it changes nothing for me. I just wanted to make sure everyone else read it that way.

I got the impression from http://www.belloflostsouls.net/2010/11/40k-news-rulebook-faq-out.html that the rule was being read as game turn, since they describe fast transports as "more dangerous".

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Decrepit Dakkanaut




PLayer turn.

This is to correct the explodes! result, which did not involve you disembarking (by not following ANY of the disembark rules, mainly) and so you would die on a wreck (or immobile -> wreck for a skimmer) but NOT on an explodes.

Now if your vehicle conks out, e.g. through ramming a vehicle, then the passengers are dead regardless of the result.

Entirely in place, imo (and Yaks) to stop ORk Ram Trukks.
   
Made in ca
Angered Reaver Arena Champion






Good catch Nos, I never realized it fixed that issue. Thanks.

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I really didn't think of it as the players turn, though I realize I had forgotten that to begin with. Thanks for the reminder as it was depressing me to think I could loose a whole squad from a Destroyed result from the opponents shooting.
   
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Stephens City, VA

lol if only

turn ='s player turn

   
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US

nosferatu1001 wrote:PLayer turn.

This is to correct the explodes! result, which did not involve you disembarking (by not following ANY of the disembark rules, mainly) and so you would die on a wreck (or immobile -> wreck for a skimmer) but NOT on an explodes.

Now if your vehicle conks out, e.g. through ramming a vehicle, then the passengers are dead regardless of the result.

Entirely in place, imo (and Yaks) to stop ORk Ram Trukks.


Except that Ork Trukks aren't skimmers so this doesn't apply to them

This was a clarification that mainly hurts scoring skimmers that have to land in that dangerous terrain on a last minute capture.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
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Manchester, UK

BlueDagger wrote:Except that Ork Trukks aren't skimmers so this doesn't apply to them

This was a clarification that mainly hurts scoring skimmers that have to land in that dangerous terrain on a last minute capture.


No mention of skimmers, just flat out which applies to any fast vehicle.

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Made in gb
Decrepit Dakkanaut




BD - however Ork Trukks ARE fast, and can therefore move 18" or "Flat Out"
   
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US

LOL by brain read the Skimmer Immob destroyed QA and the transport QA and jsut put them together. Had to read it three times before i realized it was two seperate entries lol. I need to layoff the Wave Serpent spam

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
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