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Made in gb
Fresh-Faced New User




My Guard his Nids 750 each

For those who dont already know, this was a double game where my partner is my 9yr old Brother. The plan was to use mass outflanking and the +1 to reserves to hit opponents hard and brutal.

First Game Against:
Nids
Tyrant [LashWhip][Bonesword][2+ Armour][Regen]
Large blob of Devil Gaunts
3 Ripper Swarms
Blood Angels
Scout squad [Got red furied!]
9 Man Tactical Squad
Mephiston!!!

Simple annihilation works in our favour. First turn had Tim hide his Tyrant behind this huge hill centre board. Opponents move forward left to right is Tyran>Rippers>Gaunts>Tactical+Mephiston>Scouts.

Turn two all three flankers arrive. His guants appear to the right, unable to shoot or charge this turn he dives into a nearby crater until the Tyrant catched up with them. Stealers arrive on the left, he fleets and charges the rippers... I also arrive on the left flank, Command launches at the Tyrant where the Blob uses like the wind to sucker punch the Gaunts with an assault. Heavy Weapon Teams set up with the Tyrant in their sights. Rippers held ground, Gaunts were trampled underfoot and the Tyrant crushed 3 of my command squad taking little in return. Captain rolled snake eyes and stuck well.

Scouts move to within 12" of gaunts, but dont get off charge. Their firepower does little to the mass of bodies. The Tacticals turned fire onto the Blob as Mephiston Flies [Yes he flew 12"] into them, butchering many brave men. Under the Lord Commisars command, they stuck fast to their doom. Genestealers finished the rippers off and consolidated towards the tacticals. The Hive tyrant killed annother of the command squad, but Captain Dirg pulled up trumps by succeeding to wound with his "Instant Death Power Weapon". Well if anyone was going to kill the beast, it would have to be him.

Stealers rip into the Tactical Squad breaking and chasing them down, and the gaunts pass LD slaughtering the Scouts. Mephiston finished off the last of the 22 wound blob and decided to get revenge on the Stealers next. Killing all of them two.

Enough was enough. the collective of 3 Autocannons 3 Lascannons and a Plasma Pistol rung out. What was little left of him was quickly nomnomnomed by a full strength Hive Tyrant.

6-3 Win to us.

Will put second battle up in the future

-Gib-
   
Made in gb
Tunneling Trygon






Nice to see the plan came together. Mephiston and a hive tyrant together must have given you a bit of a shock though!

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in gb
Fresh-Faced New User




Ok Second game vs Chaos and Eldar (oddest paring ever)

Chaos:
5-6 Beserkers, with Special character inside and Icon
Sorcerer of Tzeentch with Icon and a lot of firepower
Eldar:
War Walker
Small squad of snipers
Dire Avengers
Avatar

3 Objective mission with 3 buildings in the centre. DOW deployment had Beserkers in leftmost objective building. Avengers behind rightmost. Timmys Tyrant set up behind a hill on our right. Their first turn had the War walker and snipers come on setting up with the Avengers. We planned to remove all their troops quickly guarenteing a draw minimum.

He bull rushes towards them diving into cover as failing to get a charge. They remark about how much firepower he was about to face. Good job we planned for this in the army list.

Down came the Sorcerer off the Beserkers Icon. So a warptime Sorc/Bladestorm/Warwalker/AP1 snipers did well? Nope one wound of the guard one off the Tyrant.

Now our turn for fun. Again thanks to hive commander, everything arrives turn 2. Stealers take left flank cautiously approaching the Beserkers. Gaunts appear and mob the Snipers. I set up my HWT on the hill the Tyrant origional possesed. And using like the wind get my blob squad into combat with the Avengers. War walker was too far back... Tyrant attempted to leech an Avengers life but failed. Combats went easily in our favour.

Now the next bit was a bit of a sketchy move. But as we let it pass at the time, meh. The sorcerer flew 12" with is jump pack, then by lending its Icon the Avatar deepstriked off of the Sorcerers icon, who in return after shooting charged the Hive tyrant squishing it dead. The beserkers got out of their building to gunsling their pistols at the genestealers. 3 Die leaving 5.

Stealers charged right in of course. 6 Rends later and all but the Khorn special character was dead. He promptly butchured the Stealers over two turns. The Blob locked the War Walker into combat. Where captain Dirge geve out two succesful bring it down orders to both heavy weapon teams, who let rip into the Avatar causing 0 wounds...

His avatar then charges and slaughtered Dirge and Co. The sorc charging a heavy weapon team. I managed a pen on the single melta bomb Commisar, but rolled only immobolise.

Final turn was the remaining heavy weapon team darting across the field and running up the closest building. Unfortunatly the Avatar also ran to contest.

0-0 Draw =D

Hindsight I belive I should have used the blob squad to tie up the avatar instead. And use the 2 autocannons that could see the Warwalker to end that. Command squad should of gone for the objective and the lascannon could try and fry the sorc =)

Well you learn.

Top unit of the game was obviously the 5 Stealers who blitzed their way through a Beserker Squad. And people claim the new codex weakend them.

-Gib-
   
 
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