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Made in us
Consigned to the Grim Darkness





USA

So what? It doesn't have to be one's intent to create art. Sometimes it just happen.s

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Longtime Dakkanaut





Melissia wrote:So what? It doesn't have to be one's intent to create art. Sometimes it just happen.s

It's usually better that way.

I think the thing is this: What is art is to be judged by others/later generations. For the now, you satisfy your patrons. Aiming to only satisfy yourself is less likely to stand the test of time.

Put it this way: As a game developer, you must make something to entertain the gamer (as they won't play your game if it doesn't). Whether it is judged as art or not isn't your concern; the satisfaction of those playing the game is - your stylisation can help their enjoyment (which lends itself well to SoTC for example); when it detracts you need to rethink.

hello 
   
 
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