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![[Post New]](/s/i/i.gif) 2010/11/28 07:38:14
Subject: 0+ or better armour save
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Fresh-Faced New User
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I have found very little difinitive information regarding pre modified armour saves that are better than +1, the rulebook states that a save can never be better than 1+ however as far as I can gather it is not clear if this refers to the roll itself or the absolute cap of the armour save prior to any modification.
So put a different way, if my combined armour save were 0+, would i roll a 2+ on -0,-1 and -2 str mods; or would it cap out before modifiers thus giving 2+ on -0 and -1 str mods?
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![[Post New]](/s/i/i.gif) 2010/11/28 07:41:30
Subject: 0+ or better armour save
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Nimble Pistolier
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The best 'roll' for an armour save is a 2+. A one will always mean you've failed. The benefit from having a 0+ armour save however means that even with strength or AP modifiers you can still have that 2+ save.
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You Can't Have Manslaughter Without Laughter
3000pt
1000pt
Empire - W4-D1-L1
DQ:90S++G+++MB--I+Pwhfb05#+D+A--/sWD294R+T(D)DM+
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![[Post New]](/s/i/i.gif) 2010/11/28 07:51:23
Subject: 0+ or better armour save
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Cosmic Joe
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Yea this was covered in the BRB FAQ, its on the first page even, smack down in the middle of the right column.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/11/28 08:51:42
Subject: Re:0+ or better armour save
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Fresh-Faced New User
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Actually the line in the faq was ambiguous enough for me to remain unsure. So if as you say the armour save value can be 0+ for the purposes of offsetting strength mod, does it stop there? Is there any absolute cap on armour save beyond what is acheivable with item/mount/special rule combinations?
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This message was edited 1 time. Last update was at 2010/11/28 08:53:02
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![[Post New]](/s/i/i.gif) 2010/11/28 10:28:06
Subject: 0+ or better armour save
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Decrepit Dakkanaut
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Yes, the absolute cap is 1+, with a roll of a 1 always failing.
The days of 0+, -1 or -2 armour saves are gone.
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![[Post New]](/s/i/i.gif) 2010/11/28 10:54:02
Subject: 0+ or better armour save
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Cosmic Joe
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So basically there are no rules to cover this... currently.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/11/28 11:13:56
Subject: 0+ or better armour save
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Fresh-Faced New User
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Please excuse me for being thorough but unless I am mistaken there are several replies saying different things. Anyone care to convince me a little? Would be greatly appreceated, I am not here to argue the point either way I would just like to have it right :3
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![[Post New]](/s/i/i.gif) 2010/11/28 11:23:07
Subject: 0+ or better armour save
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Cosmic Joe
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Well the BRB says the save can never be better than 1+, the FAQ says it can be improved beyound that but never explains what the beneftis are, so currently your save dosen't beneftit from any upgrades that make it better than 1+.
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This message was edited 1 time. Last update was at 2010/11/28 11:23:25
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/11/28 11:43:00
Subject: 0+ or better armour save
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Fresh-Faced New User
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Ah gocha, this is what I had assumed infact, but I am getting lots of conflicting information which I must now assume is from earlier editions.
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This message was edited 1 time. Last update was at 2010/11/28 11:43:23
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![[Post New]](/s/i/i.gif) 2010/11/28 13:06:40
Subject: 0+ or better armour save
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Decrepit Dakkanaut
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While your armour can, in theory, take you above a 1+ save, your save NEVER counts as better than 1+ at any point - so a "-2" save will still be a 3+ save against S5 attacks, same as a 1+ save.
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![[Post New]](/s/i/i.gif) 2010/11/28 16:59:27
Subject: 0+ or better armour save
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Dangerous Bestigor
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Yes 1+ is the absolute best possible armor save, if you have something giving you an additional +2 to this for instance then get a -2 modifier from somewhere your armor save would be 3+, and a roll of 1 is always a failure.
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2000pts of beasty boys
1000pt rat pack - Clan Cozen
1000pt Savage Waagh
1500pt
(coming soon) |
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![[Post New]](/s/i/i.gif) 2010/12/03 23:10:17
Subject: Re:0+ or better armour save
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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What about Juggernoughts?
their rules specifically say that your Maximum is a 0+ save.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/12/04 00:01:35
Subject: Re:0+ or better armour save
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Morphing Obliterator
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Grey Templar wrote:What about Juggernoughts?
their rules specifically say that your Maximum is a 0+ save.
I'm not sure about demons, but WoC juggernauts have no such rule, only that you add +3 to your armour save for being mounted rather than +1.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2010/12/04 01:13:53
Subject: 0+ or better armour save
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Decrepit Dakkanaut
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As above - not sure where you got the 0+ from....
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![[Post New]](/s/i/i.gif) 2010/12/04 04:25:21
Subject: 0+ or better armour save
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Fixture of Dakka
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Just for fun, the Eye of the Gods table says you can max your armor save out at 0+ with the Iron Hard Skin roll. You might have been thinking of that, Grey Templar.
FIGHT!
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![[Post New]](/s/i/i.gif) 2010/12/04 05:08:59
Subject: Re:0+ or better armour save
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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sure, that's what it was.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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