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![[Post New]](/s/i/i.gif) 2010/12/13 06:15:41
Subject: Mad Dok and Cybork upgrades
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Paingiver
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I posted a thread earlier today highlighting some success I had with the good Dok in a boyz list giving them cybork and feel no pain. I was wondering what other Orks benefit from the Cybork upgrade. I know it's generally counter to Ork belief to spend points on our cheap cheap units. However having a 5+ invulnerable save would be greatly beneficial to many units. Take a unit of 15 lootas they will cost 75 more, cheaper then a Big Mek with KFF in their group. The Lootas would be able to take more damage stick around in the fight longer and lay down more dakka. The same goes for Nobz which I think generally run with Cybork from their Painboy, but lets also consider kommandos, tankbustas and stormboyz.
Edited to reflect 5+ sorry for the 4+ had been a long day.
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This message was edited 2 times. Last update was at 2010/12/13 22:16:44
Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2010/12/13 06:41:16
Subject: Mad Dok and Cybork upgrades
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Lord Commander in a Plush Chair
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Well, first off Cybork bodies is a 5+ invulnerable, not a 4+.
Lootas should be *in* cover, or behind a line of Grots/boyz; not hanging with a KFF BM(4+ cover save from real cover is better than a 5+ cover save that should be in a Vehicle).
Stormboyz and Slugga Boyz could definitely use Cyborks, but the rest can either get them via painboy(Nobz/Flash gitz), or Don't really need them(Shoota Boyz, grots, Kommandos, Tankbustas, etc). The only unit that really is worth taking them on is Mega Nobz; then need them and should get the most use out of them.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/12/13 07:07:54
Subject: Mad Dok and Cybork upgrades
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Bonkers Buggy Driver with Rockets
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You wrote about the cybork bodies for burnas with the mad dok's feel-no-pain special rule. Pure genius. Strange I've neither thought about or read about it before. Good work. It makes the burnas into an assault group of pipe cracking mofos at initiative three on the charge.
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Paul Cornelius
Thundering Jove |
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![[Post New]](/s/i/i.gif) 2010/12/13 07:31:29
Subject: Mad Dok and Cybork upgrades
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Longtime Dakkanaut
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Kommissar Kel wrote:Well, first off Cybork bodies is a 5+ invulnerable, not a 4+.
Lootas should be *in* cover, or behind a line of Grots/boyz; not hanging with a KFF BM(4+ cover save from real cover is better than a 5+ cover save that should be in a Vehicle).
The combination of the two, however, is quite stunning (BW KFF bunker w/15 lootas).
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/12/13 13:22:07
Subject: Mad Dok and Cybork upgrades
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Decrepit Dakkanaut
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MekanobSamael wrote:Kommissar Kel wrote:Well, first off Cybork bodies is a 5+ invulnerable, not a 4+.
Lootas should be *in* cover, or behind a line of Grots/boyz; not hanging with a KFF BM(4+ cover save from real cover is better than a 5+ cover save that should be in a Vehicle).
The combination of the two, however, is quite stunning (BW KFF bunker w/15 lootas).
I agree with this. Ive never used it personally, but Ive heard many a person say it pisses off the opponent thats for sure. And getting your opponent annoyed, is one tactic that causes them to mess up more
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![[Post New]](/s/i/i.gif) 2010/12/13 17:26:57
Subject: Re:Mad Dok and Cybork upgrades
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Dakka Veteran
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Personally I'd never put Lootas IN a Battlewagon. All you need is one "Shaken" or "Stunned" result and your Lootas can't do anything. They can't disembark and fire, since Deffguns are Heavy.
Tactically speaking, I'd rather the Lootas be out in cover, take some fire, and suffer some casualties and still be able to return fire than not be able to fire anything at all.
I've played too many games where the opponent manages to "Shake" or "Stun" a Battlewagon loaded with troops 3 out of the 6 turns of the game. I'd rather that the Lootas were dead by turn 4, but had fired every single turn.
On the note of units that benefit from Cybork the most:
1) MegaNobz
2) Stormboyz
3) Kommandos
4) Boyz
5) Warbikes (not Biker Nobs, plain Warbikers)
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This message was edited 1 time. Last update was at 2010/12/13 17:29:12
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