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Made in us
Grovelin' Grot





ct


1000 pts kan wall
warboss w/ powerclaw,cybork, attack squig
big mek, KFF

6 nobz w/ painboy,
20 slugga boys, nob w/ powerclaw
20 slugga boys, nob w/ powerclaw
10 gretchin w/ runtherd

3 killa kanz w/scorchas
3 killa kanz w/ rokkit launchas


ive had some success (3-0-1) in a tournament (4th place)

1-first thing i was gonna do was add some additional nobz and equipment to the nobz with 2 pks, waggh banner, and grot ordersly-> what other stuff should i add to this unit?
2-then i was gonna replace the scorchas on the killa kans with rokits or grotzooka? the grotzookas are heavy weapons does that mean they cannot move/shoot or is that void because theyre a walker?
3- adding bosspoles to the 2 units of slugga boyz and is it worth it to add big shootas to the mobs since theyre not always running since theyre behind the kans?
4- with the additional points i was thinking of adding a battlewagon (with kilkannon, kannon) to transport the nobz and ranged support or looted wagon with boomgun for some ranged support? or a unit of lootas?

any ideas?
   
Made in us
Regular Dakkanaut




Mountain Home, AR

1 - I would drop the nobs in this list for Lootas, they provide much needed ranged support and can hit very hard.

2- Drop the skorchas on the Kans and add rokkits. These are the only units in the Ork army that have a BS3, take advantage of it, also, if you are only going to run 6 Kans I would run them in 3 groups of 2 instead of groups of three. It gives you more targets to shoot and and makes it harder for your opponent to glance them to death.

3 Ork Boyz MUST have a nob with a PowerKlaw and a Bosspole. There is no other way to run them. On a Kan Wall it is better to have all shotta boyz with a few big shoots if you have the points left over.

4 A Battlewagon does not belong in a Kan Wall. A Deff Dread will fit better but the first thing to get would be 3 more Kans.

Hope this helps.

This message was edited 1 time. Last update was at 2010/12/22 16:04:16


 
   
 
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