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Made in us
Drone without a Controller




Hey all, just throwing out a 1500pt list, and soliciting strategy/tactics. Let me know!

The only thing not entirely apparent perhaps from this list is that I plan to use the Dire's WS as a transport for the Harlequins and Farseer (attached to the Harleys and Fortune/Dooming along the way). Let me know if you have thoughts! Sorry for the weird formatting, I just used Army Builder to put it all together)

Thanks!

1500 Pts - Eldar Roster

Troops: Dire Avengers
9 Dire Avengers
1 Dire Avenger Exarch (Fleet; Defend ; Power Weapon; Shimmershield)

1 Wave Serpent ; Unit Type: Vehicle (Skimmer, Tank, Fast); Energy Field; Spirit Stones; Shuriken Cannon; TL Starcannons) (To go with Harlequins/Farseer)

Troops: Pathfinders (Rangers)
5 Pathfinders (Rangers) Fleet; Infiltrate; Move Through Cover; Stealth; Ignore Difficult Terrain; Pathfinder Stealth; Scouts; Pathfinders; Shuriken Pistol x5; Ranger Long Rifle)

Troops: Guardians
12 Guardians
1 Spiritseer (Warlock); Psyker; Embolden ; Fleet; Spiritseer Upgrade; Rune Armour; Shuriken Pistol; Witchblade
1 Weapon Platform (Scatter Laser)

Elite: Fire Dragons
5 Fire Dragons Fleet; Fusion Gun; Melta Bombs) (To run in the Falcon)

Heavy Support: Fire Prism
1 Fire Prism Unit Type: Vehicle (Skimmer, Tank, Fast); Holo-Field; Spirit Stones; TL Shuriken Catapults; Prism Cannon)

Heavy Support: Wraithlord
1 Wraithlord Unit Type: Monstrous Creature; Fearless; Wraithsight; Flamer x1; Shuriken Catapult x1; Wraithsword; Bright Lance)

Heavy Support: Falcon
1 Falcon Unit Type: Vehicle (Skimmer, Tank, Fast); Transport Capacity: 6 models; Holo-Field; Spirit Stones; Starcannon; TL Shuriken Catapults; Pulse Laser)

HQ: Farseer
1 Farseer ; Independent Character; Psyker; Doom ; Fortune ; Fleet; Ghosthelm; Rune Armour; Runes of Warding; Runes of Witnessing; Spirit Stones; Shuriken Pistol; Witchblade)

Elite: Harlequin Troupe
5 Harlequin Troupe Fleet; Flip Belts; Furious Charge; Hit & Run; Holo-Suit; Close Combat Weapon x3; Harlequins Kiss x2; Fusion Pistol x2; Shuriken Pistol x3; Hallucinogen Grenades)
1 Shadowseer (Psyker; Veil Of Tears ; Fleet; Flip Belts; Furious Charge; Hit & Run; Holo-Suit; Close Combat Weapon; Shuriken Pistol; Hallucinogen Grenades)
1 Troupe Master (Fleet; Flip Belts; Furious Charge; Hit & Run; Holo-Suit; Power Weapon; Shuriken Pistol; Hallucinogen Grenades)

Total Roster Cost: 1498

A little nonsense now and then is relished by the wisest men...

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Made in us
Phil Kelly




Somewhere over the rainbow

mabey take out some heavy support and put in some fast attack ImO. I don't know much about eldar but also maybe put in some shining spears from what ive experienced they are pretty good but this is all just opinion


Automatically Appended Next Post:
mabey take out some heavy support and put in some fast attack ImO. I don't know much about eldar but also maybe put in some shining spears from what ive experienced they are pretty good but this is all just opinion

This message was edited 1 time. Last update was at 2010/12/24 02:53:57


4000
1000
Filler

LET THE PEW PEW PEW BEGIN 
   
Made in us
Road-Raging Blood Angel Biker





Eh Shining Spears aren't bad but they are too expensive for what they do. I would advise finding the points for a second Fire Prism, their ability to contribute to each others shots is pretty sweet and the prism cannons give you a good long range anti-mech and anti-horde.

1500 Knights of Blood

I am Red/Green
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both instinctive and emotional. I value my own instincts and desires, and either ignore or crush anything that stands in my way; planning and foresight are unnecessary. At best, I'm determined and fierce; at worst, I'm headstrong and infantile.
 
   
Made in us
Drone without a Controller




I've heard bad things about the cost-effectiveness of S.Spears. I could trade out the wraithlord for another Fire Prism, do you think that would be worth it? I might have to pull some points out of the guardians or dires to make up the difference but I could see it working out either way. Thoughts?

A little nonsense now and then is relished by the wisest men...

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Made in at
Sacrifice to the Dark Gods




Lax35 wrote:Eh Shining Spears aren't bad but they are too expensive for what they do. I would advise finding the points for a second Fire Prism, their ability to contribute to each others shots is pretty sweet and the prism cannons give you a good long range anti-mech and anti-horde.


IMO you shouldn´t combine the fire prisms and instead shoot at two different targets or two times the same target. 2 shots with S9 and AP2 should work pretty well!!!

This message was edited 1 time. Last update was at 2010/12/25 15:56:01


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Made in se
Stern Iron Priest with Thrall Bodyguard






Well, I see you have the spiritseer upgrade for your warlock. This dont add any rules or skills to him, so its a waste of points. To my knowlege the spiritseer upgrade is only ever needed if you want to get a warlock to acompany wraithguard, right? However, any psyker will prevent wraithsight.

About harlies going in your serpent. Harlies is one unit that can do without transport. They are hard to shoot from a distance and can take on most units in cc (so you dont need to fly them to any specific target). Keep the WS for the DA (since you just have the one WS). DA are good as long as you can fly them to the right place at the right time.

The starcannons are great at specific targets. But their cost and mid S, mid rate of fire make them limited choises. Missile launchers are good allaround weapons to boost the WS or falcon. But if you plan to fight of marines the Starcannons are good.

All in all it looks like a good army. Its not spread out on alot of expencive aspects. Harlies, DA and fire dragons are a strong triangle to build a battle on. It looks focused, but perhaps could do with more transport. This rather than "fast attack". Eldars heavy support and dedicated transports are better than fast attack at fast attack.
   
Made in de
Furious Fire Dragon



Earth

Alright, everythings fine with the farseer, the Dire avengers are also good, i would take out the Wraithlord, and replace it with another fire Prism,
the Wraithlord is not going to keep up with your fast vehicles, so its better to take a Prism, and you get some nicestr10 ap1 blasts able to blast Land Raiders good,replace the Starcannon with something else, as they are not good in the current edition of the codex... i suggest to get rid of the guardians becuase ,really, there just meatshields and wont do anything but die, which will give youe enough points for a Wave Serpent so the dragons get a ride, while the harly's ride in the falcon, and the Dire Avengers in their own Wave Serpent, and if your going to run Harly's in a transport theres no real point for the Shadowseer, becuase your not on foot, but in a vehicle,replace him with a troupe master. The Pathfinders will be good because of their 2+ cover, but they dont have a high damage output, but if they work for you, dont change them.
   
Made in us
Road-Raging Blood Angel Biker





maaa wrote:
Lax35 wrote:Eh Shining Spears aren't bad but they are too expensive for what they do. I would advise finding the points for a second Fire Prism, their ability to contribute to each others shots is pretty sweet and the prism cannons give you a good long range anti-mech and anti-horde.


IMO you shouldn´t combine the fire prisms and instead shoot at two different targets or two times the same target. 2 shots with S9 and AP2 should work pretty well!!!


Yes this is true and I agree 100%, but there are some situations where one fire prism wont have a an angle at an enemy threat (or is out of range) while the other one does, so you can combine the shots. Normally you would want to just take separate shots but its a nifty option to have.

1500 Knights of Blood

I am Red/Green
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both instinctive and emotional. I value my own instincts and desires, and either ignore or crush anything that stands in my way; planning and foresight are unnecessary. At best, I'm determined and fierce; at worst, I'm headstrong and infantile.
 
   
Made in de
Furious Fire Dragon



Earth

i cant disagree more, the reason you run prisms in pairs or triplets is becuase of the combining, its better to combine, then to shoot twice most of the time
   
Made in us
Guarding Guardian




Vermont

I never take the pathfinder upgrade for my rangers. It's always great in theory but The rangers never make up for their points but always YMMV

Eldar Record: W/D/L/ 18/5/5 
   
Made in us
Boosting Space Marine Biker





Berks County - Pennsylvania - USA

I agree with NuliPuli for the most part. I don't like harlies, and even though I own 3 falcons, they rarely pay off. I think a few warwalkers on the other hand are the bees knees. especially with dual scatter lasers.

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WH40k: Eldar Craftworld Altansar; Cabal of the Twisted Heart Dark Eldar; Raven Guard Space Marines
WHFB: Dwarfs
NECROMUNDA: House Cawdor; House Orlock
 
   
Made in us
Drone without a Controller




UPDATE: So I edited the army around a bit, mainly dropping the WL for another FP, and dropping the guardians for a squad of 3 guardian jetbikes, one of which has a shuricannon, plus a warlock with embolden.

My next question: So in the Harli squad, the TM has a PW and only two of the troupe has Kisses otherwise. Is it worth freeing up some points elsewhere to put more kisses on the harlies? If so, from where should I pull those extra points? Thanks!

In regards to the other responses:

RE: The Spiritseer, it was there to support the Wraithlord so he didn't need wraithsight testing if possible. If I switch him out for a second FP then its not needed.

RE: The Harlies, I wanted to run them in a bigger squad of 7 or so, so they won't fit in a falcon, especially with the farseer. I can try to foot slog them I suppose, but I had a bad experience with them getting shot up by stealth suits so I'm a bit wary of running them unprotected now...

RE: Pathfinders vs Rangers: I feel like the extra few points for the upgrade helps if only to give them the better cover save. Even if they don't make up their points in shooting (which is variable) they tend to soak up a lot of shooting in my experience.

RE: Starcannons, I tend to play against a lot of marines (particularly BA) or MEQ so I like the AP2 for not only armor penetration but ignoring FNP as well. I do wish they had more shots but against that army I feel like they pack a bit more punch than the EML.

RE: Guardians, I like the idea of having 3 troop units at 1500 pts. I can take a small squad of jetbikes instead I suppose, that might be cheaper. I have 4 standard jetbikes, 2 with shuricannons, and a warlock, so I can mix and match that. I suppose I could take a small-ish squad and try and keep them in reserve for objective snagging later on...

RE: Falcon: Its pretty beefy with 4 shots of Str 6-8 and AP2, but of course that makes it a bigger target as well. I like it too because its just the right size for a squad of F.Dragons to do some damage.

This message was edited 1 time. Last update was at 2010/12/27 14:50:46


A little nonsense now and then is relished by the wisest men...

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