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Made in us
Powerful Chaos Warrior





Portland, OR

So I'm building my first army (SM, natch), and on a whim the other day I bought a SM biker, because it looked cool. Looks like I'll have to get another one and a Biker Sergeant to make a squad out of it. Is this a viable thing to field in play? I'm not even sure what bikes do, as I don't have the rulebook yet, but I'm remedying that as quickly (and cheaply) as I can.
   
Made in de
Purposeful Hammerhead Pilot





Basically, bikes are there to get somewhere quickly and then kill it as efficiently as they can. So equip them with two meltas and you can go tank hunting or two flamers to try to take out infantry camping in cover or on an objective. If you want you could do an entirely bike army, but it's not cheap (moneywise).

   
Made in au
Steadfast Grey Hunter






Welcome to the hobby, and welcome to the ranks of the glorious Astartes, Angels of Death.

Firstly, I would recommend purchasing both the Warhammer 40k Rulebook, and the Codex for your army of choice before purchasing too many models. As you may have realised, while the model looks cool, you don't actually have a clue what it does, and unfortunately this isn't the ideal game where every unit is equally balanced. Some units play better than others, and some units are 'better worth their points than others'. Reading through the rules, and your codex, as well as asking questions on sites like this is a good place to find out what generally works and what doesn't (Although, if you really want to field something, go ahead and field it. The game is all about your enjoyment, and if you're not enjoying yourself, you're doing it wrong.)

So, you've chosen to join the ranks of the Space Marines. Well, it's a solid choice. We are the poster boys of 40k, Games Workshops favourites, and generally get the first update of a new edition, along with always being viable in some form or another to be competitive.

However, probably 2 in every 3 players play Space Marines, so if you're like me, who likes being a unique and special snowflake, you're in for a tough time, as no matter how you paint your minis, your opponent is still going to think 'Oh, another marine player.'

---

After purchasing your codex/rulebook, build a list before buying more models. Some people like to buy models, then build a list, but the people I play with find you're generally better off to work out what you need, then buy it, or this hobby gets even more expensive, probably at the worst possible times .

Your FLGS manager will be able to tell you what pt cost they generally play at, but you're not going to want to go above 750-1000pts for your first big purchase, otherwise you likely will get overwhelmed both capital-wise and in the amount of time it takes to assemble and paint models.

You want a bike list? That's very viable. Not sure how viable it on the tournament scene, but amoung your peers at your FLGS, you should have no problems holding your ground if you play it right. Going to want to keep everything mobile, bikes, razorbacks, etc. Someone will likely give you more depth on how to actually build the list, I haven't actually experimented much with bikes yet...I'm an infantry man.

---

So, there's a few tips to get you started. As I've spent my Christmas talking to relatives, and 40k was the conversation topic a bit, I've decided to start offering this piece of advice to new players (Not that I'm the most experienced in 5th edition, coming off a long break myself and only about 6 months back into it).

Read up before you buy. Ultimately, you want an army that you like the look of, the playstyle, the fluff behind, and assembling/painting. If you can't have all these, then you want to try and get as many as you can. If you haven't already, make sure none of the other armies appeal to you more than the Space Marines, because starting a new army and then realising you're not really into it would likely be a hobby killer.

There are many sources around on the web that can help you out, right here is one of them, just look at assembled and painted minis, maybe a bit of the fluff behind the army, their general playstyle etc. (Example: Playstyle wise, the Space Marines can do pretty much everything, although Vanilla Space Marine lists tend to do better with shooting, but they're designed to exploit the opponents weaknesses, whereas the Tau are specialised completely into shooting, and their best units can lose combat to a squad of Imperial Guardsmen. Then, on the other hand, Blood Angels, another form of Space Marines, are far more assault orientated, with alot of lists being focused on getting into hand to hand combat as quickly as possible (Often with the assistance of the Drop Pod), and ripping their opponents apart with chainsword and bolt pistol)

Hope this helps, and again, welcome to the hobby...if you survive, it shall be a partner for a long time to come.

This message was edited 2 times. Last update was at 2010/12/25 10:12:50


'Follow me, Sons of Russ! This night our enemies shall feel the fangs of the Wolf!' - Logan Grimnar 
   
Made in au
Esteemed Veteran Space Marine





Australia

CommissarCandlestick wrote:Basically, bikes are there to get somewhere quickly and then kill it as efficiently as they can. So equip them with two meltas and you can go tank hunting or two flamers to try to take out infantry camping in cover or on an objective. If you want you could do an entirely bike army, but it's not cheap (moneywise).



Definitely buy the raven-wing if you start a bike army. Ridiculous amounts of bits. The best value box around and the raven wing bikers look so much better.

DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+


I am Blue/White
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Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

ChocolateGork wrote:
CommissarCandlestick wrote:Basically, bikes are there to get somewhere quickly and then kill it as efficiently as they can. So equip them with two meltas and you can go tank hunting or two flamers to try to take out infantry camping in cover or on an objective. If you want you could do an entirely bike army, but it's not cheap (moneywise).



Definitely buy the raven-wing if you start a bike army. Ridiculous amounts of bits. The best value box around and the raven wing bikers look so much better.


This, it gives you a $145 value for just $90, and every single unit you get is viable in a bike army. Just pick up a bike Captain and perhaps another one of those boxes and you should be ready to play a lower point game. (Notice how expensive bikes are.)

If your not into those lists you can always choose one of the hundreds of other, drop podding, razorback spam rush, armored, terminator, scouts, etc. Just to name a few.

Do your research before you buy things, and ask questions, it sucks buying a 50$ item and realizing its useless.

Furthermore, I would suggest to start at 500 points and go up once you've gotten a feel for the game, and painted your army, you don't want to be overwhelmed at a 2000 point game with a totally bare army!

Finally, you need to decide what chapter you want to be, read up on fluff see what appeals to you, hell you might even want to be Blood Angels or Space Wolves who have their own codex! I'll give you a quick ink to all the marine chapters, it usually includes their colors and fluff. http://wh40k.lexicanum.com/wiki/List_of_Space_Marine_Chapters

Thats about it, but remember you can always create your own chapter and color!
   
Made in se
Ferocious Black Templar Castellan






Sweden

revackey wrote:
Finally, you need to decide what chapter you want to be, read up on fluff see what appeals to you, hell you might even want to be Blood Angels or Space Wolves who have their own codex! I'll give you a quick ink to all the marine chapters, it usually includes their colors and fluff. http://wh40k.lexicanum.com/wiki/List_of_Space_Marine_Chapters


Or the Black Templars or Dark Angels, who also have their very own codex (or the Grey Knights, but they're not really "marines", both playstyle-wise and model-wise, and are getting a new codex soon anyway).

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

True, but it seems like Dark Angels are normally played as Vanilla Marines due to the lack of competitiveness (Besides Deathwing).

You can do a Ravenwing army better with the Vanilla Codex than with CodeX: DA in my opinion.
   
Made in au
Esteemed Veteran Space Marine





Australia

But its still fun to have fearless and scout (Albeit worse scout) and teleport homers on everyone.

DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+


I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
" border="0" /> 
   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

ChocolateGork wrote:But its still fun to have fearless and scout (Albeit worse scout) and teleport homers on everyone.


True, I love DA, I actually have played Deathwing a few times, and thats my favorite list to run.
   
Made in au
Incorporating Wet-Blending






Australia

revackey wrote:Finally, you need to decide what chapter you want to be, read up on fluff see what appeals to you, hell you might even want to be Blood Angels or Space Wolves who have their own codex! I'll give you a quick ink to all the marine chapters, it usually includes their colors and fluff. http://wh40k.lexicanum.com/wiki/List_of_Space_Marine_Chapters

If you want bikes, don't use Space Wolves (unless they're going to be counts-as Thunderwolf Cavalry). Unlike most Space Marines, the Space Wolves put their new recruits into assault squads, meaning your bikers would be worse fighters than usual.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Dakka Veteran





SW bikers arn't to bad. Its a trade off on statline verse gear and abilities.

I do have one question. I only ever bought bikers in the pack of three and that came with the extra metal bodies for the power weapon sergeant and the melta and plasma guys.

Does the single bike pack only come with the basic no-special weapons, or are their extra bits on the sprue.
   
 
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