Switch Theme:

Shooting even if you can't cause damage.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Combat Jumping Ragik






Suppose I have a landspeeder & need to move 12" to mitigate the damage from an assault (Hit on 6's).

Being a fast vehicle I can fire the H. Bolter + the typhoon ML using frag (Defensive). My friend had his rhino exposed so I figured why not. I essentially wrecked it (wep destroyed + immoblie) then elected to shoot the frag missiles at it. Being AV 11 I know I couldn't hurt it but there was a squad next to it & I was hoping to scatter on to them.
He said since I couldn't hurt the vehicle I couldn't fire. I argued that there is nothing stopping you from firing if you can't hurt the enemy, it's usually just stupid. We eventually flipped a coin but what is the actual ruling?

This message was edited 1 time. Last update was at 2010/12/26 05:45:10


Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

I don't see any prohibition.

The closest thing I can find is the first paragraph on page 60, but that looks more like a fluff explanation for what squadmembers who can't hurt the target vehicle might be doing, not a rule forbidding them to fire.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

you can fire, doesnt matter if it can hurt it or not.

   
Made in ca
Bloodthirsty Chaos Knight




Shas'O Dorian wrote:Suppose I have a landspeeder & need to move 12" to mitigate the damage from an assault (Hit on 6's).

Being a fast vehicle I can fire the H. Bolter + the typhoon ML using frag (Defensive). My friend had his rhino exposed so I figured why not. I essentially wrecked it (wep destroyed + immoblie) then elected to shoot the frag missiles at it. Being AV 11 I know I couldn't hurt it but there was a squad next to it & I was hoping to scatter on to them.
He said since I couldn't hurt the vehicle I couldn't fire. I argued that there is nothing stopping you from firing if you can't hurt the enemy, it's usually just stupid. We eventually flipped a coin but what is the actual ruling?



There is no rule stating that you need need a potential to glance/wound to shoot at a vehicle. You may fire a lasgun at a Land raider if you really want to. A popular tactic is firing a flamer at a vehicle if the vehicle must be the primary target, but still hitting infantry in the way (the template must cover as much of the vehicle as possible). Again, there is no rule stating against this.

You legally could not have fired the frags though. The top of page 18 states: "When a unit fires, all of its weapons are fired simultaneously". Since you already rolled hit, pen and damage on the heavy bolter, you cannot then choose to fire frags based on the outcome of the heavy bolter. You must declare what you are firing and what type of ammunition is used before any dice are rolled.

This is nit-picking, but still the rules I do not understand why you didn't just fire Krak missiles at it in the first place (statistically a greater chance to penetrate the rhino).






 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

No where does it say you have to be able to hurt it to roll shots fired at it. It's just stupid to roll to hit and to pen shots against a vehicle when there is nothing that could possibly happen as a result. However, you can very well fire a weapon at a vehicle that has 0 chance of hurting it on the off chance that it might scatter onto a nearby squad, or (in the case of the flamer template) to toast some infantry who just so HAPPEN to be in the way.

I have used the above tactic to great effect with Banewolves and Marines charging out of Land Raiders.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

When firing blast tempates at vehicles you may place the hole over any part of the vehicle, often allowing you to overlap nearby infantry. Vindicators can use this to great effect. There is certainly nothing stopping you from firing a weapon that cannot hurt the target. Why, you could even rapid-fire Plasmaguns at a Land Raider if for some bizarre reason you wanted to help kill them off with Gets Hot!
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

yup, agreed with above. the ability to shoot *effectively* is not a requirement for shooting. just be glad you're not playing in 3rd edition with guess range weapons... when someone would "fire" at a unit across the board but guess 14" to hit a close combat that they couldn't officially aim at (like a single guardsmen surrounded by 8 khorne bezerkers). the only thing stopping them was sportmanship, not the rules, lol.
   
Made in us
Angry Blood Angel Assault marine





Tigard Oregon

You can fire at targets you cant hurt.

Unfortunately in the OP's case - he was firing at a wrecked rhino.

Once its wrecked its now a piece of terrain.

 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Stubby wrote:You can fire at targets you cant hurt.

Unfortunately in the OP's case - he was firing at a wrecked rhino.

Once its wrecked its now a piece of terrain.


Nope. He's firing weapons from the same unit. so it's not wrecked yet, not until the unit finishes it's firing and then all hits against the vehicle are resolved.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Hardened Veteran Guardsman




Lawndale

Just remember that if the target is out of range, the weapon misses automaticly. This comes up when you have a squad of guys standing in front of a heavy flamer. The tank cannot choose to fire at a distant target and accidentally hit the squad standing there.

11k 3k 5k 3k 2k
10k 10k 8k
3k 5k 4k 4k
Ogre 4k DElf 4k Brit 4k
DC:70+S++++G++MB+IPw40k00#+D++A++++WD251R+++T(D)DM+ 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

Which is why it's quite problematic to pull off, but extremely nice if it does work.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in us
Longtime Dakkanaut







It doesn't help that the OP is making a misleading statement, calling an immobilized and weaponless rhino "essentially wrecked" when wrecked is a very specific term that would have disallowed any shooting at the vehicle.

There's a world of difference between an immobilized and weaponless rhino (or any other vehicle in the same situation) and a wreck, more so for the rhino since rhino's have the commonly forgotten Repair rule.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Sequence is important, as other people pointed out. The player controlling the Typhoon would have to choose Frag or Krak before rolling to hit with the HB. Then all hits are resolved, then all penetration & wound rolls.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
 
Forum Index » 40K You Make Da Call
Go to: