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Made in gb
I'll Be Back





I have got Zahndrekh and Obryon. I don't know what other unit i should use with them. So far i have tried lychguard with thm. Any ideas?

7000
2000
7000 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Flayed ones are a much, much better option. This is because they cant be shot off the board T1, as you hold them in DS reserve (if your going second) and you deepstrike them down at the end of the phase next to obryn, then GWM them up to zandrekh who you have Grand Illusioned up the board before the game started.

20 flayed ones will do considerably more damage to most targets than lychguard, as the considerable amount of attacks is delishious. If you somehow get anrakyr up the board too....

12,000
 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

Ooh. That is interesting. I never thought of using FO that way. That gets around the 9" charge very effectively. You only need some Scarabs to soak up the overwatch and you're good to go. I'm off to make a new list to see what I can come up with...

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in se
Freaky Flayed One





Requizen wrote:
Dunno if it was posted here, but this is the list that came in 6th at Captial City Bloodbath.



Welcome to 8th edition, definitely different from 7th edition! No seriously, look there's a C'tan with the Wraiths now instead of a Spyder!


Cool! I guess he/she was playing objectives only, because it's a very survivable force with low hitting power. Do you know what lists it faced and what the mission were? Wasn't there a Necron player at BAO that also used a lot of Wraiths, wonder how that went?

I wonder what units the grand illusion was used on?

I have 18 Wraiths, perhaps i will try them out in the next game.
   
Made in us
Regular Dakkanaut





jedben1 wrote:
I have got Zahndrekh and Obryon. I don't know what other unit i should use with them. So far i have tried lychguard with thm. Any ideas?


Throw in a cryptek or Orikan and use them with a 20 man warrior squad and a ghost ark and some filler and you'll be pretty set for a 1k game.

I like using Obyron to Ghostwalk shooters out of melee, then rapid fire into the enemies face and charge back in again (unless the enemy has way better melee), lather rinse repeat with 2x 4+ Re Prot phases per turn and 5+ invuls. Your ghost ark is mainly for the healing so use it as fire support or as annoyance to tie up enemies in combat by charging them then puttering out with fly on your turn and shooting. Admittedly though pulling melees out of melee to charge back in is good too cause 1'st initiative, if you're doing something like that then Praetorians might be the way to go for you cause they can shoot and melee. *** Just noticed Preatorians dont have Dynasty keyword so Obyron cant recycle them out of melee to shoot etc*

Just watch your positioning on the characters.


Automatically Appended Next Post:
------

Were Praetorian supposed to have the <Dynasty> keyword, or was that specifically left out so they couldn't get buffed by friendlies that buff their dynasty stuff or walk out of monoliths/invasion beams?

This message was edited 3 times. Last update was at 2017/08/24 20:43:45


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonnĂ© waghh.  
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Praets were left out for fluff reasons, they are not aligned to any dynaasty, they are the 'police' of the necron world, they keep the dynastys in line.

12,000
 
   
Made in us
Irked Necron Immortal



Colorado

Got a game in yesterday with my destroyer list and nearly tabled my opponent. The Destroyer Lord's aura really helped out and even though I agree he's over costed having having my Warlord with phase shifter and phylactery is really good IMO. Destroyers did work, period.
   
Made in us
Regular Dakkanaut





v0iddrgn wrote:
Got a game in yesterday with my destroyer list and nearly tabled my opponent. The Destroyer Lord's aura really helped out and even though I agree he's over costed having having my Warlord with phase shifter and phylactery is really good IMO. Destroyers did work, period.


I had the exact opposite kind of game at the weekly event last night *cuts diagonal scar across four previous straight loss lines since 8th edition started*.

I got there early so I helped the shop set up etc, had three variant lists prepped and all the stuff set out and when I saw him setting up some space marines etc on his side I was like 'ok we will have a nice game of shoot and move and end in an aerial death ballet' but turns out it was just a shell game and as soon as deployments started he set down a lord of war that was transporting that stuff and that was his only deployment. *facepalm*

If I had paid attention to the defender strategem of bringing back a flier unit I might of had a chance since I managed to use my wraiths and remaining stuff to hedge him in and lock him in place while the map collapsed for 3 turns till he finally blasted through enough of one to pivot enough to move out of having been boxed in. *sigh*

As soon as I saw that level of cheese I should have been really adamant about declaration of attacks during shooting phase etc to protect my destroyer lord but I knew this wasn't gonna be a fun game and wanted it over with, but not enough to simply forfeit without taking my turn 1 cause damnit I waited all week for it. *done in less then an hour in something I usually do for 2-4 on this night with no one available to play after*

Blue Balled.


This message was edited 1 time. Last update was at 2017/08/25 15:57:49


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonnĂ© waghh.  
   
Made in us
Irked Necron Immortal



Colorado

Lothmar wrote:
v0iddrgn wrote:
Got a game in yesterday with my destroyer list and nearly tabled my opponent. The Destroyer Lord's aura really helped out and even though I agree he's over costed having having my Warlord with phase shifter and phylactery is really good IMO. Destroyers did work, period.


I had the exact opposite kind of game at the weekly event last night *cuts diagonal scar across four previous straight loss lines since 8th edition started*.

I got there early so I helped the shop set up etc, had three variant lists prepped and all the stuff set out and when I saw him setting up some space marines etc on his side I was like 'ok we will have a nice game of shoot and move and end in an aerial death ballet' but turns out it was just a shell game and as soon as deployments started he set down a lord of war that was transporting that stuff and that was his only deployment. *facepalm*

If I had paid attention to the defender strategem of bringing back a flier unit I might of had a chance since I managed to use my wraiths and remaining stuff to hedge him in and lock him in place while the map collapsed for 3 turns till he finally blasted through enough of one to pivot enough to move out of having been boxed in. *sigh*

As soon as I saw that level of cheese I should have been really adamant about declaration of attacks during shooting phase etc to protect my destroyer lord but I knew this wasn't gonna be a fun game and wanted it over with, but not enough to simply forfeit without taking my turn 1 cause damnit I waited all week for it. *done in less then an hour in something I usually do for 2-4 on this night with no one available to play after*

Blue Balled.


The competitive scene seems to suck the fun out of the game from time to time. Hopefully you can make him have blue balls when our codex comes out in a year LOL
   
Made in us
Regular Dakkanaut





Yeah I have told myself "if I get a number of straight losses equal to the edition im waiting till the codex". *chuckle*

Granted almost all of these have been in the 1000 area so I feel kind of burnt out on that and want to see my army in something like 2 or 3+ K so I can field some interesting combinations.

Gonna build a proxy Gauss pylon for next week since its theme is lord of war and I dont particularly like the TV. *chuckle*


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonnĂ© waghh.  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Lothmar wrote:
Yeah I have told myself "if I get a number of straight losses equal to the edition im waiting till the codex". *chuckle*

Granted almost all of these have been in the 1000 area so I feel kind of burnt out on that and want to see my army in something like 2 or 3+ K so I can field some interesting combinations.

Gonna build a proxy Gauss pylon for next week since its theme is lord of war and I dont particularly like the TV. *chuckle*



Its an uphill battle, but we can win. Just gotta have a clear game plan in mind. Generalist armies seem to be very underwhelming.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Regular Dakkanaut




I have always felt like necrons right now need to be more vehicle heavy than anything else. Our troops just cant cut it, even with the cool RP rule they are just priced a bit to high and also our supporting units/vehicles are also priced higher than should be. But i have had some great success with running the big pylon as well as two Darks and anni barges. My current list i am working on will have two sentinels and two tesserak arks to replace the barges and swarm spam and a cheap lord.
   
Made in ie
Deranged Necron Destroyer





Blueguy203 wrote:
My current list i am working on will have two sentinels and two tesserak arks to replace the barges and swarm spam and a cheap lord.


There is a lot of ways to get the fire power of our Infantry units but In the form Vehicles.

14 warriors cost the price of a Ghost ark and for an extra 33pts you can put a Heavy D3/6 gun that could possibly do quite a lot of damage and still have the fire power of 10 warriors.

Tomb Blades (while not a Vehicle) is still fast and a bit more durable. and it can easily fill the Immortals spot in both Gauss and Tesla. You could also use Tesla Anni Barges if you want both Gauss and Tesla.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Irked Necron Immortal



Colorado

The Meta will never balance out. WAAC/Power gamer's go either all Infantry (i.e. horde) or all Vehicle (i.e. high toughness, multi-wound). That way they can, in theory, ignore a particular part of an opponent's weaponry. This makes for stale armies and bland boring net-lists that none want to play with or against. Necron infantry is good IMO, Warriors have never been cheaper and Tesla carbines got fixed so they aren't strictly worse than other options. The only things I would change to help us out in the long term would be to make Spyders more durable, give us good artifacts and strategems, and reduce points costs on some of the more egregious offenders (a la Destroyers). ALSO fix Night Scythe.

This message was edited 1 time. Last update was at 2017/08/25 21:21:13


 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Yeah, I mean immortals are good troops, warriors I pass on every time. They are cheaper than they've ever been yes, but they are also worse than previous edition. Not doing enough damage, because the game has gone from a couple of wounds that guass could deal with 20-40w monstrosities. Sure they are good against infantry, but again, Tesla immortals are better at infantry killing.

I run my crons with vehicles. Tomb blades are actually very effective, granted they are eyewateringly overcosted but this can be changed.

The only reason I have not been tabled on a few seperate occasions is because necron durability is now in our vehicles, not our troops.

12,000
 
   
Made in us
Deranged Necron Destroyer





So messing around with what I have I wanted to make a vehicle necron list

spearhead detachment +1cp

Toholk the blind

2x triark stalkers hgc
2x aa barges
3xddarks
1xmonolith

Comes to 1809/1850

Put Toholk in a corner blocked off with the monolith and super up the monoliths living metal. Stalkers and aa barges move for objectives when needed but other wise sit with everything else to pew pew at, movies g forward when needed because short range. Darks light something up a turn.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

The monolith needs to be midfield, it's range of its guns preclude it from being a backfield camper. Also it will draw fire (hopefully) if you dS it into his their face. You need scarab screens for your DDA, and stalkers as the stalkers don't have fly.

12,000
 
   
Made in jp
Proud Triarch Praetorian





Monolith isn't going to work very well, there.
Replace with Superheavy Pylon instead-

Spoiler:
Spearhead Detachment +1CP (Necrons) [76 PL, 1523pts]
HQ
(FW) Toholk the Blinded [8 PL, 165pts]

Elites
Triarch Stalker (Particle Shredder) [8 PL, 158pts]
Triarch Stalker (Particle Shredder) [8 PL, 158pts]

Fast Attack
4x Canoptek Scarabs [4 PL, 52pts]

Heavy Support
Annihilation Barge (Tesla Cannon) [7 PL, 146pts]
Annihilation Barge (Tesla Cannon) [7 PL, 146pts]
Canoptek Spyder (Fabricator Claw Array, Gloom Prism) [4 PL, 89pts]
Doomsday Ark [10 PL, 203pts]
Doomsday Ark [10 PL, 203pts]
Doomsday Ark [10 PL, 203pts]

Super-Heavy Auxiliary Detachment (Necrons) [24 PL, 475pts]
Lord of War
(FW) Gauss Pylon [24 PL, 475pts]

Total: [100 PL, 1998pts]

(Also, favor reminder: please post lists under a spoiler)

This message was edited 1 time. Last update was at 2017/08/27 04:11:06


 
   
Made in ie
Deranged Necron Destroyer





Hey guys, need a little help.

I'm playing a game at my Wargaming club tomorrow and I am going to bring Tomb Blades. I usually have my Tomb Blades in units of 7-8 with twin Gauss and 5+ invul save.

I am wondering though is there a way to "break" the 5+ invul save? Say if I loaded 7 TBs with just Gauss and 1 TB with Gauss and the 5+ invul am I able to put all my opponents shots on the 5+ invul TB or do all of them need to have the 5+ invul?

My plan is to have 1-2 with 5+ invul and the rest with just Gauss and every time I take a would I take it on the 5+ and if I lose a wound or model am I able to put it on a model that doesn't have the 5+ invul?

I just want to find a way to save on points and find a way to make the TBs as resilient as possible without needing to spend an extra 10-40pts.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in no
Grisly Ghost Ark Driver





I'm pretty sure thats not the way it is. You are free to choose which models take the wound, but once they do, they suffer the damage done too.

By the rules, you have to roll saves one at a time, most of the times however you can roll them all at once.

If you have eg 2 models with 5++ , out of 6 total, and receive 3 las cannon wounds, you'd roll the first one on a 5++ model (it would make the most sense), and if it passes, you get to roll for the same model again if you like. If it goes through but suffers only 1 damage, you have to put wounds on this model until its gone. The moment you fail a 5++ save, you lose that specific model with the save though.

It's still wel worth having only some of the models with the invul, they are likely to die from small arms fire anyway.
   
Made in ie
Deranged Necron Destroyer





torblind wrote:
Spoiler:
I'm pretty sure thats not the way it is. You are free to choose which models take the wound, but once they do, they suffer the damage done too.

By the rules, you have to roll saves one at a time, most of the times however you can roll them all at once.

If you have eg 2 models with 5++ , out of 6 total, and receive 3 las cannon wounds, you'd roll the first one on a 5++ model (it would make the most sense), and if it passes, you get to roll for the same model again if you like. If it goes through but suffers only 1 damage, you have to put wounds on this model until its gone. The moment you fail a 5++ save, you lose that specific model with the save though.

It's still wel worth having only some of the models with the invul, they are likely to die from small arms fire anyway.


Okay that makes a lot more sense to me now
I usually have my TBs in cover or on top of buildings/terrain so I usually have the survive for at least 4 turns.

I think I'll load 3 with the 5++ invul and 2 with the 3+ because if in cover they will then be 2+ so I'll have the option to be as resilient as possible as I can then decide to take a normal Dave or the invul. and I'll have 2-3 normal TB with just Gauss to save points.

Thanks for the pointing out where I was wrong and clearing up my confusion

This message was edited 1 time. Last update was at 2017/08/28 13:08:37


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

They're not infantry so they have to all be in and 50% obscured yeah?

12,000
 
   
Made in us
Regular Dakkanaut





I had a chuckle to myself when thinking about Canoptek scarabs 3+ BS cause I was like~

"They need a wargear option. Seriously, if they dont have a ranged attack why give them a BS or that level. Make it a 6+ like other non shooters and save me a point or something... Maybe a particle caster or a tesla pistol." *Snrk* "Lightning bugs."

This message was edited 1 time. Last update was at 2017/08/28 15:53:10


I was almost tempted to start buying orks and modeling/painting them with a french theme.

If only so I could begin the pardonnĂ© waghh.  
   
Made in ie
Deranged Necron Destroyer





 Klowny wrote:
They're not infantry so they have to all be in and 50% obscured yeah?


Yeah they do, I usually put them behind windows and up on top of buildings with lips/walls so at least the base and guns are blocked giving them 50% obscuring for the +1 save.

This message was edited 1 time. Last update was at 2017/08/28 16:36:52


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
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Hey fellow Necron players!

I need some help on tactics against tanks.
I am against rhinos (easy), razorbacks (can be dealt with), baal predators (annoying when against my infantry but killable) and whirlwinds (annoying) plus a dreadnought.
Can you guys reply with troops and lists that you think can kill these things!

Thx!

7000
2000
7000 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

Some MWBD heavy destroyers would do nicely against any of these.
Apart from that. I like the combo of a THG stalker and the Tesseract Ark.
Lods of Scarabs can take any but the dread out of the game if they aren't dealt with and a Sentry pylon has also got some nice weapon options.
You could also try the THG stalker + Ddarks combo.

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Sentry pylons from FW are a cheap answer, 2x DDA and a THGC stalker are another good combo, a TA deals with both infantry and vehicles very well, albeit at an increased cost.

DDA can deal with their big guns at the back with ease, as they outrange the majority of weapons. 2 will cripple/kill 2 tanks a turn, and a stalker will guarantee one dead if you shoot it first. DS sentry pylons with the heat ray (D6 shots is always better than D3/2) are effective, but you have to have support/play smart with them or else they are dead after alpha against certain armies.

12,000
 
   
Made in gb
I'll Be Back





 Nagerash wrote:
Some MWBD heavy destroyers would do nicely against any of these.
Apart from that. I like the combo of a THG stalker and the Tesseract Ark.
Lods of Scarabs can take any but the dread out of the game if they aren't dealt with and a Sentry pylon has also got some nice weapon options.
You could also try the THG stalker + Ddarks combo.


I would do this but it has a lot of FW units in there that i don't have. Will try to though!


Automatically Appended Next Post:
 Klowny wrote:
Sentry pylons from FW are a cheap answer, 2x DDA and a THGC stalker are another good combo, a TA deals with both infantry and vehicles very well, albeit at an increased cost.

DDA can deal with their big guns at the back with ease, as they outrange the majority of weapons. 2 will cripple/kill 2 tanks a turn, and a stalker will guarantee one dead if you shoot it first. DS sentry pylons with the heat ray (D6 shots is always better than D3/2) are effective, but you have to have support/play smart with them or else they are dead after alpha against certain armies.


Again, a few FW troops. Also, when you said 'TA' did you mean Tesseract Ark? I will definitely use DDA in the future as i have got one on my 40K shelf! Thanks for your help!

This message was edited 1 time. Last update was at 2017/08/29 08:44:03


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2000
7000 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Yas TA is a tesseract ark.

Until our codex comes out and fixes stuff we have a heavy reliance on FW to be competitive.

12,000
 
   
Made in gb
I'll Be Back





 Klowny wrote:
Yas TA is a tesseract ark.

Until our codex comes out and fixes stuff we have a heavy reliance on FW to be competitive.


When the Codex does come out, i will see how the troops have changed/been kept the same. Will be trying Tesseract Ark and Sentry Pylons in the Future!

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7000 
   
 
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