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Made in gb
Violent Space Marine Dedicated to Khorne






ok. I was wandering about what units i should use in my different waves. I was thinking my prefererd wave will consist of:

Bloodthirster w unholy might
daemon prince w unholy might, MOK, Flight and iron hide.
daemon prince w unholy might, MOK, Flight and iron hide.
3 x bloodcrushers w mark of chaos

Also my second wave will consist of:

8x bloodletters
8x bloodletters
8x bloodletters w mark of chaos
8x bloodletters w mark of chaos

I was thinking that i would put all my tough guys in the preffered wave to soak up the fire and my weaker sqauds in the second to kill off any units the tough guys have tied up. I have put the banners in the second wave also just in case i don't get the preffered wave and i don't want my MC s getting mishaps. If i don't get my preffered wave i will deepstrike them behind cover and out of charge range and the emerge on the next turn.

I am not looking for the next units to get i was only looking at how i should arrange my waves.

Thanks in advance, mrnecron
   
Made in nl
Lesser Daemon of Chaos






Groningen, The Netherlands

Hey MrNecron,

There is a chance, 33% even, that you do not get your prefered wave. I feel that by organising your waves as you suggest your are hampering yourself in a very painfull way if you are unlucky and roll your secondary wave.
I frontload my lists as well mind you, but do try to have some threats in the secondary wave to not be too dependant on getting the first. In your case, in the very least I'd stick one of the DP's, or maybe even both in the secondary wave. Iconswise I only take one and stick it in my primary wave. One icon in each wave is playing it safe. IMO you never need three icons, theyre just too expensive.

Also, in that list, I'd consider dumping one squad of Bloodletters with Icon for a unit of 10 Flesh Hounds. Dumping all three Unholy Might upgrades gets the points to upgrade your Bloodcrushers to a fully complex unit of 4 Bloodcrushers. I'd consider that an improvement too.

Cilithan


Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc.

Armies:
Daemons: 5000+ points
CSM/Black Legion: 5000+ points
Deathwatch/Knights: 5000 points
 
   
Made in us
Maddening Mutant Boss of Chaos





Boston

Cilithan makes good points. In a Khorne list built around Bloodletters and Daemon Princes (as yours is), you will need to drop fairly close to an enemy to bring your army into play (i.e., to be able to charge and start killing stuff). A second wave composed entirely of Bloodletters will either:

have to drop too close to the enemy and absorb waves of incoming firepower -- something Bloodletters are not designed to do;

or drop so far away from the enemy that he will be able to dictate the flow of battle, since Bloodletters are very slow once they hit the ground.

In sum, if your alternate wave comes first, it will be very difficult to play your Bloodletters effectively. They will struggle to kill stuff, struggle to earn their points back, struggle to manipulate your opponent's maneuvering.

I personally don't balance my waves evenly. Like you, I prefer to make my primary wave very scary (and relatively durable). But then, I don't play mono-Khorne. If I did, I would look for options in the alternate wave that would be able to land relatively close to the enemy and survive. For that reason, I would probably try to field two units of Bloodcrushers, 4 strong, with wound allocation shenanigan possibilities. And I'd put my icon (I only field 1 or at most 2 -- they're so expensive) in my Bloodcrusher units.

   
 
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