Phototoxin wrote:I had this thought for a list...
I feel it has little anti-tank and that the retinue will suck. I do want to use malys... everything else is optional.. thoughts ideas?
I'm sure I'll manage to wax poetic. I'm actually pretty excited by Malys as well - fluffwise she's awesome on toast and I'd like to think there's some good builds available for her, 1000 might be a little tight though.
It's hard to work DE at 1000pts...
Running elite
IC options, I'll agree. I actually think we're highly competitive at 1000.
Malys
+Retinue
-1 Lhamean (fodder!)
-2 Medusae (flamers)
-1 Sslyth (expensive)
-4 Ur-Ghouls
-Raider w/ Flickerfield
The big issue with the Court to my mind is this - you're spending 120 on them. For 120 you could have 9 Wyches with a Hekatrix and Agoniser upgrade. What will be better at killing and what will be harder to kill? (plus, the Wyches will be a scoring unit).
If I was to do a Court build I'd want to do it in a larger point game so I could at least play with the Sslyth and trick out the Court to have toughness 5 from shooting.
Ur-Ghouls cost more, are slower, and have less of a save than a regular Wych (and this is before the drug roll, where Wyches will only get better). Ur-Ghouls suck. I actually really like the Lhamean's power, and you did smart only taking one, and the Medusae are great for their Liquifier+ power and, frankly, I think the Sslyth are where it's at. The problem is you're hamstringing the unit because you don't have enough points to play them to their optimum level at 1000 points - especially with Malys along for the ride.
My final thought on this unit is you are playing 1 vehicle that contains over 1/3 of your total army's points. You'll have a 5++ save and, if you get a chance to move flat out, a 4+ cover save. I still wouldn't expect it to last because literally every heavy weapon your opponent brings is going to shoot at you unless your opponent is a twit. It feels way too much like putting all your eggs in one basket. You'll have to work really hard with your other Raider and the Ravager if you don't want your opponent to just totally focus on the one boat.
Haemonculus
-Agoniser
-Animus Vitae
I'll admit I'm not 100% certain, but since the Animus is officially a weapon you cannot combine its effect with the AGoniser. Seems an expensive set of weapons considering you'll only get either/or. Where is he going anyway, with the Court or with Wracks? I'm guessing court, but then the weapon choice makes even less sense to me. He's great for the pain token
10 Wracks w/ 2xLiquifiers, Acothyst w/ Scissorhands, Raider
I actually like this build, I think Wracks are great and this is a pretty solid build with them. I'd like it if you could float the Haemy in here (he can buy a Liquifier to balance it out again) as then they'll have furious charge and be a nasty, nasty unit to deal with in the assault and the Haemy won't slow them down due to lack of fleet and will also add a power weapon option to them. It would also increase there perceived threat and maybe (maybe) draw some fire from your Archon's boat.
10 Warriors w/ SCannon inc Syb with Fantasmagorical Grenade Launchers of Happyness
10 Warriors w/ SCannon inc Syb with Fantasmagorical Grenade Launchers of Happyness
Whoah, what?
You're spending 40 points to get these guys grenades but they don't have a single upgrade to make them better in the assault...so...why do you want them to assault stuff? At the moment they are not capable of beating up almost anything in assault. You could probably take Tau or maybe some Guard - but even then it might be close depending on how many of your boys even make it over there to assault them. I really do not see these as viable against much of anything.
As an option consider this - for almost 20 points cheaper you can get 5 warriors in a Venom and give the Venom an extra Splinter Cannon. This will then put out 12 poison shots a turn while being able to move 12" a turn. That makes it much faster and, most of the time, much more able to inflict damage then your old squads. Plus, now the squad is in a vehicle that will help distract from your precious egg basket
HQ vehicle and even better then that you now have almost 40 spare points to spend elsewhere.
Ravager w/ Flicker & Nightfields
I can never complain about Ravagers, they are always good. If you need to save points you could probably opt for only one of the defense upgrades, Ravagers can usually lurk back enough to get a cover save invalidating the need for the flickerfields.
In summation - I would probably take a squad of Wyches instead of the Court. You don't even need as many as I noted above, you could save points and buy less. Maybe add in some point savings from the Warrior squads (even if you don't want to go Venoms you could still just take off the
PGLs to save 40 points. Those extra points could be used to buy another unit, something to help intimidate and pressure the enemy. A second Ravager, some RJBs with a heat lance/blaster, maybe a second Ravager.
My thoughts,
Thor.