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![[Post New]](/s/i/i.gif) 2011/01/04 11:25:45
Subject: Templars vs. Sanguinor
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Ferocious Black Templar Castellan
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So I managed to get a few games in in a gaming club that I haven't played with before yesterday and, being the relatively new player that I am, got stomped flat by a guy playing Flesh Tearers. He hid the Sanguinor in between 2 rhinoes and an assault squad and smashed most of my stuff to pieces. With a 2+ save and feel no pain, the Sanguinor shrugged off all my normal attacks, and against my furiously charging LC termies he went first because of I6 and smashed me, and then shrugged off the survivors with his 3++. Just how am I supposed to compete with that? Ignore the Sanguinor and go for the guys around him?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/01/04 12:58:12
Subject: Templars vs. Sanguinor
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Daemonic Dreadnought
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He is t4 and only gains fnp from the priest. Kill the priest and he is T4 without fnp.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2011/01/04 13:49:57
Subject: Re:Templars vs. Sanguinor
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Ferocious Black Templar Castellan
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That's the problem though, while I kill the priest off, the rest of his army is furiously charging into me, along with the Sanguinor. That means that I first have to get to and kill his priest, which can be annoying enough. When that is done, my now decimated army has to kill three squads of marines alongside the Sanguinor.
At least I've learned not to underestimate the guy in gold
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/01/04 14:12:27
Subject: Templars vs. Sanguinor
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Grisly Ghost Ark Driver
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Throw a venerable dreadnought at the Sanguinor. He will never kill it.
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2011/01/04 15:16:22
Subject: Templars vs. Sanguinor
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Daemonic Dreadnought
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extrenm(54) wrote:Throw a venerable dreadnought at the Sanguinor. He will never kill it.
Don't even need to go that far, a rifleman dread, aemored sent, or even a killer kan would do the trick. Its only a tarpit however, an assault squad with a libby and fc could counter with 4 str9 powerfists with rerolls to hit from the sarg.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2011/01/04 15:27:41
Subject: Re:Templars vs. Sanguinor
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Ferocious Black Templar Castellan
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A tarpit walker could work, but I would have to tarpit him far away from everything else, otherwise he'd still give his nasty +1A aura to everyone. And getting to him in the first place if the BA player doesn't want to be charged is kinda hard. I'm starting to think that it'd be better to just aim at destroying everything around him ASAP so that there's nothing for him to buff, but that's easier said than done too. I guess I could tie him up with a dread or something and just aim my terminators at his marines... THe problem is that I'm in trouble when/if he kills my dread...
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/01/04 15:46:48
Subject: Templars vs. Sanguinor
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Arch Magos w/ 4 Meg of RAM
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you didn't mention what you played, i'm guessing black templar.
Ive been worried about big phalanxes that ard hard to counter as well in the past. It really boils down to 2 things.
-spread your forces out, making him split apart his phalanx and reducing its overlapping effectiveness.
-keep your forces together and drop vindicator shells on it.
-disrupt it by giving him lose/lose deciisions, deep strike behind it and force him to double back with some models and split his forces, or eat shooting for the entire game, drop an empty drop pod in his rhino's path, roll a land raider up at full speed (6's to hit) and turn it sideways, though that may be an expensive risk.
Basically, he's got a rigid plan on how to come at you, your job is to throw a wrench in it
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Godforge custom 3d printing / professional level casting masters and design:
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![[Post New]](/s/i/i.gif) 2011/01/04 17:59:25
Subject: Templars vs. Sanguinor
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Homicidal Veteran Blood Angel Assault Marine
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I agree with Grundz. I would generally try and force him to split his forces. With this instance, use "bait." That one juicy squad that your opponent knows is an easy kill. Use that "bait" unit to draw some of his forces out. Generally with my SW, my bait unit is a Razorback with a small GH squad. Sometimes an opponent will ignore it, but the fact that it is a GH unit with a flamer and a twin-linked HB can be a thorn on an army's backfield. It is a thought, although I am not so familiar with BT, I am sure there is a cheap "bait" unit though.
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![[Post New]](/s/i/i.gif) 2011/01/04 22:59:59
Subject: Templars vs. Sanguinor
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Ferocious Black Templar Castellan
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Grundz wrote:-disrupt it by giving him lose/lose deciisions, deep strike behind it and force him to double back with some models and split his forces, or eat shooting for the entire game, drop an empty drop pod in his rhino's path, roll a land raider up at full speed (6's to hit) and turn it sideways, though that may be an expensive risk.
Yes, I play Templars, guess I should've said so >.<. Your advice does sounds reasonable (as does everything else in the thread really, except the empty pod, no can-do with Templars), the issue is just what to block with...
Anyhow, Vindicators would probably be my best friend versus something like this, yes? I'd imagine that they'd be excellent at smashing tacticals and assault squads outside of rhinoes, yes?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/01/04 23:16:47
Subject: Re:Templars vs. Sanguinor
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Raging-on-the-Inside Blood Angel Sergeant
Lawrenceville, New Jersey, USA
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For the Templars the Vindicator does do a nice job of at least keeping your opponent spread out. This is one of the few times where you want your templars to have a few smaller crusade squads kitted out for shooting rather than long range combat to zap those Rhinos earlier on as well.
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The black rage is within us all. Lies offer no shield against the inevitable. You speak of donning the black of duty for the red of brotherhood; but it is the black of rage you shall wear when the darkness comes for you. |
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![[Post New]](/s/i/i.gif) 2011/01/04 23:28:02
Subject: Templars vs. Sanguinor
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Daemonic Dreadnought
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I would not spread out against a doa list with the sanguinar, that's kindof a worse possible scenario. If a bt deployed that way the easy counter is for the ba player to deploy everything on one flank, steamroll it the flank deployed on, and then steamroll the other half of the army. Spreading out against doa is basicly saying I'm going to fight the entire ba army in cc with half my army, and when they lose I will just cc the entire ba army with the other half of my army. Spreading out only works for gunlines like ig, not other cc armies like bt, orks, or nids.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2011/01/05 00:31:54
Subject: Templars vs. Sanguinor
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Liche Priest Hierophant
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Vinicators, dread assaults or just blow his transport to smitherines! But for that last to be a threat you really need some ranged attacks.
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