Lanrak wrote:Hi.
I would prefer a generic option to unlock army types.
And then give the named character as a SPECIFIC example of this type of HQ.
So not everyone HAS to used a named character to allow the army they want to use.
I obviously agree with you wholeheartedly. I really wish there were more non-special character
HQs with army wide rules.
Happygrunt wrote:I like this. Are you going to continue to every army?
I'm glad you like it. I'm going to try to do most of the armies.
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Thinking of that, onto Eldar!
The Eldar are an interesting army fluff-wise, because of the Aspect Warrior Cults.
IMO, their Codex is still very well written and stands up even to the newer books. The Eldar fight in specific piecemeal squads, and are not quite as obvious in craftworld division as Space Marine Chapters.
In my mind, it is wrong to make any of these aspect warriors troops, or move anything from troops to elites. The codex is so great already.
The suggestions I'd make are must less radical than those made for Codex: Chaos Marines.
Eldar Farseer: May upgrade to a Spiritseer in order to take any sized squads of Wraithguard as troops. Farseers who do this may not take seer councils. Pretty simple there. Wraithguard are pretty expensive, so I don't see this being game changing.
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After a suggestion from dayve110, I think that the Autarch idea is too much a stretch.
Rather than having Autarches make a unit scoring, it would be much cooler if the phoenix lords did.
Even though Phoenix Lords are Special Characters, I like the idea.