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Made in us
Crushing Black Templar Crusader Pilot





Minnesota

Because I like going above and beyond, and spending tons of money, I have decided 2000 points just wasn't enough. This list should easily allow 2000 points, as that is what I based it off of.

HQ:
Emperor's Champ, Accept any Challenge 140

Troops:
4x Crusader Squads, Razorbacks, TL Lascannon, 170

Elites:
Terminators, F. Assault, L.Claws x2, TH/SS x3 215
Land Raider Crusader 265
Terminators, 2x Cyclone, tank hunters 265
Terminators, 2x A.Cannon, tank hunters 265

F. Attack:
Typhoon, multimelta 85
Typhoon, multimelta 85
Typhoon, multimelta 85

H. Support:
Predator Annihilator, Lascannon sponsons 145
Predator Annihilator, Lascannon sponsons 145
Vindicator 125

Total Points: 2500

Plenty of Antivehicle, just worried about taking out infantry. Most of what I play against is other SM, and Guard. Only thing I am worried against is foot ork, which is what one of my friends plays.

   
Made in gb
Adolescent Youth with Potential





the emperors champion has to be taken over 750p but does not count as a HQ choice so you need to take a second HQ but offer then that good.

 
   
Made in us
Crushing Black Templar Crusader Pilot





Minnesota

According to the FAQ, it does count, hence not taking another HQ.

   
Made in us
Sybarite Swinging an Agonizer





Tacoma, Washington

I would say drop the single vindi and buff your crusader squads to rhinos and make them stronger, or have to las-back crusaders and 2 rhino crusaders, this will give you more anti-infantry capability and more objective holding strength.

You may use anything I post, just remember to give me credit if used somewhere else. 
   
Made in us
Awesome Autarch






Las Vegas, NV

I like that troops lay-out.

for only 20 points more than normal, you get a Lazroback squad.

That comes out to a wash on the Preds and you pick up 12-60 points on the typhoons depending on how you run them. Plus, all the termie goodness.

I think that is a rock solid list.

My one critique: I don't like M.Meltas on Typhoons. They encourage you to get close which is the death-zone for the tank. It does give you some melta punch which is awesome, but the heavy bolter allows you to stay at max range and pelt infantry or pop tanks. YMMV, however.


Automatically Appended Next Post:
Also, that allows you to take PotMS on the Vindie, which makes it infinitely better.

This message was edited 1 time. Last update was at 2011/01/16 23:46:28


   
Made in us
Crushing Black Templar Crusader Pilot





Minnesota

I am still debating what to do with the list.

I could up the crusader squads up to like 10 man squads in rhinos, but I like the freedom the lazorback, which I assume is a razorback with the twin linked lascannons (which is what I wanted).

The reason for the MM is to take out the tank support. There is always lots of tanks on the bored at my FLGS, not a lot of foot troops. if anything, I will find a way to magnetize it so I can switch out on things.

   
Made in us
Awesome Autarch






Las Vegas, NV

Magnets are your friend! Yeha, if your local meta is tank heavy, then by all means, go for it.

I think the list looks solid, I would just really consider PotMS. It makes the Vindie so much better.

I think you're fine with the min sized squads in the Lazorbacks (razorback with l.cannons). Crusaders aren't so hot, this allows you to have mobile scoring units that can shoot and scoot with out a "kill em all" check.

   
Made in us
Dark Angels Librarian with Book of Secrets






I'd put lascannons in the crusader squads, bump them up to ten men, and drop the razorbacks for rhinos. When/if the razorbacks are killed, no more lascannon shots. Better chances of survival with a dude holding the lascannon
   
 
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